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# ZFS I/O (ZIO) Scheduler
ZFS issues I/O operations to leaf vdevs (usually devices) to satisfy and
complete I/Os. The ZIO scheduler determines when and in what order those
operations are issued. Operations into five I/O classes
prioritized in the following order:
| Priority | I/O Class | Description
|---|---|---
| highest | sync read | most reads
| | sync write | as defined by application or via 'zfs' 'sync' property
| | async read | prefetch reads
| | async write | most writes
| lowest | scrub read | scan read: includes both scrub and resilver
Each queue defines the minimum and maximum number of concurrent operations
issued to the device. In addition, the device has an aggregate maximum,
zfs_vdev_max_active. Note that the sum of the per-queue minimums
must not exceed the aggregate maximum. If the sum of the per-queue
maximums exceeds the aggregate maximum, then the number of active I/Os
may reach zfs_vdev_max_active, in which case no further I/Os are issued
regardless of whether all per-queue minimums have been met.
| I/O Class | Min Active Parameter | Max Active Parameter
|---|---|---
| sync read | zfs_vdev_sync_read_min_active | zfs_vdev_sync_read_max_active
| sync write | zfs_vdev_sync_write_min_active | zfs_vdev_sync_write_max_active
| async read | zfs_vdev_async_read_min_active | zfs_vdev_async_read_max_active
| async write | zfs_vdev_async_write_min_active | zfs_vdev_async_write_max_active
| scrub read | zfs_vdev_scrub_min_active | zfs_vdev_scrub_max_active
For many physical devices, throughput increases with the number of
concurrent operations, but latency typically suffers. Further, physical
devices typically have a limit at which more concurrent operations have no
effect on throughput or can actually cause it to performance to decrease.
The ZIO scheduler selects the next operation to issue by first looking for an
I/O class whose minimum has not been satisfied. Once all are satisfied and
the aggregate maximum has not been hit, the scheduler looks for classes
whose maximum has not been satisfied. Iteration through the I/O classes is
done in the order specified above. No further operations are issued if the
aggregate maximum number of concurrent operations has been hit or if there
are no operations queued for an I/O class that has not hit its maximum.
Every time an I/O is queued or an operation completes, the I/O scheduler
looks for new operations to issue.
In general, smaller max_active's will lead to lower latency of synchronous
operations. Larger max_active's may lead to higher overall throughput,
depending on underlying storage and the I/O mix.
The ratio of the queues' max_actives determines the balance of performance
between reads, writes, and scrubs. For example, when there is contention,
increasing zfs_vdev_scrub_max_active will cause the scrub or resilver to
complete more quickly, but reads and writes to have higher latency and
lower throughput.
All I/O classes have a fixed maximum number of outstanding operations
except for the async write class. Asynchronous writes represent the data
that is committed to stable storage during the syncing stage for
transaction groups (txgs). Transaction groups enter the syncing state
periodically so the number of queued async writes quickly bursts up
and then reduce down to zero. The zfs_txg_timeout tunable (default=5 seconds)
sets the target interval for txg sync. Thus a burst of async writes every
5 seconds is a normal ZFS I/O pattern.
Rather than servicing I/Os as quickly as possible, the ZIO scheduler changes
the maximum number of active async write I/Os according to the amount of
dirty data in the pool. Since both throughput and latency typically increase
as the number of concurrent operations issued to physical devices, reducing
the burstiness in the number of concurrent operations also stabilizes the
response time of operations from other queues. This is particular important
for the sync read and write queues, where the periodic async write bursts of
the txg sync can lead to device-level contention. In broad strokes, the ZIO
scheduler issues more concurrent operations from the async write queue as
there's more dirty data in the pool.