178 lines
6.0 KiB
C
178 lines
6.0 KiB
C
/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* or http://www.opensolaris.org/os/licensing.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright 2009 Sun Microsystems, Inc. All rights reserved.
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* Use is subject to license terms.
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*/
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/*
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* Copyright (c) 2013 by Delphix. All rights reserved.
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*/
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#ifndef _SYS_SPACE_MAP_H
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#define _SYS_SPACE_MAP_H
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#include <sys/avl.h>
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#include <sys/range_tree.h>
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#include <sys/dmu.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* The size of the space map object has increased to include a histogram.
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* The SPACE_MAP_SIZE_V0 designates the original size and is used to
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* maintain backward compatibility.
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*/
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#define SPACE_MAP_SIZE_V0 (3 * sizeof (uint64_t))
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#define SPACE_MAP_HISTOGRAM_SIZE(sm) \
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(sizeof ((sm)->sm_phys->smp_histogram) / \
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sizeof ((sm)->sm_phys->smp_histogram[0]))
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/*
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* The space_map_phys is the on-disk representation of the space map.
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* Consumers of space maps should never reference any of the members of this
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* structure directly. These members may only be updated in syncing context.
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*
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* Note the smp_object is no longer used but remains in the structure
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* for backward compatibility.
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*/
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typedef struct space_map_phys {
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uint64_t smp_object; /* on-disk space map object */
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uint64_t smp_objsize; /* size of the object */
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uint64_t smp_alloc; /* space allocated from the map */
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uint64_t smp_pad[5]; /* reserved */
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/*
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* The smp_histogram maintains a histogram of free regions. Each
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* bucket, smp_histogram[i], contains the number of free regions
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* whose size is:
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* 2^(i+sm_shift) <= size of free region in bytes < 2^(i+sm_shift+1)
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*/
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uint64_t smp_histogram[32]; /* histogram of free space */
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} space_map_phys_t;
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/*
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* The space map object defines a region of space, its size, how much is
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* allocated, and the on-disk object that stores this information.
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* Consumers of space maps may only access the members of this structure.
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*/
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typedef struct space_map {
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uint64_t sm_start; /* start of map */
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uint64_t sm_size; /* size of map */
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uint8_t sm_shift; /* unit shift */
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uint64_t sm_length; /* synced length */
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uint64_t sm_alloc; /* synced space allocated */
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objset_t *sm_os; /* objset for this map */
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uint64_t sm_object; /* object id for this map */
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uint32_t sm_blksz; /* block size for space map */
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dmu_buf_t *sm_dbuf; /* space_map_phys_t dbuf */
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space_map_phys_t *sm_phys; /* on-disk space map */
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kmutex_t *sm_lock; /* pointer to lock that protects map */
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} space_map_t;
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/*
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* debug entry
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*
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* 1 3 10 50
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* ,---+--------+------------+---------------------------------.
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* | 1 | action | syncpass | txg (lower bits) |
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* `---+--------+------------+---------------------------------'
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* 63 62 60 59 50 49 0
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*
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*
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* non-debug entry
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*
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* 1 47 1 15
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* ,-----------------------------------------------------------.
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* | 0 | offset (sm_shift units) | type | run |
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* `-----------------------------------------------------------'
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* 63 62 17 16 15 0
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*/
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/* All this stuff takes and returns bytes */
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#define SM_RUN_DECODE(x) (BF64_DECODE(x, 0, 15) + 1)
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#define SM_RUN_ENCODE(x) BF64_ENCODE((x) - 1, 0, 15)
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#define SM_TYPE_DECODE(x) BF64_DECODE(x, 15, 1)
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#define SM_TYPE_ENCODE(x) BF64_ENCODE(x, 15, 1)
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#define SM_OFFSET_DECODE(x) BF64_DECODE(x, 16, 47)
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#define SM_OFFSET_ENCODE(x) BF64_ENCODE(x, 16, 47)
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#define SM_DEBUG_DECODE(x) BF64_DECODE(x, 63, 1)
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#define SM_DEBUG_ENCODE(x) BF64_ENCODE(x, 63, 1)
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#define SM_DEBUG_ACTION_DECODE(x) BF64_DECODE(x, 60, 3)
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#define SM_DEBUG_ACTION_ENCODE(x) BF64_ENCODE(x, 60, 3)
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#define SM_DEBUG_SYNCPASS_DECODE(x) BF64_DECODE(x, 50, 10)
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#define SM_DEBUG_SYNCPASS_ENCODE(x) BF64_ENCODE(x, 50, 10)
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#define SM_DEBUG_TXG_DECODE(x) BF64_DECODE(x, 0, 50)
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#define SM_DEBUG_TXG_ENCODE(x) BF64_ENCODE(x, 0, 50)
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#define SM_RUN_MAX SM_RUN_DECODE(~0ULL)
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typedef enum {
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SM_ALLOC,
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SM_FREE
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} maptype_t;
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/*
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* The data for a given space map can be kept on blocks of any size.
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* Larger blocks entail fewer i/o operations, but they also cause the
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* DMU to keep more data in-core, and also to waste more i/o bandwidth
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* when only a few blocks have changed since the last transaction group.
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* Rather than having a fixed block size for all space maps the block size
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* can adjust as needed (see space_map_max_blksz). Set the initial block
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* size for the space map to 4k.
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*/
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#define SPACE_MAP_INITIAL_BLOCKSIZE (1ULL << 12)
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int space_map_load(space_map_t *sm, range_tree_t *rt, maptype_t maptype);
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void space_map_histogram_clear(space_map_t *sm);
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void space_map_histogram_add(space_map_t *sm, range_tree_t *rt,
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dmu_tx_t *tx);
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void space_map_update(space_map_t *sm);
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uint64_t space_map_object(space_map_t *sm);
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uint64_t space_map_allocated(space_map_t *sm);
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uint64_t space_map_length(space_map_t *sm);
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void space_map_write(space_map_t *sm, range_tree_t *rt, maptype_t maptype,
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dmu_tx_t *tx);
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void space_map_truncate(space_map_t *sm, dmu_tx_t *tx);
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uint64_t space_map_alloc(objset_t *os, dmu_tx_t *tx);
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void space_map_free(space_map_t *sm, dmu_tx_t *tx);
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int space_map_open(space_map_t **smp, objset_t *os, uint64_t object,
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uint64_t start, uint64_t size, uint8_t shift, kmutex_t *lp);
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void space_map_close(space_map_t *sm);
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int64_t space_map_alloc_delta(space_map_t *sm);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _SYS_SPACE_MAP_H */
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