82226e4f44 was intended to prevent a
warning from being printed in situations where it was inappropriate, but
accidentally disabled it entirely by setting featureflags in the wrong
case statement.
Coverity reported this as dead code.
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Richard Yao <richard.yao@alumni.stonybrook.edu>
Closes#13946
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: George Amanakis <gamanakis@gmail.com>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes#13154
In files created/modified before 4254acb there may be a corruption of
xattrs which is not reported during scrub and normal send/receive. It
manifests only as an error when raw sending/receiving. This happens
because currently only the raw receive path checks for discrepancies
between the dnode bonus length and the spill pointer flag.
In case we encounter a dnode whose bonus length is greater than the
predicted one, we should report an error. Modify in this regard
dnode_sync() with an assertion at the end, dump_dnode() to error out,
dsl_scan_recurse() to report errors during a scrub, and zstream to
report a warning when dumping. Also added a test to verify spill blocks
are sent correctly in a raw send.
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: George Amanakis <gamanakis@gmail.com>
Closes#12720Closes#13014
This is helpful for determining the size of the nvlist of snapshots
and properties
Reviewed-by: Matt Ahrens <matt@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Allan Jude <allan@klarasystems.com>
Closes#10505
Deduplicated send and receive is deprecated. To ease migration to the
new dedup-send-less world, the commit adds a `zstream redup` utility to
convert deduplicated send streams to normal streams, so that they can
continue to be received indefinitely.
The new `zstream` command also replaces the functionality of
`zstreamdump`, by way of the `zstream dump` subcommand. The
`zstreamdump` command is replaced by a shell script which invokes
`zstream dump`.
The way that `zstream redup` works under the hood is that as we read the
send stream, we build up a hash table which maps from `<GUID, object,
offset> -> <file_offset>`.
Whenever we see a WRITE record, we add a new entry to the hash table,
which indicates where in the stream file to find the WRITE record for
this block. (The key is `drr_toguid, drr_object, drr_offset`.)
For entries other than WRITE_BYREF, we pass them through unchanged
(except for the running checksum, which is recalculated).
For WRITE_BYREF records, we change them to WRITE records. We find the
referenced WRITE record by looking in the hash table (for the record
with key `drr_refguid, drr_refobject, drr_refoffset`), and then reading
the record header and payload from the specified offset in the stream
file. This is why the stream can not be a pipe. The found WRITE record
replaces the WRITE_BYREF record, with its `drr_toguid`, `drr_object`,
and `drr_offset` fields changed to be the same as the WRITE_BYREF's
(i.e. we are writing the same logical block, but with the data supplied
by the previous WRITE record).
This algorithm requires memory proportional to the number of WRITE
records (same as `zfs send -D`), but the size per WRITE record is
relatively low (40 bytes, vs. 72 for `zfs send -D`). A 1TB send stream
with 8KB blocks (`recordsize=8k`) would use around 5GB of RAM to
"redup".
Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Paul Dagnelie <pcd@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
Closes#10124Closes#10156