252 lines
7.9 KiB
C
252 lines
7.9 KiB
C
/*
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* CDDL HEADER START
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*
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* This file and its contents are supplied under the terms of the
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* Common Development and Distribution License ("CDDL"), version 1.0.
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* You may only use this file in accordance with the terms of version
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* 1.0 of the CDDL.
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*
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* A full copy of the text of the CDDL should have accompanied this
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* source. A copy of the CDDL is also available via the Internet at
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* http://www.illumos.org/license/CDDL.
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright (c) 2019 by Delphix. All rights reserved.
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*/
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#ifndef _BTREE_H
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#define _BTREE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <sys/zfs_context.h>
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/*
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* This file defines the interface for a B-Tree implementation for ZFS. The
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* tree can be used to store arbitrary sortable data types with low overhead
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* and good operation performance. In addition the tree intelligently
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* optimizes bulk in-order insertions to improve memory use and performance.
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*
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* Note that for all B-Tree functions, the values returned are pointers to the
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* internal copies of the data in the tree. The internal data can only be
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* safely mutated if the changes cannot change the ordering of the element
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* with respect to any other elements in the tree.
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*
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* The major drawback of the B-Tree is that any returned elements or indexes
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* are only valid until a side-effectful operation occurs, since these can
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* result in reallocation or relocation of data. Side effectful operations are
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* defined as insertion, removal, and zfs_btree_destroy_nodes.
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*
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* The B-Tree has two types of nodes: core nodes, and leaf nodes. Core
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* nodes have an array of children pointing to other nodes, and an array of
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* elements that act as separators between the elements of the subtrees rooted
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* at its children. Leaf nodes only contain data elements, and form the bottom
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* layer of the tree. Unlike B+ Trees, in this B-Tree implementation the
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* elements in the core nodes are not copies of or references to leaf node
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* elements. Each element occurs only once in the tree, no matter what kind
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* of node it is in.
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*
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* The tree's height is the same throughout, unlike many other forms of search
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* tree. Each node (except for the root) must be between half minus one and
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* completely full of elements (and children) at all times. Any operation that
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* would put the node outside of that range results in a rebalancing operation
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* (taking, merging, or splitting).
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*
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* This tree was implemented using descriptions from Wikipedia's articles on
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* B-Trees and B+ Trees.
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*/
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/*
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* Decreasing these values results in smaller memmove operations, but more of
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* them, and increased memory overhead. Increasing these values results in
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* higher variance in operation time, and reduces memory overhead.
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*/
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#define BTREE_CORE_ELEMS 128
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#define BTREE_LEAF_SIZE 4096
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extern kmem_cache_t *zfs_btree_leaf_cache;
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typedef struct zfs_btree_hdr {
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struct zfs_btree_core *bth_parent;
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/*
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* Set to -1 to indicate core nodes. Other values represent first
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* valid element offset for leaf nodes.
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*/
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uint32_t bth_first;
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/*
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* For both leaf and core nodes, represents the number of elements in
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* the node. For core nodes, they will have bth_count + 1 children.
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*/
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uint32_t bth_count;
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} zfs_btree_hdr_t;
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typedef struct zfs_btree_core {
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zfs_btree_hdr_t btc_hdr;
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zfs_btree_hdr_t *btc_children[BTREE_CORE_ELEMS + 1];
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uint8_t btc_elems[];
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} zfs_btree_core_t;
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typedef struct zfs_btree_leaf {
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zfs_btree_hdr_t btl_hdr;
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uint8_t btl_elems[];
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} zfs_btree_leaf_t;
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#define BTREE_LEAF_ESIZE (BTREE_LEAF_SIZE - \
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offsetof(zfs_btree_leaf_t, btl_elems))
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typedef struct zfs_btree_index {
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zfs_btree_hdr_t *bti_node;
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uint32_t bti_offset;
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/*
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* True if the location is before the list offset, false if it's at
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* the listed offset.
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*/
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boolean_t bti_before;
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} zfs_btree_index_t;
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typedef struct btree {
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zfs_btree_hdr_t *bt_root;
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int64_t bt_height;
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size_t bt_elem_size;
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uint32_t bt_leaf_cap;
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uint64_t bt_num_elems;
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uint64_t bt_num_nodes;
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zfs_btree_leaf_t *bt_bulk; // non-null if bulk loading
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int (*bt_compar) (const void *, const void *);
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} zfs_btree_t;
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/*
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* Allocate and deallocate caches for btree nodes.
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*/
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void zfs_btree_init(void);
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void zfs_btree_fini(void);
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/*
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* Initialize an B-Tree. Arguments are:
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*
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* tree - the tree to be initialized
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* compar - function to compare two nodes, it must return exactly: -1, 0, or +1
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* -1 for <, 0 for ==, and +1 for >
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* size - the value of sizeof(struct my_type)
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*/
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void zfs_btree_create(zfs_btree_t *, int (*) (const void *, const void *),
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size_t);
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/*
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* Find a node with a matching value in the tree. Returns the matching node
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* found. If not found, it returns NULL and then if "where" is not NULL it sets
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* "where" for use with zfs_btree_add_idx() or zfs_btree_nearest().
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*
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* node - node that has the value being looked for
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* where - position for use with zfs_btree_nearest() or zfs_btree_add_idx(),
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* may be NULL
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*/
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void *zfs_btree_find(zfs_btree_t *, const void *, zfs_btree_index_t *);
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/*
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* Insert a node into the tree.
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*
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* node - the node to insert
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* where - position as returned from zfs_btree_find()
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*/
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void zfs_btree_add_idx(zfs_btree_t *, const void *, const zfs_btree_index_t *);
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/*
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* Return the first or last valued node in the tree. Will return NULL if the
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* tree is empty. The index can be NULL if the location of the first or last
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* element isn't required.
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*/
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void *zfs_btree_first(zfs_btree_t *, zfs_btree_index_t *);
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void *zfs_btree_last(zfs_btree_t *, zfs_btree_index_t *);
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/*
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* Return the next or previous valued node in the tree. The second index can
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* safely be NULL, if the location of the next or previous value isn't
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* required.
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*/
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void *zfs_btree_next(zfs_btree_t *, const zfs_btree_index_t *,
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zfs_btree_index_t *);
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void *zfs_btree_prev(zfs_btree_t *, const zfs_btree_index_t *,
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zfs_btree_index_t *);
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/*
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* Get a value from a tree and an index.
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*/
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void *zfs_btree_get(zfs_btree_t *, zfs_btree_index_t *);
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/*
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* Add a single value to the tree. The value must not compare equal to any
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* other node already in the tree. Note that the value will be copied out, not
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* inserted directly. It is safe to free or destroy the value once this
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* function returns.
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*/
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void zfs_btree_add(zfs_btree_t *, const void *);
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/*
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* Remove a single value from the tree. The value must be in the tree. The
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* pointer passed in may be a pointer into a tree-controlled buffer, but it
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* need not be.
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*/
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void zfs_btree_remove(zfs_btree_t *, const void *);
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/*
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* Remove the value at the given location from the tree.
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*/
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void zfs_btree_remove_idx(zfs_btree_t *, zfs_btree_index_t *);
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/*
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* Return the number of nodes in the tree
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*/
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ulong_t zfs_btree_numnodes(zfs_btree_t *);
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/*
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* Used to destroy any remaining nodes in a tree. The cookie argument should
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* be initialized to NULL before the first call. Returns a node that has been
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* removed from the tree and may be free()'d. Returns NULL when the tree is
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* empty.
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*
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* Once you call zfs_btree_destroy_nodes(), you can only continuing calling it
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* and finally zfs_btree_destroy(). No other B-Tree routines will be valid.
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*
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* cookie - an index used to save state between calls to
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* zfs_btree_destroy_nodes()
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*
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* EXAMPLE:
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* zfs_btree_t *tree;
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* struct my_data *node;
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* zfs_btree_index_t *cookie;
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*
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* cookie = NULL;
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* while ((node = zfs_btree_destroy_nodes(tree, &cookie)) != NULL)
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* data_destroy(node);
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* zfs_btree_destroy(tree);
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*/
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void *zfs_btree_destroy_nodes(zfs_btree_t *, zfs_btree_index_t **);
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/*
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* Destroys all nodes in the tree quickly. This doesn't give the caller an
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* opportunity to iterate over each node and do its own cleanup; for that, use
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* zfs_btree_destroy_nodes().
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*/
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void zfs_btree_clear(zfs_btree_t *);
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/*
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* Final destroy of an B-Tree. Arguments are:
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*
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* tree - the empty tree to destroy
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*/
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void zfs_btree_destroy(zfs_btree_t *tree);
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/* Runs a variety of self-checks on the btree to verify integrity. */
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void zfs_btree_verify(zfs_btree_t *tree);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _BTREE_H */
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