Commit Graph

26 Commits

Author SHA1 Message Date
Alexander Motin 600a02b884
Improve log spacemap load time
Previous flushing algorithm limited only total number of log blocks to
the minimum of 256K and 4x number of metaslabs in the pool.  As result,
system with 1500 disks with 1000 metaslabs each, touching several new
metaslabs each TXG could grow spacemap log to huge size without much
benefits.  We've observed one of such systems importing pool for about
45 minutes.

This patch improves the situation from five sides:
 - By limiting maximum period for each metaslab to be flushed to 1000
TXGs, that effectively limits maximum number of per-TXG spacemap logs
to load to the same number.
 - By making flushing more smooth via accounting number of metaslabs
that were touched after the last flush and actually need another flush,
not just ms_unflushed_txg bump.
 - By applying zfs_unflushed_log_block_pct to the number of metaslabs
that were touched after the last flush, not all metaslabs in the pool.
 - By aggressively prefetching per-TXG spacemap logs up to 16 TXGs in
advance, making log spacemap load process for wide HDD pool CPU-bound,
accelerating it by many times.
 - By reducing zfs_unflushed_log_block_max from 256K to 128K, reducing
single-threaded by nature log processing time from ~10 to ~5 minutes.

As further optimization we could skip bumping ms_unflushed_txg for
metaslabs not touched since the last flush, but that would be an
incompatible change, requiring new pool feature.

Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Alexander Motin <mav@FreeBSD.org>
Sponsored-By: iXsystems, Inc.
Closes #12789
2022-04-26 10:44:21 -07:00
наб 18168da727
module/*.ko: prune .data, global .rodata
Evaluated every variable that lives in .data (and globals in .rodata)
in the kernel modules, and constified/eliminated/localised them
appropriately. This means that all read-only data is now actually
read-only data, and, if possible, at file scope. A lot of previously-
global-symbols became inlinable (and inlined!) constants. Probably
not in a big Wowee Performance Moment, but hey.

Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz>
Closes #12899
2022-01-14 15:37:55 -08:00
Matthew Ahrens be5c6d9653
Only examine best metaslabs on each vdev
On a system with very high fragmentation, we may need to do lots of gang
allocations (e.g. most indirect block allocations (~50KB) may need to
gang). Before failing a "normal" allocation and resorting to ganging, we
try every metaslab.  This has the impact of loading every metaslab (not
a huge deal since we now typically keep all metaslabs loaded), and also
iterating over every metaslab for every failing allocation. If there are
many metaslabs (more than the typical ~200, e.g. due to vdev expansion
or very large vdevs), the CPU cost of this iteration can be very
impactful.  This iteration is done with the mg_lock held, creating long
hold times and high lock contention for concurrent allocations,
ultimately causing long txg sync times and poor application performance.

To address this, this commit changes the behavior of "normal" (not
try_hard, not ZIL) allocations.  These will now only examine the 100
best metaslabs (as determined by their ms_weight).  If none of these
have a large enough free segment, then the allocation will fail and
we'll fall back on ganging.

To accomplish this, we will now (normally) gang before doing a
`try_hard` allocation.  Non-try_hard allocations will only examine the
100 best metaslabs of each vdev.  In summary, we will first try normal
allocation.  If that fails then we will do a gang allocation.  If that
fails then we will do a "try hard" gang allocation.  If that fails then
we will have a multi-layer gang block.

Reviewed-by: Paul Dagnelie <pcd@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
Closes #11327
2020-12-16 14:40:05 -08:00
Matthew Ahrens 6774931dfa
Extend zdb to print inconsistencies in livelists and metaslabs
Livelists and spacemaps are data structures that are logs of allocations
and frees.  Livelists entries are block pointers (blkptr_t). Spacemaps
entries are ranges of numbers, most often used as to track
allocated/freed regions of metaslabs/vdevs.

These data structures can become self-inconsistent, for example if a
block or range can be "double allocated" (two allocation records without
an intervening free) or "double freed" (two free records without an
intervening allocation).

ZDB (as well as zfs running in the kernel) can detect these
inconsistencies when loading livelists and metaslab.  However, it
generally halts processing when the error is detected.

When analyzing an on-disk problem, we often want to know the entire set
of inconsistencies, which is not possible with the current behavior.
This commit adds a new flag, `zdb -y`, which analyzes the livelist and
metaslab data structures and displays all of their inconsistencies.
Note that this is different from the leak detection performed by
`zdb -b`, which checks for inconsistencies between the spacemaps and the
tree of block pointers, but assumes the spacemaps are self-consistent.

The specific checks added are:

Verify livelists by iterating through each sublivelists and:
- report leftover FREEs
- report double ALLOCs and double FREEs
- record leftover ALLOCs together with their TXG [see Cross Check]

Verify spacemaps by iterating over each metaslab and:
- iterate over spacemap and then the metaslab's entries in the
  spacemap log, then report any double FREEs and double ALLOCs

Verify that livelists are consistenet with spacemaps.  The space
referenced by livelists (after using the FREE's to cancel out
corresponding ALLOCs) should be allocated, according to the spacemaps.

Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Co-authored-by: Sara Hartse <sara.hartse@delphix.com>
Signed-off-by: Matthew Ahrens <mahrens@delphix.com>
External-issue: DLPX-66031
Closes #10515
2020-07-14 17:51:05 -07:00
Paul Dagnelie ca5777793e Reduce loaded range tree memory usage
This patch implements a new tree structure for ZFS, and uses it to 
store range trees more efficiently.

The new structure is approximately a B-tree, though there are some 
small differences from the usual characterizations. The tree has core 
nodes and leaf nodes; each contain data elements, which the elements 
in the core nodes acting as separators between its children. The 
difference between core and leaf nodes is that the core nodes have an 
array of children, while leaf nodes don't. Every node in the tree may 
be only partially full; in most cases, they are all at least 50% full 
(in terms of element count) except for the root node, which can be 
less full. Underfull nodes will steal from their neighbors or merge to 
remain full enough, while overfull nodes will split in two. The data 
elements are contained in tree-controlled buffers; they are copied 
into these on insertion, and overwritten on deletion. This means that 
the elements are not independently allocated, which reduces overhead, 
but also means they can't be shared between trees (and also that 
pointers to them are only valid until a side-effectful tree operation 
occurs). The overhead varies based on how dense the tree is, but is 
usually on the order of about 50% of the element size; the per-node 
overheads are very small, and so don't make a significant difference. 
The trees can accept arbitrary records; they accept a size and a 
comparator to allow them to be used for a variety of purposes.

The new trees replace the AVL trees used in the range trees today. 
Currently, the range_seg_t structure contains three 8 byte integers 
of payload and two 24 byte avl_tree_node_ts to handle its storage in 
both an offset-sorted tree and a size-sorted tree (total size: 64 
bytes). In the new model, the range seg structures are usually two 4 
byte integers, but a separate one needs to exist for the size-sorted 
and offset-sorted tree. Between the raw size, the 50% overhead, and 
the double storage, the new btrees are expected to use 8*1.5*2 = 24 
bytes per record, or 33.3% as much memory as the AVL trees (this is 
for the purposes of storing metaslab range trees; for other purposes, 
like scrubs, they use ~50% as much memory).

We reduced the size of the payload in the range segments by teaching 
range trees about starting offsets and shifts; since metaslabs have a 
fixed starting offset, and they all operate in terms of disk sectors, 
we can store the ranges using 4-byte integers as long as the size of 
the metaslab divided by the sector size is less than 2^32. For 512-byte
sectors, this is a 2^41 (or 2TB) metaslab, which with the default
settings corresponds to a 256PB disk. 4k sector disks can handle 
metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not 
anticipate disks of this size in the near future, there should be 
almost no cases where metaslabs need 64-byte integers to store their 
ranges. We do still have the capability to store 64-byte integer ranges 
to account for cases where we are storing per-vdev (or per-dnode) trees, 
which could reasonably go above the limits discussed. We also do not 
store fill information in the compact version of the node, since it 
is only used for sorted scrub.

We also optimized the metaslab loading process in various other ways
to offset some inefficiencies in the btree model. While individual
operations (find, insert, remove_from) are faster for the btree than 
they are for the avl tree, remove usually requires a find operation, 
while in the AVL tree model the element itself suffices. Some clever 
changes actually caused an overall speedup in metaslab loading; we use 
approximately 40% less cpu to load metaslabs in our tests on Illumos.

Another memory and performance optimization was achieved by changing 
what is stored in the size-sorted trees. When a disk is heavily 
fragmented, the df algorithm used by default in ZFS will almost always 
find a number of small regions in its initial cursor-based search; it 
will usually only fall back to the size-sorted tree to find larger 
regions. If we increase the size of the cursor-based search slightly, 
and don't store segments that are smaller than a tunable size floor 
in the size-sorted tree, we can further cut memory usage down to 
below 20% of what the AVL trees store. This also results in further 
reductions in CPU time spent loading metaslabs.

The 16KiB size floor was chosen because it results in substantial memory 
usage reduction while not usually resulting in situations where we can't 
find an appropriate chunk with the cursor and are forced to use an 
oversized chunk from the size-sorted tree. In addition, even if we do 
have to use an oversized chunk from the size-sorted tree, the chunk 
would be too small to use for ZIL allocations, so it isn't as big of a 
loss as it might otherwise be. And often, more small allocations will 
follow the initial one, and the cursor search will now find the 
remainder of the chunk we didn't use all of and use it for subsequent 
allocations. Practical testing has shown little or no change in 
fragmentation as a result of this change.

If the size-sorted tree becomes empty while the offset sorted one still 
has entries, it will load all the entries from the offset sorted tree 
and disregard the size floor until it is unloaded again. This operation 
occurs rarely with the default setting, only on incredibly thoroughly 
fragmented pools.

There are some other small changes to zdb to teach it to handle btrees, 
but nothing major.
                                           
Reviewed-by: George Wilson <gwilson@delphix.com>
Reviewed-by: Matt Ahrens <matt@delphix.com>
Reviewed by: Sebastien Roy seb@delphix.com
Reviewed-by: Igor Kozhukhov <igor@dilos.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes #9181
2019-10-09 10:36:03 -07:00
Paul Dagnelie f09fda5071 Cap metaslab memory usage
On systems with large amounts of storage and high fragmentation, a huge 
amount of space can be used by storing metaslab range trees. Since 
metaslabs are only unloaded during a txg sync, and only if they have 
been inactive for 8 txgs, it is possible to get into a state where all 
of the system's memory is consumed by range trees and metaslabs, and 
txgs cannot sync. While ZFS knows how to evict ARC data when needed, 
it has no such mechanism for range tree data. This can result in boot 
hangs for some system configurations.

First, we add the ability to unload metaslabs outside of syncing 
context. Second, we store a multilist of all loaded metaslabs, sorted 
by their selection txg, so we can quickly identify the oldest 
metaslabs.  We use a multilist to reduce lock contention during heavy 
write workloads. Finally, we add logic that will unload a metaslab 
when we're loading a new metaslab, if we're using more than a certain 
fraction of the available memory on range trees.

Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: George Wilson <gwilson@delphix.com>
Reviewed-by: Sebastien Roy <sebastien.roy@delphix.com>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes #9128
2019-08-16 09:08:21 -06:00
Paul Dagnelie c81f1790e2 Metaslab max_size should be persisted while unloaded
When we unload metaslabs today in ZFS, the cached max_size value is
discarded. We instead use the histogram to determine whether or not we
think we can satisfy an allocation from the metaslab. This can result in
situations where, if we're doing I/Os of a size not aligned to a
histogram bucket, a metaslab is loaded even though it cannot satisfy the
allocation we think it can. For example, a metaslab with 16 entries in
the 16k-32k bucket may have entirely 16kB entries. If we try to allocate
a 24kB buffer, we will load that metaslab because we think it should be
able to handle the allocation. Doing so is expensive in CPU time, disk
reads, and average IO latency. This is exacerbated if the write being
attempted is a sync write.

This change makes ZFS cache the max_size after the metaslab is
unloaded. If we ever get a free (or a coalesced group of frees) larger
than the max_size, we will update it. Otherwise, we leave it as is. When
attempting to allocate, we use the max_size as a lower bound, and
respect it unless we are in try_hard. However, we do age the max_size
out at some point, since we expect the actual max_size to increase as we
do more frees. A more sophisticated algorithm here might be helpful, but
this works reasonably well.

Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes #9055
2019-08-05 14:34:27 -07:00
Serapheim Dimitropoulos 93e28d661e Log Spacemap Project
= Motivation

At Delphix we've seen a lot of customer systems where fragmentation
is over 75% and random writes take a performance hit because a lot
of time is spend on I/Os that update on-disk space accounting metadata.
Specifically, we seen cases where 20% to 40% of sync time is spend
after sync pass 1 and ~30% of the I/Os on the system is spent updating
spacemaps.

The problem is that these pools have existed long enough that we've
touched almost every metaslab at least once, and random writes
scatter frees across all metaslabs every TXG, thus appending to
their spacemaps and resulting in many I/Os. To give an example,
assuming that every VDEV has 200 metaslabs and our writes fit within
a single spacemap block (generally 4K) we have 200 I/Os. Then if we
assume 2 levels of indirection, we need 400 additional I/Os and
since we are talking about metadata for which we keep 2 extra copies
for redundancy we need to triple that number, leading to a total of
1800 I/Os per VDEV every TXG.

We could try and decrease the number of metaslabs so we have less
I/Os per TXG but then each metaslab would cover a wider range on
disk and thus would take more time to be loaded in memory from disk.
In addition, after it's loaded, it's range tree would consume more
memory.

Another idea would be to just increase the spacemap block size
which would allow us to fit more entries within an I/O block
resulting in fewer I/Os per metaslab and a speedup in loading time.
The problem is still that we don't deal with the number of I/Os
going up as the number of metaslabs is increasing and the fact
is that we generally write a lot to a few metaslabs and a little
to the rest of them. Thus, just increasing the block size would
actually waste bandwidth because we won't be utilizing our bigger
block size.

= About this patch

This patch introduces the Log Spacemap project which provides the
solution to the above problem while taking into account all the
aforementioned tradeoffs. The details on how it achieves that can
be found in the references sections below and in the code (see
Big Theory Statement in spa_log_spacemap.c).

Even though the change is fairly constraint within the metaslab
and lower-level SPA codepaths, there is a side-change that is
user-facing. The change is that VDEV IDs from VDEV holes will no
longer be reused. To give some background and reasoning for this,
when a log device is removed and its VDEV structure was replaced
with a hole (or was compacted; if at the end of the vdev array),
its vdev_id could be reused by devices added after that. Now
with the pool-wide space maps recording the vdev ID, this behavior
can cause problems (e.g. is this entry referring to a segment in
the new vdev or the removed log?). Thus, to simplify things the
ID reuse behavior is gone and now vdev IDs for top-level vdevs
are truly unique within a pool.

= Testing

The illumos implementation of this feature has been used internally
for a year and has been in production for ~6 months. For this patch
specifically there don't seem to be any regressions introduced to
ZTS and I have been running zloop for a week without any related
problems.

= Performance Analysis (Linux Specific)

All performance results and analysis for illumos can be found in
the links of the references. Redoing the same experiments in Linux
gave similar results. Below are the specifics of the Linux run.

After the pool reached stable state the percentage of the time
spent in pass 1 per TXG was 64% on average for the stock bits
while the log spacemap bits stayed at 95% during the experiment
(graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png).

Sync times per TXG were 37.6 seconds on average for the stock
bits and 22.7 seconds for the log spacemap bits (related graph:
sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result
the log spacemap bits were able to push more TXGs, which is also
the reason why all graphs quantified per TXG have more entries for
the log spacemap bits.

Another interesting aspect in terms of txg syncs is that the stock
bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8,
and 20% reach 9. The log space map bits reached sync pass 4 in 79%
of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This
emphasizes the fact that not only we spend less time on metadata
but we also iterate less times to convergence in spa_sync() dirtying
objects.
[related graphs:
stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png
lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png]

Finally, the improvement in IOPs that the userland gains from the
change is approximately 40%. There is a consistent win in IOPS as
you can see from the graphs below but the absolute amount of
improvement that the log spacemap gives varies within each minute
interval.
sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png
sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png

= Porting to Other Platforms

For people that want to port this commit to other platforms below
is a list of ZoL commits that this patch depends on:

Make zdb results for checkpoint tests consistent
db587941c5

Update vdev_is_spacemap_addressable() for new spacemap encoding
419ba59145

Simplify spa_sync by breaking it up to smaller functions
8dc2197b7b

Factor metaslab_load_wait() in metaslab_load()
b194fab0fb

Rename range_tree_verify to range_tree_verify_not_present
df72b8bebe

Change target size of metaslabs from 256GB to 16GB
c853f382db

zdb -L should skip leak detection altogether
21e7cf5da8

vs_alloc can underflow in L2ARC vdevs
7558997d2f

Simplify log vdev removal code
6c926f426a

Get rid of space_map_update() for ms_synced_length
425d3237ee

Introduce auxiliary metaslab histograms
928e8ad47d

Error path in metaslab_load_impl() forgets to drop ms_sync_lock
8eef997679

= References

Background, Motivation, and Internals of the Feature
- OpenZFS 2017 Presentation:
youtu.be/jj2IxRkl5bQ
- Slides:
slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project

Flushing Algorithm Internals & Performance Results
(Illumos Specific)
- Blogpost:
sdimitro.github.io/post/zfs-lsm-flushing/
- OpenZFS 2018 Presentation:
youtu.be/x6D2dHRjkxw
- Slides:
slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm

Upstream Delphix Issues:
DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320
DLPX-63385

Reviewed-by: Sean Eric Fagan <sef@ixsystems.com>
Reviewed-by: Matt Ahrens <matt@delphix.com>
Reviewed-by: George Wilson <gwilson@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes #8442
2019-07-16 10:11:49 -07:00
Paul Dagnelie 893a6d62c1 Allow metaslab to be unloaded even when not freed from
On large systems, the memory used by loaded metaslabs can become
a concern. While range trees are a fairly efficient data structure, 
on heavily fragmented pools they can still consume a significant 
amount of memory. This problem is amplified when we fail to unload 
metaslabs that we aren't using. Currently, we only unload a metaslab 
during metaslab_sync_done; in order for that function to be called 
on a given metaslab in a given txg, we have to have dirtied that 
metaslab in that txg. If the dirtying was the result of an allocation, 
we wouldn't be unloading it (since it wouldn't be 8 txgs since it 
was selected), so in effect we only unload a metaslab during txgs 
where it's being freed from.

We move the unload logic from sync_done to a new function, and 
call that function on all metaslabs in a given vdev during 
vdev_sync_done().

Reviewed-by: Richard Elling <Richard.Elling@RichardElling.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Closes #8837
2019-06-06 19:10:43 -07:00
Brian Behlendorf 1b939560be
Add TRIM support
UNMAP/TRIM support is a frequently-requested feature to help
prevent performance from degrading on SSDs and on various other
SAN-like storage back-ends.  By issuing UNMAP/TRIM commands for
sectors which are no longer allocated the underlying device can
often more efficiently manage itself.

This TRIM implementation is modeled on the `zpool initialize`
feature which writes a pattern to all unallocated space in the
pool.  The new `zpool trim` command uses the same vdev_xlate()
code to calculate what sectors are unallocated, the same per-
vdev TRIM thread model and locking, and the same basic CLI for
a consistent user experience.  The core difference is that
instead of writing a pattern it will issue UNMAP/TRIM commands
for those extents.

The zio pipeline was updated to accommodate this by adding a new
ZIO_TYPE_TRIM type and associated spa taskq.  This new type makes
is straight forward to add the platform specific TRIM/UNMAP calls
to vdev_disk.c and vdev_file.c.  These new ZIO_TYPE_TRIM zios are
handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs.
This makes it possible to largely avoid changing the pipieline,
one exception is that TRIM zio's may exceed the 16M block size
limit since they contain no data.

In addition to the manual `zpool trim` command, a background
automatic TRIM was added and is controlled by the 'autotrim'
property.  It relies on the exact same infrastructure as the
manual TRIM.  However, instead of relying on the extents in a
metaslab's ms_allocatable range tree, a ms_trim tree is kept
per metaslab.  When 'autotrim=on', ranges added back to the
ms_allocatable tree are also added to the ms_free tree.  The
ms_free tree is then periodically consumed by an autotrim
thread which systematically walks a top level vdev's metaslabs.

Since the automatic TRIM will skip ranges it considers too small
there is value in occasionally running a full `zpool trim`.  This
may occur when the freed blocks are small and not enough time
was allowed to aggregate them.  An automatic TRIM and a manual
`zpool trim` may be run concurrently, in which case the automatic
TRIM will yield to the manual TRIM.

Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Tim Chase <tim@chase2k.com>
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: George Wilson <george.wilson@delphix.com>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com>
Contributions-by: Tim Chase <tim@chase2k.com>
Contributions-by: Chunwei Chen <tuxoko@gmail.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #8419 
Closes #598
2019-03-29 09:13:20 -07:00
Serapheim Dimitropoulos 928e8ad47d Introduce auxiliary metaslab histograms
This patch introduces 3 new histograms per metaslab. These
histograms track segments that have made it to the metaslab's
space map histogram (and are part of the spacemap) but have
not yet reached the ms_allocatable tree on loaded metaslab's
because these metaslab's are currently syncing and haven't
gone through metaslab_sync_done() yet.

The histograms help when we decide whether to load an unloaded
metaslab in-order to allocate from it. When calculating the
weight of an unloaded metaslab traditionally, we look at the
highest bucket of its spacemap's histogram.  The problem is
that we are not guaranteed to be able to allocated that
segment when we load the metaslab because it may still be at
the freeing, freed, or defer trees. The new histograms are
used when we try to calculate an unloaded metaslab's weight
to deal with this issue by removing segments that have would
not be in the allocatable tree at runtime. Note, that this
method of dealing with this is not completely accurate as
adjacent segments are not always consolidated in the space
map histogram of a metaslab.

In addition and to make things deterministic, we always reset
the weight of unloaded metaslabs based on their space map
weight (instead of doing that on a need basis). Thus, every
time a metaslab is loaded and its weight is reset again (from
the weight based on its space map to the one based on its
allocatable range tree) we expect (and assert) that this
change in weight can only get better if it doesn't stay the
same.

Reviewed by: Paul Dagnelie <pcd@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed by: Matt Ahrens <mahrens@delphix.com>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes #8358
2019-02-20 09:59:56 -08:00
Serapheim Dimitropoulos 425d3237ee Get rid of space_map_update() for ms_synced_length
Initially, metaslabs and space maps used to be the same thing
in ZFS. Later, we started differentiating them by referring
to the space map as the on-disk state of the metaslab, making
the metaslab a higher-level concept that is metadata that deals
with space accounting. Today we've managed to split that code
furthermore, with the space map being its own on-disk data
structure used in areas of ZFS besides metaslabs (e.g. the
vdev-wide space maps used for zpool checkpoint or vdev removal
features).

This patch refactors the space map code to further split the
space map code from the metaslab code. It does so by getting
rid of the idea that the space map can have a different in-core
and on-disk length (sm_length vs smp_length) which is something
that is only used for the metaslab code, and other consumers
of space maps just have to deal with. Instead, this patch
introduces changes that move the old in-core length of the
metaslab's space map to the metaslab structure itself (see
ms_synced_length field) while making the space map code only
care about the actual space map's length on-disk.

The result of this is that space map consumers no longer have
to deal with syncing two different lengths for the same
structure (e.g. space_map_update() goes away) while metaslab
specific behavior stays within the metaslab code. Specifically,
the ms_synced_length field keeps track of the amount of data
metaslab_load() can read from the metaslab's space map while
working concurrently with metaslab_sync() that may be
appending to that same space map.

As a side note, the patch also adds a few comments around
the metaslab code documenting some assumptions and expected
behavior.

Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes #8328
2019-02-12 10:38:11 -08:00
Serapheim Dimitropoulos b194fab0fb Factor metaslab_load_wait() in metaslab_load()
Most callers that need to operate on a loaded metaslab, always
call metaslab_load_wait() before loading the metaslab just in
case someone else is already doing the work.

Factoring metaslab_load_wait() within metaslab_load() makes the
later more robust, as callers won't have to do the load-wait
check explicitly every time they need to load a metaslab.

Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes #8290
2019-01-18 11:10:32 -08:00
Don Brady cc99f275a2 Pool allocation classes
Allocation Classes add the ability to have allocation classes in a
pool that are dedicated to serving specific block categories, such
as DDT data, metadata, and small file blocks. A pool can opt-in to
this feature by adding a 'special' or 'dedup' top-level VDEV.

Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Reviewed-by: Richard Laager <rlaager@wiktel.com>
Reviewed-by: Alek Pinchuk <apinchuk@datto.com>
Reviewed-by: Håkan Johansson <f96hajo@chalmers.se>
Reviewed-by: Andreas Dilger <andreas.dilger@chamcloud.com>
Reviewed-by: DHE <git@dehacked.net>
Reviewed-by: Richard Elling <Richard.Elling@RichardElling.com>
Reviewed-by: Gregor Kopka <gregor@kopka.net>
Reviewed-by: Kash Pande <kash@tripleback.net>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Don Brady <don.brady@delphix.com>
Closes #5182
2018-09-05 18:33:36 -07:00
Paul Dagnelie 492f64e941 OpenZFS 9112 - Improve allocation performance on high-end systems
Overview
========

We parallelize the allocation process by creating the concept of
"allocators". There are a certain number of allocators per metaslab
group, defined by the value of a tunable at pool open time.  Each
allocator for a given metaslab group has up to 2 active metaslabs; one
"primary", and one "secondary". The primary and secondary weight mean
the same thing they did in in the pre-allocator world; primary metaslabs
are used for most allocations, secondary metaslabs are used for ditto
blocks being allocated in the same metaslab group.  There is also the
CLAIM weight, which has been separated out from the other weights, but
that is less important to understanding the patch.  The active metaslabs
for each allocator are moved from their normal place in the metaslab
tree for the group to the back of the tree. This way, they will not be
selected for use by other allocators searching for new metaslabs unless
all the passive metaslabs are unsuitable for allocations.  If that does
happen, the allocators will "steal" from each other to ensure that IOs
don't fail until there is truly no space left to perform allocations.

In addition, the alloc queue for each metaslab group has been broken
into a separate queue for each allocator. We don't want to dramatically
increase the number of inflight IOs on low-end systems, because it can
significantly increase txg times. On the other hand, we want to ensure
that there are enough IOs for each allocator to allow for good
coalescing before sending the IOs to the disk.  As a result, we take a
compromise path; each allocator's alloc queue max depth starts at a
certain value for every txg. Every time an IO completes, we increase the
max depth. This should hopefully provide a good balance between the two
failure modes, while not dramatically increasing complexity.

We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause
very similar contention when selecting IOs to allocate. This
parallelization uses the same allocator scheme as metaslab selection.

Performance Results
===================

Performance improvements from this change can vary significantly based
on the number of CPUs in the system, whether or not the system has a
NUMA architecture, the speed of the drives, the values for the various
tunables, and the workload being performed. For an fio async sequential
write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB
SSDs, there is a roughly 25% performance improvement.

Future Work
===========

Analysis of the performance of the system with this patch applied shows
that a significant new bottleneck is the vdev disk queues, which also
need to be parallelized.  Prototyping of this change has occurred, and
there was a performance improvement, but more work needs to be done
before its stability has been verified and it is ready to be upstreamed.

Authored by: Paul Dagnelie <pcd@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com>
Reviewed by: Alexander Motin <mav@FreeBSD.org>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Gordon Ross <gwr@nexenta.com>
Ported-by: Paul Dagnelie <pcd@delphix.com>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>

Porting Notes:
* Fix reservation test failures by increasing tolerance.

OpenZFS-issue: https://illumos.org/issues/9112
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3
Closes #7682
2018-07-31 10:52:33 -07:00
Serapheim Dimitropoulos d2734cce68 OpenZFS 9166 - zfs storage pool checkpoint
Details about the motivation of this feature and its usage can
be found in this blogpost:

    https://sdimitro.github.io/post/zpool-checkpoint/

A lightning talk of this feature can be found here:
https://www.youtube.com/watch?v=fPQA8K40jAM

Implementation details can be found in big block comment of
spa_checkpoint.c

Side-changes that are relevant to this commit but not explained
elsewhere:

* renames members of "struct metaslab trees to be shorter without
  losing meaning

* space_map_{alloc,truncate}() accept a block size as a
  parameter. The reason is that in the current state all space
  maps that we allocate through the DMU use a global tunable
  (space_map_blksz) which defauls to 4KB. This is ok for metaslab
  space maps in terms of bandwirdth since they are scattered all
  over the disk. But for other space maps this default is probably
  not what we want. Examples are device removal's vdev_obsolete_sm
  or vdev_chedkpoint_sm from this review. Both of these have a
  1:1 relationship with each vdev and could benefit from a bigger
  block size.

Porting notes:

* The part of dsl_scan_sync() which handles async destroys has
  been moved into the new dsl_process_async_destroys() function.

* Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write
  to block device backed pools.

* ZTS:
  * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg".

  * Don't use large dd block sizes on /dev/urandom under Linux in
    checkpoint_capacity.

  * Adopt Delphix-OS's setting of 4 (spa_asize_inflation =
    SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed
    its attempts to fill the pool

  * Create the base and nested pools with sync=disabled to speed up
    the "setup" phase.

  * Clear labels in test pool between checkpoint tests to avoid
    duplicate pool issues.

  * The import_rewind_device_replaced test has been marked as "known
    to fail" for the reasons listed in its DISCLAIMER.

  * New module parameters:

      zfs_spa_discard_memory_limit,
      zfs_remove_max_bytes_pause (not documented - debugging only)
      vdev_max_ms_count (formerly metaslabs_per_vdev)
      vdev_min_ms_count

Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: John Kennedy <john.kennedy@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Richard Lowe <richlowe@richlowe.net>
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Tim Chase <tim@chase2k.com>

OpenZFS-issue: https://illumos.org/issues/9166
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8
Closes #7570
2018-06-26 10:07:42 -07:00
Matthew Ahrens a1d477c24c OpenZFS 7614, 9064 - zfs device evacuation/removal
OpenZFS 7614 - zfs device evacuation/removal
OpenZFS 9064 - remove_mirror should wait for device removal to complete

This project allows top-level vdevs to be removed from the storage pool
with "zpool remove", reducing the total amount of storage in the pool.
This operation copies all allocated regions of the device to be removed
onto other devices, recording the mapping from old to new location.
After the removal is complete, read and free operations to the removed
(now "indirect") vdev must be remapped and performed at the new location
on disk.  The indirect mapping table is kept in memory whenever the pool
is loaded, so there is minimal performance overhead when doing operations
on the indirect vdev.

The size of the in-memory mapping table will be reduced when its entries
become "obsolete" because they are no longer used by any block pointers
in the pool.  An entry becomes obsolete when all the blocks that use
it are freed.  An entry can also become obsolete when all the snapshots
that reference it are deleted, and the block pointers that reference it
have been "remapped" in all filesystems/zvols (and clones).  Whenever an
indirect block is written, all the block pointers in it will be "remapped"
to their new (concrete) locations if possible.  This process can be
accelerated by using the "zfs remap" command to proactively rewrite all
indirect blocks that reference indirect (removed) vdevs.

Note that when a device is removed, we do not verify the checksum of
the data that is copied.  This makes the process much faster, but if it
were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be
possible to copy the wrong data, when we have the correct data on e.g.
the other side of the mirror.

At the moment, only mirrors and simple top-level vdevs can be removed
and no removal is allowed if any of the top-level vdevs are raidz.

Porting Notes:

* Avoid zero-sized kmem_alloc() in vdev_compact_children().

    The device evacuation code adds a dependency that
    vdev_compact_children() be able to properly empty the vdev_child
    array by setting it to NULL and zeroing vdev_children.  Under Linux,
    kmem_alloc() and related functions return a sentinel pointer rather
    than NULL for zero-sized allocations.

* Remove comment regarding "mpt" driver where zfs_remove_max_segment
  is initialized to SPA_MAXBLOCKSIZE.

  Change zfs_condense_indirect_commit_entry_delay_ticks to
  zfs_condense_indirect_commit_entry_delay_ms for consistency with
  most other tunables in which delays are specified in ms.

* ZTS changes:

    Use set_tunable rather than mdb
    Use zpool sync as appropriate
    Use sync_pool instead of sync
    Kill jobs during test_removal_with_operation to allow unmount/export
    Don't add non-disk names such as "mirror" or "raidz" to $DISKS
    Use $TEST_BASE_DIR instead of /tmp
    Increase HZ from 100 to 1000 which is more common on Linux

    removal_multiple_indirection.ksh
        Reduce iterations in order to not time out on the code
        coverage builders.

    removal_resume_export:
        Functionally, the test case is correct but there exists a race
        where the kernel thread hasn't been fully started yet and is
        not visible.  Wait for up to 1 second for the removal thread
        to be started before giving up on it.  Also, increase the
        amount of data copied in order that the removal not finish
        before the export has a chance to fail.

* MMP compatibility, the concept of concrete versus non-concrete devices
  has slightly changed the semantics of vdev_writeable().  Update
  mmp_random_leaf_impl() accordingly.

* Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool
  feature which is not supported by OpenZFS.

* Added support for new vdev removal tracepoints.

* Test cases removal_with_zdb and removal_condense_export have been
  intentionally disabled.  When run manually they pass as intended,
  but when running in the automated test environment they produce
  unreliable results on the latest Fedora release.

  They may work better once the upstream pool import refectoring is
  merged into ZoL at which point they will be re-enabled.

Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Alex Reece <alex@delphix.com>
Reviewed-by: George Wilson <george.wilson@delphix.com>
Reviewed-by: John Kennedy <john.kennedy@delphix.com>
Reviewed-by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Richard Laager <rlaager@wiktel.com>
Reviewed by: Tim Chase <tim@chase2k.com>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Garrett D'Amore <garrett@damore.org>
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Tim Chase <tim@chase2k.com>

OpenZFS-issue: https://www.illumos.org/issues/7614
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb
Closes #6900
2018-04-14 12:16:17 -07:00
Don Brady 4e21fd060a OpenZFS 7303 - dynamic metaslab selection
This change introduces a new weighting algorithm to improve
metaslab selection. The new weighting algorithm relies on the
SPACEMAP_HISTOGRAM feature. As a result, the metaslab weight
now encodes the type of weighting algorithm used (size-based
vs segment-based).

Porting Notes: The metaslab allocation tracing code is conditionally
removed on linux (dependent on mdb debugger).

Authored by: George Wilson <george.wilson@delphix.com>
Reviewed by: Alex Reece <alex@delphix.com>
Reviewed by: Chris Siden <christopher.siden@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com>
Reviewed by: Pavel Zakharov pavel.zakharov@delphix.com
Reviewed by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Don Brady <don.brady@intel.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Don Brady <don.brady@intel.com>

OpenZFS-issue: https://www.illumos.org/issues/7303
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/d5190931bd
Closes #5404
2017-01-12 11:52:56 -08:00
Don Brady 3dfb57a35e OpenZFS 7090 - zfs should throttle allocations
OpenZFS 7090 - zfs should throttle allocations

Authored by: George Wilson <george.wilson@delphix.com>
Reviewed by: Alex Reece <alex@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com>
Reviewed by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Sebastien Roy <sebastien.roy@delphix.com>
Approved by: Matthew Ahrens <mahrens@delphix.com>
Ported-by: Don Brady <don.brady@intel.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>

When write I/Os are issued, they are issued in block order but the ZIO
pipeline will drive them asynchronously through the allocation stage
which can result in blocks being allocated out-of-order. It would be
nice to preserve as much of the logical order as possible.

In addition, the allocations are equally scattered across all top-level
VDEVs but not all top-level VDEVs are created equally. The pipeline
should be able to detect devices that are more capable of handling
allocations and should allocate more blocks to those devices. This
allows for dynamic allocation distribution when devices are imbalanced
as fuller devices will tend to be slower than empty devices.

The change includes a new pool-wide allocation queue which would
throttle and order allocations in the ZIO pipeline. The queue would be
ordered by issued time and offset and would provide an initial amount of
allocation of work to each top-level vdev. The allocation logic utilizes
a reservation system to reserve allocations that will be performed by
the allocator. Once an allocation is successfully completed it's
scheduled on a given top-level vdev. Each top-level vdev maintains a
maximum number of allocations that it can handle (mg_alloc_queue_depth).
The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth)
are distributed across the top-level vdevs metaslab groups and round
robin across all eligible metaslab groups to distribute the work. As
top-levels complete their work, they receive additional work from the
pool-wide allocation queue until the allocation queue is emptied.

OpenZFS-issue: https://www.illumos.org/issues/7090
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7
Closes #5258 

Porting Notes:
- Maintained minimal stack in zio_done
- Preserve linux-specific io sizes in zio_write_compress
- Added module params and documentation
- Updated to use optimize AVL cmp macros
2016-10-13 17:59:18 -07:00
Prakash Surya fb42a49328 Illumos 5213 - panic in metaslab_init due to space_map_open returning ENXIO
5213 panic in metaslab_init due to space_map_open returning ENXIO
Reviewed by: Matthew Ahrens mahrens@delphix.com
Reviewed by: George Wilson george.wilson@delphix.com

References:
  https://www.illumos.org/issues/5213
  https://reviews.csiden.org/r/110

Porting notes:

For the Linux port, KM_SLEEP was replaced with KM_PUSHPAGE.

Ported by: Turbo Fredriksson <turbo@bayour.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #2745
2014-11-14 15:37:45 -08:00
George Wilson f3a7f6610f Illumos 4976-4984 - metaslab improvements
4976 zfs should only avoid writing to a failing non-redundant top-level vdev
4978 ztest fails in get_metaslab_refcount()
4979 extend free space histogram to device and pool
4980 metaslabs should have a fragmentation metric
4981 remove fragmented ops vector from block allocator
4982 space_map object should proactively upgrade when feature is enabled
4983 need to collect metaslab information via mdb
4984 device selection should use fragmentation metric
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Adam Leventhal <adam.leventhal@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>

References:
  https://www.illumos.org/issues/4976
  https://www.illumos.org/issues/4978
  https://www.illumos.org/issues/4979
  https://www.illumos.org/issues/4980
  https://www.illumos.org/issues/4981
  https://www.illumos.org/issues/4982
  https://www.illumos.org/issues/4983
  https://www.illumos.org/issues/4984
  https://github.com/illumos/illumos-gate/commit/2e4c998

Notes:
    The "zdb -M" option has been re-tasked to display the new metaslab
    fragmentation metric and the new "zdb -I" option is used to control
    the maximum number of in-flight I/Os.

    The new fragmentation metric is derived from the space map histogram
    which has been rolled up to the vdev and pool level and is presented
    to the user via "zpool list".

    Add a number of module parameters related to the new metaslab weighting
    logic.

Ported by: Tim Chase <tim@chase2k.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #2595
2014-08-18 08:40:49 -07:00
George Wilson 93cf20764a Illumos #4101, #4102, #4103, #4105, #4106
4101 metaslab_debug should allow for fine-grained control
4102 space_maps should store more information about themselves
4103 space map object blocksize should be increased
4105 removing a mirrored log device results in a leaked object
4106 asynchronously load metaslab
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Sebastien Roy <seb@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>

Prior to this patch, space_maps were preferred solely based on the
amount of free space left in each. Unfortunately, this heuristic didn't
contain any information about the make-up of that free space, which
meant we could keep preferring and loading a highly fragmented space map
that wouldn't actually have enough contiguous space to satisfy the
allocation; then unloading that space_map and repeating the process.

This change modifies the space_map's to store additional information
about the contiguous space in the space_map, so that we can use this
information to make a better decision about which space_map to load.
This requires reallocating all space_map objects to increase their
bonus buffer size sizes enough to fit the new metadata.

The above feature can be enabled via a new feature flag introduced by
this change: com.delphix:spacemap_histogram

In addition to the above, this patch allows the space_map block size to
be increase. Currently the block size is set to be 4K in size, which has
certain implications including the following:

    * 4K sector devices will not see any compression benefit
    * large space_maps require more metadata on-disk
    * large space_maps require more time to load (typically random reads)

Now the space_map block size can adjust as needed up to the maximum size
set via the space_map_max_blksz variable.

A bug was fixed which resulted in potentially leaking an object when
removing a mirrored log device. The previous logic for vdev_remove() did
not deal with removing top-level vdevs that are interior vdevs (i.e.
mirror) correctly. The problem would occur when removing a mirrored log
device, and result in the DTL space map object being leaked; because
top-level vdevs don't have DTL space map objects associated with them.

References:
  https://www.illumos.org/issues/4101
  https://www.illumos.org/issues/4102
  https://www.illumos.org/issues/4103
  https://www.illumos.org/issues/4105
  https://www.illumos.org/issues/4106
  https://github.com/illumos/illumos-gate/commit/0713e23

Porting notes:

A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also,
the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary.

Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Prakash Surya <surya1@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #2488
2014-07-22 09:39:16 -07:00
Matthew Ahrens 13fe019870 Illumos #3464
3464 zfs synctask code needs restructuring
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>

References:
  https://www.illumos.org/issues/3464
  illumos/illumos-gate@3b2aab1880

Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #1495
2013-09-04 16:01:24 -07:00
Etienne Dechamps 920dd524fb Add FASTWRITE algorithm for synchronous writes.
Currently, ZIL blocks are spread over vdevs using hint block pointers
managed by the ZIL commit code and passed to metaslab_alloc(). Spreading
log blocks accross vdevs is important for performance: indeed, using
mutliple disks in parallel decreases the ZIL commit latency, which is
the main performance metric for synchronous writes. However, the current
implementation suffers from the following issues:

1) It would be best if the ZIL module was not aware of such low-level
details. They should be handled by the ZIO and metaslab modules;

2) Because the hint block pointer is managed per log, simultaneous
commits from multiple logs might use the same vdevs at the same time,
which is inefficient;

3) Because dmu_write() does not honor the block pointer hint, indirect
writes are not spread.

The naive solution of rotating the metaslab rotor each time a block is
allocated for the ZIL or dmu_sync() doesn't work in practice because the
first ZIL block to be written is actually allocated during the previous
commit. Consequently, when metaslab_alloc() decides the vdev for this
block, it will do so while a bunch of other allocations are happening at
the same time (from dmu_sync() and other ZILs). This means the vdev for
this block is chosen more or less at random. When the next commit
happens, there is a high chance (especially when the number of blocks
per commit is slightly less than the number of the disks) that one disk
will have to write two blocks (with a potential seek) while other disks
are sitting idle, which defeats spreading and increases the commit
latency.

This commit introduces a new concept in the metaslab allocator:
fastwrites. Basically, each top-level vdev maintains a counter
indicating the number of synchronous writes (from dmu_sync() and the
ZIL) which have been allocated but not yet completed. When the metaslab
is called with the FASTWRITE flag, it will choose the vdev with the
least amount of pending synchronous writes. If there are multiple vdevs
with the same value, the first matching vdev (starting from the rotor)
is used. Once metaslab_alloc() has decided which vdev the block is
allocated to, it updates the fastwrite counter for this vdev.

The rationale goes like this: when an allocation is done with
FASTWRITE, it "reserves" the vdev until the data is written. Until then,
all future allocations will naturally avoid this vdev, even after a full
rotation of the rotor. As a result, pending synchronous writes at a
given point in time will be nicely spread over all vdevs. This contrasts
with the previous algorithm, which is based on the implicit assumption
that blocks are written instantaneously after they're allocated.

metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to
manually increase or decrease fastwrite counters, respectively. They
should be used with caution, as there is no per-BP tracking of fastwrite
information, so leaks and "double-unmarks" are possible. There is,
however, an assert in the vdev teardown code which will fire if the
fastwrite counters are not zero when the pool is exported or the vdev
removed. Note that as stated above, marking is also done implictly by
metaslab_alloc().

ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to
the metaslab when allocating (assuming ZIO does the allocation, which is
only true in the case of dmu_sync). This flag will also trigger an
unmark when zio_done() fires.

A side-effect of the new algorithm is that when a ZIL stops being used,
its last block can stay in the pending state (allocated but not yet
written) for a long time, polluting the fastwrite counters. To avoid
that, I've implemented a somewhat crude but working solution which
unmarks these pending blocks in zil_sync(), thus guaranteeing that
linguering fastwrites will get pruned at each sync event.

The best performance improvements are observed with pools using a large
number of top-level vdevs and heavy synchronous write workflows
(especially indirect writes and concurrent writes from multiple ZILs).
Real-life testing shows a 200% to 300% performance increase with
indirect writes and various commit sizes.

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #1013
2012-10-17 08:56:41 -07:00
George Wilson 6d974228ef Illumos #1051: zfs should handle imbalanced luns
Today zfs tries to allocate blocks evenly across all devices.
This means when devices are imbalanced zfs will use lots of
CPU searching for space on devices which tend to be pretty
full.  It should instead fail quickly on the full LUNs and
move onto devices which have more availability.

Reviewed by: Eric Schrock <Eric.Schrock@delphix.com>
Reviewed by: Matt Ahrens <Matt.Ahrens@delphix.com>
Reviewed by: Adam Leventhal <Adam.Leventhal@delphix.com>
Reviewed by: Albert Lee <trisk@nexenta.com>
Reviewed by: Gordon Ross <gwr@nexenta.com>
Approved by: Garrett D'Amore <garrett@nexenta.com>

References to Illumos issue and patch:
- https://www.illumos.org/issues/510
- https://github.com/illumos/illumos-gate/commit/5ead3ed965

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #340
2011-08-01 12:09:11 -07:00
Brian Behlendorf 6283f55ea1 Support custom build directories and move includes
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory.  The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.

For example, this project is designed to work on various different
Linux distributions each of which work slightly differently.  This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.

Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution.  When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.

wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z

------------------------- run concurrently ----------------------
<ubuntu system>  <fedora system>  <debian system>  <rhel6 system>
mkdir ubuntu     mkdir fedora     mkdir debian     mkdir rhel6
cd ubuntu        cd fedora        cd debian        cd rhel6
../configure     ../configure     ../configure     ../configure
make             make             make             make
make check       make check       make check       make check

This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory.  This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.
2010-09-08 12:38:56 -07:00