The quota functions are common to all implementations and can be
moved to common code. As a simplification they were moved to the
Linux platform code in the initial refactoring.
Reviewed-by: Jorgen Lundman <lundman@lundman.net>
Reviewed-by: Igor Kozhukhov <igor@dilos.org>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Ryan Moeller <ryan@ixsystems.com>
Closes#9710
Minimal changes required to integrate the SPL sources in to the
ZFS repository build infrastructure and packaging.
Build system and packaging:
* Renamed SPL_* autoconf m4 macros to ZFS_*.
* Removed redundant SPL_* autoconf m4 macros.
* Updated the RPM spec files to remove SPL package dependency.
* The zfs package obsoletes the spl package, and the zfs-kmod
package obsoletes the spl-kmod package.
* The zfs-kmod-devel* packages were updated to add compatibility
symlinks under /usr/src/spl-x.y.z until all dependent packages
can be updated. They will be removed in a future release.
* Updated copy-builtin script for in-kernel builds.
* Updated DKMS package to include the spl.ko.
* Updated stale AUTHORS file to include all contributors.
* Updated stale COPYRIGHT and included the SPL as an exception.
* Renamed README.markdown to README.md
* Renamed OPENSOLARIS.LICENSE to LICENSE.
* Renamed DISCLAIMER to NOTICE.
Required code changes:
* Removed redundant HAVE_SPL macro.
* Removed _BOOT from nvpairs since it doesn't apply for Linux.
* Initial header cleanup (removal of empty headers, refactoring).
* Remove SPL repository clone/build from zimport.sh.
* Use of DEFINE_RATELIMIT_STATE and DEFINE_SPINLOCK removed due
to build issues when forcing C99 compilation.
* Replaced legacy ACCESS_ONCE with READ_ONCE.
* Include needed headers for `current` and `EXPORT_SYMBOL`.
Reviewed-by: Tony Hutter <hutter2@llnl.gov>
Reviewed-by: Olaf Faaland <faaland1@llnl.gov>
Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Pavel Zakharov <pavel.zakharov@delphix.com>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
TEST_ZIMPORT_SKIP="yes"
Closes#7556
The use of zfs_sb_t instead of zfsvfs_t results in unnecessary
conflicts with the upstream source. Change all instances of
zfs_sb_t to zfsvfs_t including updating the variables names.
Whenever possible the code was updated to be consistent with
hope it appears in the upstream OpenZFS source.
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
I appologize in advance why to many things ended up in this commit.
When it could be seperated in to a whole series of commits teasing
that all apart now would take considerable time and I'm not sure
there's much merrit in it. As such I'll just summerize the intent
of the changes which are all (or partly) in this commit. Broadly
the intent is to remove as much Solaris specific code as possible
and replace it with native Linux equivilants. More specifically:
1) Replace all instances of zfsvfs_t with zfs_sb_t. While the
type is largely the same calling it private super block data
rather than a zfsvfs is more consistent with how Linux names
this. While non critical it makes the code easier to read when
your thinking in Linux friendly VFS terms.
2) Replace vnode_t with struct inode. The Linux VFS doesn't have
the notion of a vnode and there's absolutely no good reason to
create one. There are in fact several good reasons to remove it.
It just adds overhead on Linux if we were to manage one, it
conplicates the code, and it likely will lead to bugs so there's
a good change it will be out of date. The code has been updated
to remove all need for this type.
3) Replace all vtype_t's with umode types. Along with this shift
all uses of types to mode bits. The Solaris code would pass a
vtype which is redundant with the Linux mode. Just update all the
code to use the Linux mode macros and remove this redundancy.
4) Remove using of vn_* helpers and replace where needed with
inode helpers. The big example here is creating iput_aync to
replace vn_rele_async. Other vn helpers will be addressed as
needed but they should be be emulated. They are a Solaris VFS'ism
and should simply be replaced with Linux equivilants.
5) Update znode alloc/free code. Under Linux it's common to
embed the inode specific data with the inode itself. This removes
the need for an extra memory allocation. In zfs this information
is called a znode and it now embeds the inode with it. Allocators
have been updated accordingly.
6) Minimal integration with the vfs flags for setting up the
super block and handling mount options has been added this
code will need to be refined but functionally it's all there.
This will be the first and last of these to large to review commits.
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory. The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.
For example, this project is designed to work on various different
Linux distributions each of which work slightly differently. This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.
Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution. When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.
wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z
------------------------- run concurrently ----------------------
<ubuntu system> <fedora system> <debian system> <rhel6 system>
mkdir ubuntu mkdir fedora mkdir debian mkdir rhel6
cd ubuntu cd fedora cd debian cd rhel6
../configure ../configure ../configure ../configure
make make make make
make check make check make check make check
This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory. This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.