Early on I thought it would be necessary to stop the world making
progress under us, and taking the namespace lock was my initial idea of
how to do that. The right way is a bit more nuanced than that, but as it
turns out, we don't even need it.
To fail the ZIL is effectively to stop it in its tracks and hold onto
all itxs stored within until they operations they represent are
committed to the pool by some other means (ie the regular txg sync).
It doesn't matter if the pool makes progress while we're doing this. If
the pool does progress, then zil_clean() will be called to process any
itxs now completed. That will be to take the itxg_lock, process and
destroy the itxs, and release the lock, leaving the itxg empty.
If zil_fail() is running at the same time, then either zil_clean() will
have cleaned up the itxg and zil_fail() will find it empty, or
zil_fail() will get there first and empty it onto the fail itxg.
(cherry picked from commit 83ce694898f5a89bd382dda0ba09bb8a04ac5666)