UNMAP/TRIM support is a frequently-requested feature to help
prevent performance from degrading on SSDs and on various other
SAN-like storage back-ends. By issuing UNMAP/TRIM commands for
sectors which are no longer allocated the underlying device can
often more efficiently manage itself.
This TRIM implementation is modeled on the `zpool initialize`
feature which writes a pattern to all unallocated space in the
pool. The new `zpool trim` command uses the same vdev_xlate()
code to calculate what sectors are unallocated, the same per-
vdev TRIM thread model and locking, and the same basic CLI for
a consistent user experience. The core difference is that
instead of writing a pattern it will issue UNMAP/TRIM commands
for those extents.
The zio pipeline was updated to accommodate this by adding a new
ZIO_TYPE_TRIM type and associated spa taskq. This new type makes
is straight forward to add the platform specific TRIM/UNMAP calls
to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are
handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs.
This makes it possible to largely avoid changing the pipieline,
one exception is that TRIM zio's may exceed the 16M block size
limit since they contain no data.
In addition to the manual `zpool trim` command, a background
automatic TRIM was added and is controlled by the 'autotrim'
property. It relies on the exact same infrastructure as the
manual TRIM. However, instead of relying on the extents in a
metaslab's ms_allocatable range tree, a ms_trim tree is kept
per metaslab. When 'autotrim=on', ranges added back to the
ms_allocatable tree are also added to the ms_free tree. The
ms_free tree is then periodically consumed by an autotrim
thread which systematically walks a top level vdev's metaslabs.
Since the automatic TRIM will skip ranges it considers too small
there is value in occasionally running a full `zpool trim`. This
may occur when the freed blocks are small and not enough time
was allowed to aggregate them. An automatic TRIM and a manual
`zpool trim` may be run concurrently, in which case the automatic
TRIM will yield to the manual TRIM.
Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Tim Chase <tim@chase2k.com>
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: George Wilson <george.wilson@delphix.com>
Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com>
Contributions-by: Tim Chase <tim@chase2k.com>
Contributions-by: Chunwei Chen <tuxoko@gmail.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#8419Closes#598
This patch introduces 3 new histograms per metaslab. These
histograms track segments that have made it to the metaslab's
space map histogram (and are part of the spacemap) but have
not yet reached the ms_allocatable tree on loaded metaslab's
because these metaslab's are currently syncing and haven't
gone through metaslab_sync_done() yet.
The histograms help when we decide whether to load an unloaded
metaslab in-order to allocate from it. When calculating the
weight of an unloaded metaslab traditionally, we look at the
highest bucket of its spacemap's histogram. The problem is
that we are not guaranteed to be able to allocated that
segment when we load the metaslab because it may still be at
the freeing, freed, or defer trees. The new histograms are
used when we try to calculate an unloaded metaslab's weight
to deal with this issue by removing segments that have would
not be in the allocatable tree at runtime. Note, that this
method of dealing with this is not completely accurate as
adjacent segments are not always consolidated in the space
map histogram of a metaslab.
In addition and to make things deterministic, we always reset
the weight of unloaded metaslabs based on their space map
weight (instead of doing that on a need basis). Thus, every
time a metaslab is loaded and its weight is reset again (from
the weight based on its space map to the one based on its
allocatable range tree) we expect (and assert) that this
change in weight can only get better if it doesn't stay the
same.
Reviewed by: Paul Dagnelie <pcd@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed by: Matt Ahrens <mahrens@delphix.com>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes#8358
Initially, metaslabs and space maps used to be the same thing
in ZFS. Later, we started differentiating them by referring
to the space map as the on-disk state of the metaslab, making
the metaslab a higher-level concept that is metadata that deals
with space accounting. Today we've managed to split that code
furthermore, with the space map being its own on-disk data
structure used in areas of ZFS besides metaslabs (e.g. the
vdev-wide space maps used for zpool checkpoint or vdev removal
features).
This patch refactors the space map code to further split the
space map code from the metaslab code. It does so by getting
rid of the idea that the space map can have a different in-core
and on-disk length (sm_length vs smp_length) which is something
that is only used for the metaslab code, and other consumers
of space maps just have to deal with. Instead, this patch
introduces changes that move the old in-core length of the
metaslab's space map to the metaslab structure itself (see
ms_synced_length field) while making the space map code only
care about the actual space map's length on-disk.
The result of this is that space map consumers no longer have
to deal with syncing two different lengths for the same
structure (e.g. space_map_update() goes away) while metaslab
specific behavior stays within the metaslab code. Specifically,
the ms_synced_length field keeps track of the amount of data
metaslab_load() can read from the metaslab's space map while
working concurrently with metaslab_sync() that may be
appending to that same space map.
As a side note, the patch also adds a few comments around
the metaslab code documenting some assumptions and expected
behavior.
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes#8328
Most callers that need to operate on a loaded metaslab, always
call metaslab_load_wait() before loading the metaslab just in
case someone else is already doing the work.
Factoring metaslab_load_wait() within metaslab_load() makes the
later more robust, as callers won't have to do the load-wait
check explicitly every time they need to load a metaslab.
Reviewed-by: Matt Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com>
Closes#8290
Allocation Classes add the ability to have allocation classes in a
pool that are dedicated to serving specific block categories, such
as DDT data, metadata, and small file blocks. A pool can opt-in to
this feature by adding a 'special' or 'dedup' top-level VDEV.
Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com>
Reviewed-by: Richard Laager <rlaager@wiktel.com>
Reviewed-by: Alek Pinchuk <apinchuk@datto.com>
Reviewed-by: Håkan Johansson <f96hajo@chalmers.se>
Reviewed-by: Andreas Dilger <andreas.dilger@chamcloud.com>
Reviewed-by: DHE <git@dehacked.net>
Reviewed-by: Richard Elling <Richard.Elling@RichardElling.com>
Reviewed-by: Gregor Kopka <gregor@kopka.net>
Reviewed-by: Kash Pande <kash@tripleback.net>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Don Brady <don.brady@delphix.com>
Closes#5182
Overview
========
We parallelize the allocation process by creating the concept of
"allocators". There are a certain number of allocators per metaslab
group, defined by the value of a tunable at pool open time. Each
allocator for a given metaslab group has up to 2 active metaslabs; one
"primary", and one "secondary". The primary and secondary weight mean
the same thing they did in in the pre-allocator world; primary metaslabs
are used for most allocations, secondary metaslabs are used for ditto
blocks being allocated in the same metaslab group. There is also the
CLAIM weight, which has been separated out from the other weights, but
that is less important to understanding the patch. The active metaslabs
for each allocator are moved from their normal place in the metaslab
tree for the group to the back of the tree. This way, they will not be
selected for use by other allocators searching for new metaslabs unless
all the passive metaslabs are unsuitable for allocations. If that does
happen, the allocators will "steal" from each other to ensure that IOs
don't fail until there is truly no space left to perform allocations.
In addition, the alloc queue for each metaslab group has been broken
into a separate queue for each allocator. We don't want to dramatically
increase the number of inflight IOs on low-end systems, because it can
significantly increase txg times. On the other hand, we want to ensure
that there are enough IOs for each allocator to allow for good
coalescing before sending the IOs to the disk. As a result, we take a
compromise path; each allocator's alloc queue max depth starts at a
certain value for every txg. Every time an IO completes, we increase the
max depth. This should hopefully provide a good balance between the two
failure modes, while not dramatically increasing complexity.
We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause
very similar contention when selecting IOs to allocate. This
parallelization uses the same allocator scheme as metaslab selection.
Performance Results
===================
Performance improvements from this change can vary significantly based
on the number of CPUs in the system, whether or not the system has a
NUMA architecture, the speed of the drives, the values for the various
tunables, and the workload being performed. For an fio async sequential
write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB
SSDs, there is a roughly 25% performance improvement.
Future Work
===========
Analysis of the performance of the system with this patch applied shows
that a significant new bottleneck is the vdev disk queues, which also
need to be parallelized. Prototyping of this change has occurred, and
there was a performance improvement, but more work needs to be done
before its stability has been verified and it is ready to be upstreamed.
Authored by: Paul Dagnelie <pcd@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: George Wilson <george.wilson@delphix.com>
Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com>
Reviewed by: Alexander Motin <mav@FreeBSD.org>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Gordon Ross <gwr@nexenta.com>
Ported-by: Paul Dagnelie <pcd@delphix.com>
Signed-off-by: Paul Dagnelie <pcd@delphix.com>
Porting Notes:
* Fix reservation test failures by increasing tolerance.
OpenZFS-issue: https://illumos.org/issues/9112
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3Closes#7682
Details about the motivation of this feature and its usage can
be found in this blogpost:
https://sdimitro.github.io/post/zpool-checkpoint/
A lightning talk of this feature can be found here:
https://www.youtube.com/watch?v=fPQA8K40jAM
Implementation details can be found in big block comment of
spa_checkpoint.c
Side-changes that are relevant to this commit but not explained
elsewhere:
* renames members of "struct metaslab trees to be shorter without
losing meaning
* space_map_{alloc,truncate}() accept a block size as a
parameter. The reason is that in the current state all space
maps that we allocate through the DMU use a global tunable
(space_map_blksz) which defauls to 4KB. This is ok for metaslab
space maps in terms of bandwirdth since they are scattered all
over the disk. But for other space maps this default is probably
not what we want. Examples are device removal's vdev_obsolete_sm
or vdev_chedkpoint_sm from this review. Both of these have a
1:1 relationship with each vdev and could benefit from a bigger
block size.
Porting notes:
* The part of dsl_scan_sync() which handles async destroys has
been moved into the new dsl_process_async_destroys() function.
* Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write
to block device backed pools.
* ZTS:
* Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg".
* Don't use large dd block sizes on /dev/urandom under Linux in
checkpoint_capacity.
* Adopt Delphix-OS's setting of 4 (spa_asize_inflation =
SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed
its attempts to fill the pool
* Create the base and nested pools with sync=disabled to speed up
the "setup" phase.
* Clear labels in test pool between checkpoint tests to avoid
duplicate pool issues.
* The import_rewind_device_replaced test has been marked as "known
to fail" for the reasons listed in its DISCLAIMER.
* New module parameters:
zfs_spa_discard_memory_limit,
zfs_remove_max_bytes_pause (not documented - debugging only)
vdev_max_ms_count (formerly metaslabs_per_vdev)
vdev_min_ms_count
Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: John Kennedy <john.kennedy@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Richard Lowe <richlowe@richlowe.net>
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Tim Chase <tim@chase2k.com>
OpenZFS-issue: https://illumos.org/issues/9166
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8Closes#7570
OpenZFS 7614 - zfs device evacuation/removal
OpenZFS 9064 - remove_mirror should wait for device removal to complete
This project allows top-level vdevs to be removed from the storage pool
with "zpool remove", reducing the total amount of storage in the pool.
This operation copies all allocated regions of the device to be removed
onto other devices, recording the mapping from old to new location.
After the removal is complete, read and free operations to the removed
(now "indirect") vdev must be remapped and performed at the new location
on disk. The indirect mapping table is kept in memory whenever the pool
is loaded, so there is minimal performance overhead when doing operations
on the indirect vdev.
The size of the in-memory mapping table will be reduced when its entries
become "obsolete" because they are no longer used by any block pointers
in the pool. An entry becomes obsolete when all the blocks that use
it are freed. An entry can also become obsolete when all the snapshots
that reference it are deleted, and the block pointers that reference it
have been "remapped" in all filesystems/zvols (and clones). Whenever an
indirect block is written, all the block pointers in it will be "remapped"
to their new (concrete) locations if possible. This process can be
accelerated by using the "zfs remap" command to proactively rewrite all
indirect blocks that reference indirect (removed) vdevs.
Note that when a device is removed, we do not verify the checksum of
the data that is copied. This makes the process much faster, but if it
were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be
possible to copy the wrong data, when we have the correct data on e.g.
the other side of the mirror.
At the moment, only mirrors and simple top-level vdevs can be removed
and no removal is allowed if any of the top-level vdevs are raidz.
Porting Notes:
* Avoid zero-sized kmem_alloc() in vdev_compact_children().
The device evacuation code adds a dependency that
vdev_compact_children() be able to properly empty the vdev_child
array by setting it to NULL and zeroing vdev_children. Under Linux,
kmem_alloc() and related functions return a sentinel pointer rather
than NULL for zero-sized allocations.
* Remove comment regarding "mpt" driver where zfs_remove_max_segment
is initialized to SPA_MAXBLOCKSIZE.
Change zfs_condense_indirect_commit_entry_delay_ticks to
zfs_condense_indirect_commit_entry_delay_ms for consistency with
most other tunables in which delays are specified in ms.
* ZTS changes:
Use set_tunable rather than mdb
Use zpool sync as appropriate
Use sync_pool instead of sync
Kill jobs during test_removal_with_operation to allow unmount/export
Don't add non-disk names such as "mirror" or "raidz" to $DISKS
Use $TEST_BASE_DIR instead of /tmp
Increase HZ from 100 to 1000 which is more common on Linux
removal_multiple_indirection.ksh
Reduce iterations in order to not time out on the code
coverage builders.
removal_resume_export:
Functionally, the test case is correct but there exists a race
where the kernel thread hasn't been fully started yet and is
not visible. Wait for up to 1 second for the removal thread
to be started before giving up on it. Also, increase the
amount of data copied in order that the removal not finish
before the export has a chance to fail.
* MMP compatibility, the concept of concrete versus non-concrete devices
has slightly changed the semantics of vdev_writeable(). Update
mmp_random_leaf_impl() accordingly.
* Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool
feature which is not supported by OpenZFS.
* Added support for new vdev removal tracepoints.
* Test cases removal_with_zdb and removal_condense_export have been
intentionally disabled. When run manually they pass as intended,
but when running in the automated test environment they produce
unreliable results on the latest Fedora release.
They may work better once the upstream pool import refectoring is
merged into ZoL at which point they will be re-enabled.
Authored by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Alex Reece <alex@delphix.com>
Reviewed-by: George Wilson <george.wilson@delphix.com>
Reviewed-by: John Kennedy <john.kennedy@delphix.com>
Reviewed-by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Richard Laager <rlaager@wiktel.com>
Reviewed by: Tim Chase <tim@chase2k.com>
Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov>
Approved by: Garrett D'Amore <garrett@damore.org>
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Tim Chase <tim@chase2k.com>
OpenZFS-issue: https://www.illumos.org/issues/7614
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1ebCloses#6900
This change introduces a new weighting algorithm to improve
metaslab selection. The new weighting algorithm relies on the
SPACEMAP_HISTOGRAM feature. As a result, the metaslab weight
now encodes the type of weighting algorithm used (size-based
vs segment-based).
Porting Notes: The metaslab allocation tracing code is conditionally
removed on linux (dependent on mdb debugger).
Authored by: George Wilson <george.wilson@delphix.com>
Reviewed by: Alex Reece <alex@delphix.com>
Reviewed by: Chris Siden <christopher.siden@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com>
Reviewed by: Pavel Zakharov pavel.zakharov@delphix.com
Reviewed by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Don Brady <don.brady@intel.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Ported-by: Don Brady <don.brady@intel.com>
OpenZFS-issue: https://www.illumos.org/issues/7303
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/d5190931bdCloses#5404
OpenZFS 7090 - zfs should throttle allocations
Authored by: George Wilson <george.wilson@delphix.com>
Reviewed by: Alex Reece <alex@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Reviewed by: Dan Kimmel <dan.kimmel@delphix.com>
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com>
Reviewed by: Prakash Surya <prakash.surya@delphix.com>
Reviewed by: Sebastien Roy <sebastien.roy@delphix.com>
Approved by: Matthew Ahrens <mahrens@delphix.com>
Ported-by: Don Brady <don.brady@intel.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
When write I/Os are issued, they are issued in block order but the ZIO
pipeline will drive them asynchronously through the allocation stage
which can result in blocks being allocated out-of-order. It would be
nice to preserve as much of the logical order as possible.
In addition, the allocations are equally scattered across all top-level
VDEVs but not all top-level VDEVs are created equally. The pipeline
should be able to detect devices that are more capable of handling
allocations and should allocate more blocks to those devices. This
allows for dynamic allocation distribution when devices are imbalanced
as fuller devices will tend to be slower than empty devices.
The change includes a new pool-wide allocation queue which would
throttle and order allocations in the ZIO pipeline. The queue would be
ordered by issued time and offset and would provide an initial amount of
allocation of work to each top-level vdev. The allocation logic utilizes
a reservation system to reserve allocations that will be performed by
the allocator. Once an allocation is successfully completed it's
scheduled on a given top-level vdev. Each top-level vdev maintains a
maximum number of allocations that it can handle (mg_alloc_queue_depth).
The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth)
are distributed across the top-level vdevs metaslab groups and round
robin across all eligible metaslab groups to distribute the work. As
top-levels complete their work, they receive additional work from the
pool-wide allocation queue until the allocation queue is emptied.
OpenZFS-issue: https://www.illumos.org/issues/7090
OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7Closes#5258
Porting Notes:
- Maintained minimal stack in zio_done
- Preserve linux-specific io sizes in zio_write_compress
- Added module params and documentation
- Updated to use optimize AVL cmp macros
4976 zfs should only avoid writing to a failing non-redundant top-level vdev
4978 ztest fails in get_metaslab_refcount()
4979 extend free space histogram to device and pool
4980 metaslabs should have a fragmentation metric
4981 remove fragmented ops vector from block allocator
4982 space_map object should proactively upgrade when feature is enabled
4983 need to collect metaslab information via mdb
4984 device selection should use fragmentation metric
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Adam Leventhal <adam.leventhal@delphix.com>
Reviewed by: Christopher Siden <christopher.siden@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>
References:
https://www.illumos.org/issues/4976https://www.illumos.org/issues/4978https://www.illumos.org/issues/4979https://www.illumos.org/issues/4980https://www.illumos.org/issues/4981https://www.illumos.org/issues/4982https://www.illumos.org/issues/4983https://www.illumos.org/issues/4984https://github.com/illumos/illumos-gate/commit/2e4c998
Notes:
The "zdb -M" option has been re-tasked to display the new metaslab
fragmentation metric and the new "zdb -I" option is used to control
the maximum number of in-flight I/Os.
The new fragmentation metric is derived from the space map histogram
which has been rolled up to the vdev and pool level and is presented
to the user via "zpool list".
Add a number of module parameters related to the new metaslab weighting
logic.
Ported by: Tim Chase <tim@chase2k.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#2595
4101 metaslab_debug should allow for fine-grained control
4102 space_maps should store more information about themselves
4103 space map object blocksize should be increased
4105 removing a mirrored log device results in a leaked object
4106 asynchronously load metaslab
Reviewed by: Matthew Ahrens <mahrens@delphix.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Reviewed by: Sebastien Roy <seb@delphix.com>
Approved by: Garrett D'Amore <garrett@damore.org>
Prior to this patch, space_maps were preferred solely based on the
amount of free space left in each. Unfortunately, this heuristic didn't
contain any information about the make-up of that free space, which
meant we could keep preferring and loading a highly fragmented space map
that wouldn't actually have enough contiguous space to satisfy the
allocation; then unloading that space_map and repeating the process.
This change modifies the space_map's to store additional information
about the contiguous space in the space_map, so that we can use this
information to make a better decision about which space_map to load.
This requires reallocating all space_map objects to increase their
bonus buffer size sizes enough to fit the new metadata.
The above feature can be enabled via a new feature flag introduced by
this change: com.delphix:spacemap_histogram
In addition to the above, this patch allows the space_map block size to
be increase. Currently the block size is set to be 4K in size, which has
certain implications including the following:
* 4K sector devices will not see any compression benefit
* large space_maps require more metadata on-disk
* large space_maps require more time to load (typically random reads)
Now the space_map block size can adjust as needed up to the maximum size
set via the space_map_max_blksz variable.
A bug was fixed which resulted in potentially leaking an object when
removing a mirrored log device. The previous logic for vdev_remove() did
not deal with removing top-level vdevs that are interior vdevs (i.e.
mirror) correctly. The problem would occur when removing a mirrored log
device, and result in the DTL space map object being leaked; because
top-level vdevs don't have DTL space map objects associated with them.
References:
https://www.illumos.org/issues/4101https://www.illumos.org/issues/4102https://www.illumos.org/issues/4103https://www.illumos.org/issues/4105https://www.illumos.org/issues/4106https://github.com/illumos/illumos-gate/commit/0713e23
Porting notes:
A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also,
the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary.
Ported-by: Tim Chase <tim@chase2k.com>
Signed-off-by: Prakash Surya <surya1@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes#2488
Currently, ZIL blocks are spread over vdevs using hint block pointers
managed by the ZIL commit code and passed to metaslab_alloc(). Spreading
log blocks accross vdevs is important for performance: indeed, using
mutliple disks in parallel decreases the ZIL commit latency, which is
the main performance metric for synchronous writes. However, the current
implementation suffers from the following issues:
1) It would be best if the ZIL module was not aware of such low-level
details. They should be handled by the ZIO and metaslab modules;
2) Because the hint block pointer is managed per log, simultaneous
commits from multiple logs might use the same vdevs at the same time,
which is inefficient;
3) Because dmu_write() does not honor the block pointer hint, indirect
writes are not spread.
The naive solution of rotating the metaslab rotor each time a block is
allocated for the ZIL or dmu_sync() doesn't work in practice because the
first ZIL block to be written is actually allocated during the previous
commit. Consequently, when metaslab_alloc() decides the vdev for this
block, it will do so while a bunch of other allocations are happening at
the same time (from dmu_sync() and other ZILs). This means the vdev for
this block is chosen more or less at random. When the next commit
happens, there is a high chance (especially when the number of blocks
per commit is slightly less than the number of the disks) that one disk
will have to write two blocks (with a potential seek) while other disks
are sitting idle, which defeats spreading and increases the commit
latency.
This commit introduces a new concept in the metaslab allocator:
fastwrites. Basically, each top-level vdev maintains a counter
indicating the number of synchronous writes (from dmu_sync() and the
ZIL) which have been allocated but not yet completed. When the metaslab
is called with the FASTWRITE flag, it will choose the vdev with the
least amount of pending synchronous writes. If there are multiple vdevs
with the same value, the first matching vdev (starting from the rotor)
is used. Once metaslab_alloc() has decided which vdev the block is
allocated to, it updates the fastwrite counter for this vdev.
The rationale goes like this: when an allocation is done with
FASTWRITE, it "reserves" the vdev until the data is written. Until then,
all future allocations will naturally avoid this vdev, even after a full
rotation of the rotor. As a result, pending synchronous writes at a
given point in time will be nicely spread over all vdevs. This contrasts
with the previous algorithm, which is based on the implicit assumption
that blocks are written instantaneously after they're allocated.
metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to
manually increase or decrease fastwrite counters, respectively. They
should be used with caution, as there is no per-BP tracking of fastwrite
information, so leaks and "double-unmarks" are possible. There is,
however, an assert in the vdev teardown code which will fire if the
fastwrite counters are not zero when the pool is exported or the vdev
removed. Note that as stated above, marking is also done implictly by
metaslab_alloc().
ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to
the metaslab when allocating (assuming ZIO does the allocation, which is
only true in the case of dmu_sync). This flag will also trigger an
unmark when zio_done() fires.
A side-effect of the new algorithm is that when a ZIL stops being used,
its last block can stay in the pending state (allocated but not yet
written) for a long time, polluting the fastwrite counters. To avoid
that, I've implemented a somewhat crude but working solution which
unmarks these pending blocks in zil_sync(), thus guaranteeing that
linguering fastwrites will get pruned at each sync event.
The best performance improvements are observed with pools using a large
number of top-level vdevs and heavy synchronous write workflows
(especially indirect writes and concurrent writes from multiple ZILs).
Real-life testing shows a 200% to 300% performance increase with
indirect writes and various commit sizes.
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #1013
Today zfs tries to allocate blocks evenly across all devices.
This means when devices are imbalanced zfs will use lots of
CPU searching for space on devices which tend to be pretty
full. It should instead fail quickly on the full LUNs and
move onto devices which have more availability.
Reviewed by: Eric Schrock <Eric.Schrock@delphix.com>
Reviewed by: Matt Ahrens <Matt.Ahrens@delphix.com>
Reviewed by: Adam Leventhal <Adam.Leventhal@delphix.com>
Reviewed by: Albert Lee <trisk@nexenta.com>
Reviewed by: Gordon Ross <gwr@nexenta.com>
Approved by: Garrett D'Amore <garrett@nexenta.com>
References to Illumos issue and patch:
- https://www.illumos.org/issues/510
- https://github.com/illumos/illumos-gate/commit/5ead3ed965
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #340
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory. The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.
For example, this project is designed to work on various different
Linux distributions each of which work slightly differently. This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.
Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution. When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.
wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z
------------------------- run concurrently ----------------------
<ubuntu system> <fedora system> <debian system> <rhel6 system>
mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6
cd ubuntu cd fedora cd debian cd rhel6
../configure ../configure ../configure ../configure
make make make make
make check make check make check make check
This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory. This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.