Details about the motivation of this feature and its usage can
be found in this blogpost:
https://sdimitro.github.io/post/zpool-checkpoint/
A lightning talk of this feature can be found here:
https://www.youtube.com/watch?v=fPQA8K40jAM
Implementation details can be found in big block comment of
spa_checkpoint.c
Side-changes that are relevant to this commit but not explained
elsewhere:
* renames members of "struct metaslab trees to be shorter without
losing meaning
* space_map_{alloc,truncate}() accept a block size as a
parameter. The reason is that in the current state all space
maps that we allocate through the DMU use a global tunable
(space_map_blksz) which defauls to 4KB. This is ok for metaslab
space maps in terms of bandwirdth since they are scattered all
over the disk. But for other space maps this default is probably
not what we want. Examples are device removal's vdev_obsolete_sm
or vdev_chedkpoint_sm from this review. Both of these have a
1:1 relationship with each vdev and could benefit from a bigger
block size.
Porting notes:
* The part of dsl_scan_sync() which handles async destroys has
been moved into the new dsl_process_async_destroys() function.
* Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write
to block device backed pools.
* ZTS:
* Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg".
* Don't use large dd block sizes on /dev/urandom under Linux in
checkpoint_capacity.
* Adopt Delphix-OS's setting of 4 (spa_asize_inflation =
SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed
its attempts to fill the pool
* Create the base and nested pools with sync=disabled to speed up
the "setup" phase.
* Clear labels in test pool between checkpoint tests to avoid
duplicate pool issues.
* The import_rewind_device_replaced test has been marked as "known
to fail" for the reasons listed in its DISCLAIMER.
* New module parameters:
zfs_spa_discard_memory_limit,
zfs_remove_max_bytes_pause (not documented - debugging only)
vdev_max_ms_count (formerly metaslabs_per_vdev)
vdev_min_ms_count
Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: John Kennedy <john.kennedy@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Richard Lowe <richlowe@richlowe.net>
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Tim Chase <tim@chase2k.com>
OpenZFS-issue: https://illumos.org/issues/9166
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8Closes#7570
The timeline of the race condition is the following:
[1] Thread A is about to finish condesing the first vdev in
spa_condense_indirect_thread(), so it calls the
spa_condense_indirect_complete_sync() sync task which sets
the spa_condensing_indirect field to NULL. Waiting for the
sync task to finish, thread A sleeps until the txg is done.
When this happens, thread A will acquire spa_async_lock and
set spa_condense_thread to NULL.
[2] While thread A waits for the txg to finish, thread B which is
running spa_sync() checks whether it should condense the
second vdev in vdev_indirect_should_condense() by checking the
spa_condensing_indirect field which was set to NULL by
spa_condense_indirect_thread() from thread A. So it goes on
and tries to spawn a new condensing thread in
spa_condense_indirect_start_sync() and the aforementioned
assertions fails because thread A has not set spa_condense_thread
to NULL (which is basically the last thing it does before returning).
The main issue here is that we rely on both spa_condensing_indirect
and spa_condense_thread to signify whether a condensing thread is
running. Ideally we would only use one throughout the codebase. In
addition, for managing spa_condense_thread we currently use
spa_async_lock which basically tights condensing to scrubing when
it comes to pausing and resuming those actions during spa export.
This commit introduces the ZTHR infrastructure, which is basically
threads created during spa_load()/spa_create() and exist until we
export or destroy the pool. ZTHRs sleep the majority of the time,
until they are notified to wake up and do some predefined type of work.
In the context of the current bug, a zthr to does the condensing of
indirect mappings replacing the older code that used bare kthreads.
When a pool is created, the condensing zthr is spawned but sleeps
right away, until it is awaken by a signal from spa_sync(). If an
existing pool is loaded, the condensing zthr looks if there is
anything to condense before going to sleep, in case we were condensing
mappings in the pool before it got exported.
The benefits of this solution are the following:
- The current bug is fixed
- spa_condensing_indirect is the sole indicator of whether we are
currently condensing or not
- condensing is more decoupled from the spa_async_thread related
functionality.
As a final note, this commit also sets up the path on upstreaming
other features that use the ZTHR code like zpool checkpoint and
fast clone deletion.
Authored by: Serapheim Dimitropoulos <serapheim@delphix.com>
Reviewed by: Matt Ahrens <mahrens@delphix.com>
Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Approved by: Hans Rosenfeld <rosenfeld@grumpf.hope-2000.org>
Ported-by: Tim Chase <tim@chase2k.com>
OpenZFS-issue: https://illumos.org/issues/9079
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3dc606eeCloses#6900