/* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License (the "License"). * You may not use this file except in compliance with the License. * * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE * or https://opensource.org/licenses/CDDL-1.0. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at usr/src/OPENSOLARIS.LICENSE. * If applicable, add the following below this CDDL HEADER, with the * fields enclosed by brackets "[]" replaced with your own identifying * information: Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END */ /* * Copyright (c) 2004, 2010, Oracle and/or its affiliates. All rights reserved. */ #ifndef _LIBUUTIL_H #define _LIBUUTIL_H #include #include #include #ifdef __cplusplus extern "C" { #endif /* * Standard flags codes. */ #define UU_DEFAULT 0 /* * Standard error codes. */ #define UU_ERROR_NONE 0 /* no error */ #define UU_ERROR_INVALID_ARGUMENT 1 /* invalid argument */ #define UU_ERROR_UNKNOWN_FLAG 2 /* passed flag invalid */ #define UU_ERROR_NO_MEMORY 3 /* out of memory */ #define UU_ERROR_CALLBACK_FAILED 4 /* callback-initiated error */ #define UU_ERROR_NOT_SUPPORTED 5 /* operation not supported */ #define UU_ERROR_EMPTY 6 /* no value provided */ #define UU_ERROR_UNDERFLOW 7 /* value is too small */ #define UU_ERROR_OVERFLOW 8 /* value is too value */ #define UU_ERROR_INVALID_CHAR 9 /* value contains unexpected char */ #define UU_ERROR_INVALID_DIGIT 10 /* value contains digit not in base */ #define UU_ERROR_SYSTEM 99 /* underlying system error */ #define UU_ERROR_UNKNOWN 100 /* error status not known */ /* * Standard program exit codes. */ #define UU_EXIT_OK (*(uu_exit_ok())) #define UU_EXIT_FATAL (*(uu_exit_fatal())) #define UU_EXIT_USAGE (*(uu_exit_usage())) /* * Exit status profiles. */ #define UU_PROFILE_DEFAULT 0 #define UU_PROFILE_LAUNCHER 1 /* * Error reporting functions. */ uint32_t uu_error(void); const char *uu_strerror(uint32_t); /* * Program notification functions. */ extern void uu_alt_exit(int); extern const char *uu_setpname(char *); extern const char *uu_getpname(void); extern void uu_warn(const char *, ...) __attribute__((format(printf, 1, 2))); extern void uu_vwarn(const char *, va_list) __attribute__((format(printf, 1, 0))); extern __attribute__((noreturn)) void uu_die(const char *, ...) __attribute__((format(printf, 1, 2))); extern __attribute__((noreturn)) void uu_vdie(const char *, va_list) __attribute__((format(printf, 1, 0))); extern __attribute__((noreturn)) void uu_xdie(int, const char *, ...) __attribute__((format(printf, 2, 3))); extern __attribute__((noreturn)) void uu_vxdie(int, const char *, va_list) __attribute__((format(printf, 2, 0))); /* * Exit status functions (not to be used directly) */ extern int *uu_exit_ok(void); extern int *uu_exit_fatal(void); extern int *uu_exit_usage(void); /* * Identifier test flags and function. */ #define UU_NAME_DOMAIN 0x1 /* allow SUNW, or com.sun, prefix */ #define UU_NAME_PATH 0x2 /* allow '/'-delimited paths */ int uu_check_name(const char *, uint_t); /* * Convenience functions. */ #define UU_NELEM(a) (sizeof (a) / sizeof ((a)[0])) extern char *uu_msprintf(const char *format, ...) __attribute__((format(printf, 1, 2))); extern void *uu_zalloc(size_t); extern char *uu_strdup(const char *); extern void uu_free(void *); extern boolean_t uu_strcaseeq(const char *a, const char *b); extern boolean_t uu_streq(const char *a, const char *b); extern char *uu_strndup(const char *s, size_t n); extern boolean_t uu_strbw(const char *a, const char *b); extern void *uu_memdup(const void *buf, size_t sz); /* * Comparison function type definition. * Developers should be careful in their use of the _private argument. If you * break interface guarantees, you get undefined behavior. */ typedef int uu_compare_fn_t(const void *__left, const void *__right, void *__private); /* * Walk variant flags. * A data structure need not provide support for all variants and * combinations. Refer to the appropriate documentation. */ #define UU_WALK_ROBUST 0x00000001 /* walk can survive removes */ #define UU_WALK_REVERSE 0x00000002 /* reverse walk order */ #define UU_WALK_PREORDER 0x00000010 /* walk tree in pre-order */ #define UU_WALK_POSTORDER 0x00000020 /* walk tree in post-order */ /* * Walk callback function return codes. */ #define UU_WALK_ERROR -1 #define UU_WALK_NEXT 0 #define UU_WALK_DONE 1 /* * Walk callback function type definition. */ typedef int uu_walk_fn_t(void *_elem, void *_private); /* * lists: opaque structures */ typedef struct uu_list_pool uu_list_pool_t; typedef struct uu_list uu_list_t; typedef struct uu_list_node { uintptr_t uln_opaque[2]; } uu_list_node_t; typedef struct uu_list_walk uu_list_walk_t; typedef uintptr_t uu_list_index_t; /* * lists: interface * * basic usage: * typedef struct foo { * ... * uu_list_node_t foo_node; * ... * } foo_t; * * static int * foo_compare(void *l_arg, void *r_arg, void *private) * { * foo_t *l = l_arg; * foo_t *r = r_arg; * * if (... l greater than r ...) * return (1); * if (... l less than r ...) * return (-1); * return (0); * } * * ... * // at initialization time * foo_pool = uu_list_pool_create("foo_pool", * sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare, * debugging? 0 : UU_AVL_POOL_DEBUG); * ... */ uu_list_pool_t *uu_list_pool_create(const char *, size_t, size_t, uu_compare_fn_t *, uint32_t); #define UU_LIST_POOL_DEBUG 0x00000001 void uu_list_pool_destroy(uu_list_pool_t *); /* * usage: * * foo_t *a; * a = malloc(sizeof (*a)); * uu_list_node_init(a, &a->foo_list, pool); * ... * uu_list_node_fini(a, &a->foo_list, pool); * free(a); */ void uu_list_node_init(void *, uu_list_node_t *, uu_list_pool_t *); void uu_list_node_fini(void *, uu_list_node_t *, uu_list_pool_t *); uu_list_t *uu_list_create(uu_list_pool_t *, void *_parent, uint32_t); #define UU_LIST_DEBUG 0x00000001 #define UU_LIST_SORTED 0x00000002 /* list is sorted */ void uu_list_destroy(uu_list_t *); /* list must be empty */ size_t uu_list_numnodes(uu_list_t *); void *uu_list_first(uu_list_t *); void *uu_list_last(uu_list_t *); void *uu_list_next(uu_list_t *, void *); void *uu_list_prev(uu_list_t *, void *); int uu_list_walk(uu_list_t *, uu_walk_fn_t *, void *, uint32_t); uu_list_walk_t *uu_list_walk_start(uu_list_t *, uint32_t); void *uu_list_walk_next(uu_list_walk_t *); void uu_list_walk_end(uu_list_walk_t *); void *uu_list_find(uu_list_t *, void *, void *, uu_list_index_t *); void uu_list_insert(uu_list_t *, void *, uu_list_index_t); void *uu_list_nearest_next(uu_list_t *, uu_list_index_t); void *uu_list_nearest_prev(uu_list_t *, uu_list_index_t); void *uu_list_teardown(uu_list_t *, void **); void uu_list_remove(uu_list_t *, void *); /* * lists: interfaces for non-sorted lists only */ int uu_list_insert_before(uu_list_t *, void *_target, void *_elem); int uu_list_insert_after(uu_list_t *, void *_target, void *_elem); /* * avl trees: opaque structures */ typedef struct uu_avl_pool uu_avl_pool_t; typedef struct uu_avl uu_avl_t; typedef struct uu_avl_node { #ifdef _LP64 uintptr_t uan_opaque[3]; #else uintptr_t uan_opaque[4]; #endif } uu_avl_node_t; typedef struct uu_avl_walk uu_avl_walk_t; typedef uintptr_t uu_avl_index_t; /* * avl trees: interface * * basic usage: * typedef struct foo { * ... * uu_avl_node_t foo_node; * ... * } foo_t; * * static int * foo_compare(void *l_arg, void *r_arg, void *private) * { * foo_t *l = l_arg; * foo_t *r = r_arg; * * if (... l greater than r ...) * return (1); * if (... l less than r ...) * return (-1); * return (0); * } * * ... * // at initialization time * foo_pool = uu_avl_pool_create("foo_pool", * sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare, * debugging? 0 : UU_AVL_POOL_DEBUG); * ... */ uu_avl_pool_t *uu_avl_pool_create(const char *, size_t, size_t, uu_compare_fn_t *, uint32_t); #define UU_AVL_POOL_DEBUG 0x00000001 void uu_avl_pool_destroy(uu_avl_pool_t *); /* * usage: * * foo_t *a; * a = malloc(sizeof (*a)); * uu_avl_node_init(a, &a->foo_avl, pool); * ... * uu_avl_node_fini(a, &a->foo_avl, pool); * free(a); */ void uu_avl_node_init(void *, uu_avl_node_t *, uu_avl_pool_t *); void uu_avl_node_fini(void *, uu_avl_node_t *, uu_avl_pool_t *); uu_avl_t *uu_avl_create(uu_avl_pool_t *, void *_parent, uint32_t); #define UU_AVL_DEBUG 0x00000001 void uu_avl_destroy(uu_avl_t *); /* list must be empty */ size_t uu_avl_numnodes(uu_avl_t *); void *uu_avl_first(uu_avl_t *); void *uu_avl_last(uu_avl_t *); void *uu_avl_next(uu_avl_t *, void *); void *uu_avl_prev(uu_avl_t *, void *); int uu_avl_walk(uu_avl_t *, uu_walk_fn_t *, void *, uint32_t); uu_avl_walk_t *uu_avl_walk_start(uu_avl_t *, uint32_t); void *uu_avl_walk_next(uu_avl_walk_t *); void uu_avl_walk_end(uu_avl_walk_t *); void *uu_avl_find(uu_avl_t *, void *, void *, uu_avl_index_t *); void uu_avl_insert(uu_avl_t *, void *, uu_avl_index_t); void *uu_avl_nearest_next(uu_avl_t *, uu_avl_index_t); void *uu_avl_nearest_prev(uu_avl_t *, uu_avl_index_t); void *uu_avl_teardown(uu_avl_t *, void **); void uu_avl_remove(uu_avl_t *, void *); #ifdef __cplusplus } #endif #endif /* _LIBUUTIL_H */