zfs/module/zfs/bqueue.c

156 lines
4.7 KiB
C

/*
* CDDL HEADER START
*
* This file and its contents are supplied under the terms of the
* Common Development and Distribution License ("CDDL"), version 1.0.
* You may only use this file in accordance with the terms of version
* 1.0 of the CDDL.
*
* A full copy of the text of the CDDL should have accompanied this
* source. A copy of the CDDL is also available via the Internet at
* http://www.illumos.org/license/CDDL.
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2014, 2018 by Delphix. All rights reserved.
*/
#include <sys/bqueue.h>
#include <sys/zfs_context.h>
static inline bqueue_node_t *
obj2node(bqueue_t *q, void *data)
{
return ((bqueue_node_t *)((char *)data + q->bq_node_offset));
}
/*
* Initialize a blocking queue The maximum capacity of the queue is set to
* size. Types that are stored in a bqueue must contain a bqueue_node_t,
* and node_offset must be its offset from the start of the struct.
* fill_fraction is a performance tuning value; when the queue is full, any
* threads attempting to enqueue records will block. They will block until
* they're signaled, which will occur when the queue is at least 1/fill_fraction
* empty. Similar behavior occurs on dequeue; if the queue is empty, threads
* block. They will be signalled when the queue has 1/fill_fraction full, or
* when bqueue_flush is called. As a result, you must call bqueue_flush when
* you enqueue your final record on a thread, in case the dequeueing threads are
* currently blocked and that enqueue does not cause them to be awoken.
* Alternatively, this behavior can be disabled (causing signaling to happen
* immediately) by setting fill_fraction to any value larger than size.
* Return 0 on success, or -1 on failure.
*/
int
bqueue_init(bqueue_t *q, uint64_t fill_fraction, uint64_t size,
size_t node_offset)
{
if (fill_fraction == 0) {
return (-1);
}
list_create(&q->bq_list, node_offset + sizeof (bqueue_node_t),
node_offset + offsetof(bqueue_node_t, bqn_node));
cv_init(&q->bq_add_cv, NULL, CV_DEFAULT, NULL);
cv_init(&q->bq_pop_cv, NULL, CV_DEFAULT, NULL);
mutex_init(&q->bq_lock, NULL, MUTEX_DEFAULT, NULL);
q->bq_node_offset = node_offset;
q->bq_size = 0;
q->bq_maxsize = size;
q->bq_fill_fraction = fill_fraction;
return (0);
}
/*
* Destroy a blocking queue. This function asserts that there are no
* elements in the queue, and no one is blocked on the condition
* variables.
*/
void
bqueue_destroy(bqueue_t *q)
{
mutex_enter(&q->bq_lock);
ASSERT0(q->bq_size);
cv_destroy(&q->bq_add_cv);
cv_destroy(&q->bq_pop_cv);
list_destroy(&q->bq_list);
mutex_exit(&q->bq_lock);
mutex_destroy(&q->bq_lock);
}
static void
bqueue_enqueue_impl(bqueue_t *q, void *data, uint64_t item_size,
boolean_t flush)
{
ASSERT3U(item_size, >, 0);
ASSERT3U(item_size, <=, q->bq_maxsize);
mutex_enter(&q->bq_lock);
obj2node(q, data)->bqn_size = item_size;
while (q->bq_size + item_size > q->bq_maxsize) {
cv_wait_sig(&q->bq_add_cv, &q->bq_lock);
}
q->bq_size += item_size;
list_insert_tail(&q->bq_list, data);
if (q->bq_size >= q->bq_maxsize / q->bq_fill_fraction)
cv_signal(&q->bq_pop_cv);
if (flush)
cv_broadcast(&q->bq_pop_cv);
mutex_exit(&q->bq_lock);
}
/*
* Add data to q, consuming size units of capacity. If there is insufficient
* capacity to consume size units, block until capacity exists. Asserts size is
* > 0.
*/
void
bqueue_enqueue(bqueue_t *q, void *data, uint64_t item_size)
{
bqueue_enqueue_impl(q, data, item_size, B_FALSE);
}
/*
* Enqueue an entry, and then flush the queue. This forces the popping threads
* to wake up, even if we're below the fill fraction. We have this in a single
* function, rather than having a separate call, because it prevents race
* conditions between the enqueuing thread and the dequeueing thread, where the
* enqueueing thread will wake up the dequeueing thread, that thread will
* destroy the condvar before the enqueuing thread is done.
*/
void
bqueue_enqueue_flush(bqueue_t *q, void *data, uint64_t item_size)
{
bqueue_enqueue_impl(q, data, item_size, B_TRUE);
}
/*
* Take the first element off of q. If there are no elements on the queue, wait
* until one is put there. Return the removed element.
*/
void *
bqueue_dequeue(bqueue_t *q)
{
void *ret = NULL;
uint64_t item_size;
mutex_enter(&q->bq_lock);
while (q->bq_size == 0) {
cv_wait_sig(&q->bq_pop_cv, &q->bq_lock);
}
ret = list_remove_head(&q->bq_list);
ASSERT3P(ret, !=, NULL);
item_size = obj2node(q, ret)->bqn_size;
q->bq_size -= item_size;
if (q->bq_size <= q->bq_maxsize - (q->bq_maxsize / q->bq_fill_fraction))
cv_signal(&q->bq_add_cv);
mutex_exit(&q->bq_lock);
return (ret);
}
/*
* Returns true if the space used is 0.
*/
boolean_t
bqueue_empty(bqueue_t *q)
{
return (q->bq_size == 0);
}