The 2.6.30 kernel build systems sets -Wframe-larger-than=2048 which causes
a warning to be generated when an individual stack frame exceeds 2048.
This caught the spa_history_log() and dmu_objset_snapshot() functions
which declared a data structure on the stack which contained a char
array of MAXPATHLEN. This in defined to be 4096 in the linux kernel
and I imagine it is quite large under Solaris as well. Regardless, the
offending data structures were moved to the heap to correctly keep the
stack depth to a minimum. We might consider setting this value even
lower to catch additional offenders because we are expecting deep stacks.
It's still not clear to me why the default value here is large
enough Solaris. I hit this limit again when setting up 120 SATA
drives configured as 15 raidz2 groups each containing 8 drives.
We expect to go bigger so we may just want to spend a little
time and figure out how to make this all dynamic.
The extra call to the constructor was there to reinitialize the non-
trivial primatives in the dnode (lists, mutexs, condvars, avl tree, etc).
This was safe, although not exactly clean, on Solaris because none of
the primitives allocate memory. In the Linux port this is not true.
To keep stack usage to a minimum several of the primatives dynamically
allocate memory thus initializing them twice results in a memory leak.
This patch resolves this problem for Solaris and Linux by ensuring all
*_inits are called in the constructor, and all *_destroys are called
in the destructor. Additionally we ensure that all dnode objects are
properly deconstructed before being freed to the slab, and when the
objects are allocated from the slab all required data members are
explicity initialized to correct values.
Fix an accidental bug introducted by the pthreads changes. When creating
a resume thread the handler function was accidentally changed from
ztest_resume to ztest_resume_thread. There's a decent chance this
may explain some/all of the crashes that have be observed running
ztest. This issue was exposed and easily fixed once the -Wno-unused
check was removed from the build system. Happily at least one real
bug fix resulted from that cleanup.