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55 Commits

Author SHA1 Message Date
Etienne Dechamps 920dd524fb Add FASTWRITE algorithm for synchronous writes.
Currently, ZIL blocks are spread over vdevs using hint block pointers
managed by the ZIL commit code and passed to metaslab_alloc(). Spreading
log blocks accross vdevs is important for performance: indeed, using
mutliple disks in parallel decreases the ZIL commit latency, which is
the main performance metric for synchronous writes. However, the current
implementation suffers from the following issues:

1) It would be best if the ZIL module was not aware of such low-level
details. They should be handled by the ZIO and metaslab modules;

2) Because the hint block pointer is managed per log, simultaneous
commits from multiple logs might use the same vdevs at the same time,
which is inefficient;

3) Because dmu_write() does not honor the block pointer hint, indirect
writes are not spread.

The naive solution of rotating the metaslab rotor each time a block is
allocated for the ZIL or dmu_sync() doesn't work in practice because the
first ZIL block to be written is actually allocated during the previous
commit. Consequently, when metaslab_alloc() decides the vdev for this
block, it will do so while a bunch of other allocations are happening at
the same time (from dmu_sync() and other ZILs). This means the vdev for
this block is chosen more or less at random. When the next commit
happens, there is a high chance (especially when the number of blocks
per commit is slightly less than the number of the disks) that one disk
will have to write two blocks (with a potential seek) while other disks
are sitting idle, which defeats spreading and increases the commit
latency.

This commit introduces a new concept in the metaslab allocator:
fastwrites. Basically, each top-level vdev maintains a counter
indicating the number of synchronous writes (from dmu_sync() and the
ZIL) which have been allocated but not yet completed. When the metaslab
is called with the FASTWRITE flag, it will choose the vdev with the
least amount of pending synchronous writes. If there are multiple vdevs
with the same value, the first matching vdev (starting from the rotor)
is used. Once metaslab_alloc() has decided which vdev the block is
allocated to, it updates the fastwrite counter for this vdev.

The rationale goes like this: when an allocation is done with
FASTWRITE, it "reserves" the vdev until the data is written. Until then,
all future allocations will naturally avoid this vdev, even after a full
rotation of the rotor. As a result, pending synchronous writes at a
given point in time will be nicely spread over all vdevs. This contrasts
with the previous algorithm, which is based on the implicit assumption
that blocks are written instantaneously after they're allocated.

metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to
manually increase or decrease fastwrite counters, respectively. They
should be used with caution, as there is no per-BP tracking of fastwrite
information, so leaks and "double-unmarks" are possible. There is,
however, an assert in the vdev teardown code which will fire if the
fastwrite counters are not zero when the pool is exported or the vdev
removed. Note that as stated above, marking is also done implictly by
metaslab_alloc().

ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to
the metaslab when allocating (assuming ZIO does the allocation, which is
only true in the case of dmu_sync). This flag will also trigger an
unmark when zio_done() fires.

A side-effect of the new algorithm is that when a ZIL stops being used,
its last block can stay in the pending state (allocated but not yet
written) for a long time, polluting the fastwrite counters. To avoid
that, I've implemented a somewhat crude but working solution which
unmarks these pending blocks in zil_sync(), thus guaranteeing that
linguering fastwrites will get pruned at each sync event.

The best performance improvements are observed with pools using a large
number of top-level vdevs and heavy synchronous write workflows
(especially indirect writes and concurrent writes from multiple ZILs).
Real-life testing shows a 200% to 300% performance increase with
indirect writes and various commit sizes.

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Issue #1013
2012-10-17 08:56:41 -07:00
Brian Behlendorf 86dd0fd922 Pre-allocate vdev I/O buffers
The vdev queue layer may require a small number of buffers
when attempting to create aggregate I/O requests.  Rather than
attempting to allocate them from the global zio buffers, which
is slow under memory pressure, it makes sense to pre-allocate
them because...

1) These buffers are short lived.  They are only required for
the life of a single I/O at which point they can be used by
the next I/O.

2) The maximum number of concurrent buffers needed by a vdev is
small.  It's roughly limited by the zfs_vdev_max_pending tunable
which defaults to 10.

By keeping a small list of these buffer per-vdev we can ensure
one is always available when we need it.  This significantly
reduces contention on the vq->vq_lock, because we no longer
need to perform a slow allocation under this lock.  This is
particularly important when memory is already low on the system.

It would probably be wise to extend the use of these buffers beyond
aggregate I/O and in to the raidz implementation.  The inability
to quickly allocate buffer for the parity stripes could result in
similiar problems.

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
2012-08-27 12:01:37 -07:00
Garrett D'Amore a38718a63d Illumos #734: Use taskq_dispatch_ent() interface
It has been observed that some of the hottest locks are those
of the zio taskqs.  Contention on these locks can limit the
rate at which zios are dispatched which limits performance.

This upstream change from Illumos uses new interface to the
taskqs which allow them to utilize a prealloc'ed taskq_ent_t.
This removes the need to perform an allocation at dispatch
time while holding the contended lock.  This has the effect
of improving system performance.

Reviewed by: Albert Lee <trisk@nexenta.com>
Reviewed by: Richard Lowe <richlowe@richlowe.net>
Reviewed by: Alexey Zaytsev <alexey.zaytsev@nexenta.com>
Reviewed by: Jason Brian King <jason.brian.king@gmail.com>
Reviewed by: George Wilson <gwilson@zfsmail.com>
Reviewed by: Adam Leventhal <ahl@delphix.com>
Approved by: Gordon Ross <gwr@nexenta.com>

References to Illumos issue:
  https://www.illumos.org/issues/734

Ported-by: Prakash Surya <surya1@llnl.gov>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Closes #482
2011-12-14 09:19:30 -08:00
Brian Behlendorf a69052be7f Initial zio delay timing
While there is no right maximum timeout for a disk IO we can start
laying the ground work to measure how long they do take in practice.
This change simply measures the IO time and if it exceeds 30s an
event is posted for 'zpool events'.

This value was carefully selected because for sd devices it implies
that at least one timeout (SD_TIMEOUT) has occured.  Unfortunately,
even with FAILFAST set we may retry and request and not get an
error.  This behavior is strongly dependant on the device driver
and how it is hooked in to the scsi error handling stack.  However
by setting the limit at 30s we can log the event even if no error
was returned.

Slightly longer term we can start recording these delays perhaps
as a simple power-of-two histrogram.  This histogram can then be
reported as part of the 'zpool status' command when given an command
line option.

None of this code changes the internal behavior of ZFS.  Currently
it is simply for reporting excessively long delays.
2010-10-12 14:55:02 -07:00
Brian Behlendorf 6283f55ea1 Support custom build directories and move includes
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory.  The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.

For example, this project is designed to work on various different
Linux distributions each of which work slightly differently.  This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.

Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution.  When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.

wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z

------------------------- run concurrently ----------------------
<ubuntu system>  <fedora system>  <debian system>  <rhel6 system>
mkdir ubuntu     mkdir fedora     mkdir debian     mkdir rhel6
cd ubuntu        cd fedora        cd debian        cd rhel6
../configure     ../configure     ../configure     ../configure
make             make             make             make
make check       make check       make check       make check

This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory.  This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.
2010-09-08 12:38:56 -07:00