zfs/module/zfs/aggsum.c

246 lines
8.8 KiB
C

/*
* CDDL HEADER START
*
* This file and its contents are supplied under the terms of the
* Common Development and Distribution License ("CDDL"), version 1.0.
* You may only use this file in accordance with the terms of version
* 1.0 of the CDDL.
*
* A full copy of the text of the CDDL should have accompanied this
* source. A copy of the CDDL is also available via the Internet at
* http://www.illumos.org/license/CDDL.
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2017, 2018 by Delphix. All rights reserved.
*/
#include <sys/zfs_context.h>
#include <sys/aggsum.h>
/*
* Aggregate-sum counters are a form of fanned-out counter, used when atomic
* instructions on a single field cause enough CPU cache line contention to
* slow system performance. Due to their increased overhead and the expense
* involved with precisely reading from them, they should only be used in cases
* where the write rate (increment/decrement) is much higher than the read rate
* (get value).
*
* Aggregate sum counters are comprised of two basic parts, the core and the
* buckets. The core counter contains a lock for the entire counter, as well
* as the current upper and lower bounds on the value of the counter. The
* aggsum_bucket structure contains a per-bucket lock to protect the contents of
* the bucket, the current amount that this bucket has changed from the global
* counter (called the delta), and the amount of increment and decrement we have
* "borrowed" from the core counter.
*
* The basic operation of an aggsum is simple. Threads that wish to modify the
* counter will modify one bucket's counter (determined by their current CPU, to
* help minimize lock and cache contention). If the bucket already has
* sufficient capacity borrowed from the core structure to handle their request,
* they simply modify the delta and return. If the bucket does not, we clear
* the bucket's current state (to prevent the borrowed amounts from getting too
* large), and borrow more from the core counter. Borrowing is done by adding to
* the upper bound (or subtracting from the lower bound) of the core counter,
* and setting the borrow value for the bucket to the amount added (or
* subtracted). Clearing the bucket is the opposite; we add the current delta
* to both the lower and upper bounds of the core counter, subtract the borrowed
* incremental from the upper bound, and add the borrowed decrement from the
* lower bound. Note that only borrowing and clearing require access to the
* core counter; since all other operations access CPU-local resources,
* performance can be much higher than a traditional counter.
*
* Threads that wish to read from the counter have a slightly more challenging
* task. It is fast to determine the upper and lower bounds of the aggum; this
* does not require grabbing any locks. This suffices for cases where an
* approximation of the aggsum's value is acceptable. However, if one needs to
* know whether some specific value is above or below the current value in the
* aggsum, they invoke aggsum_compare(). This function operates by repeatedly
* comparing the target value to the upper and lower bounds of the aggsum, and
* then clearing a bucket. This proceeds until the target is outside of the
* upper and lower bounds and we return a response, or the last bucket has been
* cleared and we know that the target is equal to the aggsum's value. Finally,
* the most expensive operation is determining the precise value of the aggsum.
* To do this, we clear every bucket and then return the upper bound (which must
* be equal to the lower bound). What makes aggsum_compare() and aggsum_value()
* expensive is clearing buckets. This involves grabbing the global lock
* (serializing against themselves and borrow operations), grabbing a bucket's
* lock (preventing threads on those CPUs from modifying their delta), and
* zeroing out the borrowed value (forcing that thread to borrow on its next
* request, which will also be expensive). This is what makes aggsums well
* suited for write-many read-rarely operations.
*
* Note that the aggsums do not expand if more CPUs are hot-added. In that
* case, we will have less fanout than boot_ncpus, but we don't want to always
* reserve the RAM necessary to create the extra slots for additional CPUs up
* front, and dynamically adding them is a complex task.
*/
/*
* We will borrow 2^aggsum_borrow_shift times the current request, so we will
* have to get the as_lock approximately every 2^aggsum_borrow_shift calls to
* aggsum_add().
*/
static uint_t aggsum_borrow_shift = 4;
void
aggsum_init(aggsum_t *as, uint64_t value)
{
memset(as, 0, sizeof (*as));
as->as_lower_bound = as->as_upper_bound = value;
mutex_init(&as->as_lock, NULL, MUTEX_DEFAULT, NULL);
/*
* Too many buckets may hurt read performance without improving
* write. From 12 CPUs use bucket per 2 CPUs, from 48 per 4, etc.
*/
as->as_bucketshift = highbit64(boot_ncpus / 6) / 2;
as->as_numbuckets = ((boot_ncpus - 1) >> as->as_bucketshift) + 1;
as->as_buckets = kmem_zalloc(as->as_numbuckets *
sizeof (aggsum_bucket_t), KM_SLEEP);
for (int i = 0; i < as->as_numbuckets; i++) {
mutex_init(&as->as_buckets[i].asc_lock,
NULL, MUTEX_DEFAULT, NULL);
}
}
void
aggsum_fini(aggsum_t *as)
{
for (int i = 0; i < as->as_numbuckets; i++)
mutex_destroy(&as->as_buckets[i].asc_lock);
kmem_free(as->as_buckets, as->as_numbuckets * sizeof (aggsum_bucket_t));
mutex_destroy(&as->as_lock);
}
int64_t
aggsum_lower_bound(aggsum_t *as)
{
return (atomic_load_64((volatile uint64_t *)&as->as_lower_bound));
}
uint64_t
aggsum_upper_bound(aggsum_t *as)
{
return (atomic_load_64(&as->as_upper_bound));
}
uint64_t
aggsum_value(aggsum_t *as)
{
int64_t lb;
uint64_t ub;
mutex_enter(&as->as_lock);
lb = as->as_lower_bound;
ub = as->as_upper_bound;
if (lb == ub) {
for (int i = 0; i < as->as_numbuckets; i++) {
ASSERT0(as->as_buckets[i].asc_delta);
ASSERT0(as->as_buckets[i].asc_borrowed);
}
mutex_exit(&as->as_lock);
return (lb);
}
for (int i = 0; i < as->as_numbuckets; i++) {
struct aggsum_bucket *asb = &as->as_buckets[i];
if (asb->asc_borrowed == 0)
continue;
mutex_enter(&asb->asc_lock);
lb += asb->asc_delta + asb->asc_borrowed;
ub += asb->asc_delta - asb->asc_borrowed;
asb->asc_delta = 0;
asb->asc_borrowed = 0;
mutex_exit(&asb->asc_lock);
}
ASSERT3U(lb, ==, ub);
atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb);
atomic_store_64(&as->as_upper_bound, lb);
mutex_exit(&as->as_lock);
return (lb);
}
void
aggsum_add(aggsum_t *as, int64_t delta)
{
struct aggsum_bucket *asb;
int64_t borrow;
asb = &as->as_buckets[(CPU_SEQID_UNSTABLE >> as->as_bucketshift) %
as->as_numbuckets];
/* Try fast path if we already borrowed enough before. */
mutex_enter(&asb->asc_lock);
if (asb->asc_delta + delta <= (int64_t)asb->asc_borrowed &&
asb->asc_delta + delta >= -(int64_t)asb->asc_borrowed) {
asb->asc_delta += delta;
mutex_exit(&asb->asc_lock);
return;
}
mutex_exit(&asb->asc_lock);
/*
* We haven't borrowed enough. Take the global lock and borrow
* considering what is requested now and what we borrowed before.
*/
borrow = (delta < 0 ? -delta : delta);
borrow <<= aggsum_borrow_shift + as->as_bucketshift;
mutex_enter(&as->as_lock);
if (borrow >= asb->asc_borrowed)
borrow -= asb->asc_borrowed;
else
borrow = (borrow - (int64_t)asb->asc_borrowed) / 4;
mutex_enter(&asb->asc_lock);
delta += asb->asc_delta;
asb->asc_delta = 0;
asb->asc_borrowed += borrow;
mutex_exit(&asb->asc_lock);
atomic_store_64((volatile uint64_t *)&as->as_lower_bound,
as->as_lower_bound + delta - borrow);
atomic_store_64(&as->as_upper_bound,
as->as_upper_bound + delta + borrow);
mutex_exit(&as->as_lock);
}
/*
* Compare the aggsum value to target efficiently. Returns -1 if the value
* represented by the aggsum is less than target, 1 if it's greater, and 0 if
* they are equal.
*/
int
aggsum_compare(aggsum_t *as, uint64_t target)
{
int64_t lb;
uint64_t ub;
int i;
if (atomic_load_64(&as->as_upper_bound) < target)
return (-1);
lb = atomic_load_64((volatile uint64_t *)&as->as_lower_bound);
if (lb > 0 && (uint64_t)lb > target)
return (1);
mutex_enter(&as->as_lock);
lb = as->as_lower_bound;
ub = as->as_upper_bound;
for (i = 0; i < as->as_numbuckets; i++) {
struct aggsum_bucket *asb = &as->as_buckets[i];
if (asb->asc_borrowed == 0)
continue;
mutex_enter(&asb->asc_lock);
lb += asb->asc_delta + asb->asc_borrowed;
ub += asb->asc_delta - asb->asc_borrowed;
asb->asc_delta = 0;
asb->asc_borrowed = 0;
mutex_exit(&asb->asc_lock);
if (ub < target || (lb > 0 && (uint64_t)lb > target))
break;
}
if (i >= as->as_numbuckets)
ASSERT3U(lb, ==, ub);
atomic_store_64((volatile uint64_t *)&as->as_lower_bound, lb);
atomic_store_64(&as->as_upper_bound, ub);
mutex_exit(&as->as_lock);
return (ub < target ? -1 : (uint64_t)lb > target ? 1 : 0);
}