893a6d62c1
On large systems, the memory used by loaded metaslabs can become a concern. While range trees are a fairly efficient data structure, on heavily fragmented pools they can still consume a significant amount of memory. This problem is amplified when we fail to unload metaslabs that we aren't using. Currently, we only unload a metaslab during metaslab_sync_done; in order for that function to be called on a given metaslab in a given txg, we have to have dirtied that metaslab in that txg. If the dirtying was the result of an allocation, we wouldn't be unloading it (since it wouldn't be 8 txgs since it was selected), so in effect we only unload a metaslab during txgs where it's being freed from. We move the unload logic from sync_done to a new function, and call that function on all metaslabs in a given vdev during vdev_sync_done(). Reviewed-by: Richard Elling <Richard.Elling@RichardElling.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #8837 |
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