Still descend, but only once: we get a lot of mileage out of nodist_
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz>
Closes#13316
It turns out that layouts of union bitfields are a pain, and the
current code results in an inconsistent layout between BE and LE
systems, leading to zstd-active datasets on one erroring out on
the other.
Switch everyone over to the LE layout, and add compatibility code
to read both.
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Signed-off-by: Rich Ercolani <rincebrain@gmail.com>
Closes#12008Closes#12022
Note that this only tracks sizes as requested by the caller.
Actual allocated space will almost always be bigger (e.g., rounded up to
the next power of 2 or page size). Additionally the allocated buffer may
be holding other areas hostage. Nonetheless, this is a starting point
for tracking memory usage in zstd.
Reviewed-by: Allan Jude <allan@klarasystems.com>
Reviewed-by: Ryan Moeller <ryan@ixsystems.com>
Reviewed-by: Kjeld Schouten <kjeld@schouten-lebbing.nl>
Signed-off-by: Mateusz Guzik <mjguzik@gmail.com>
Closes#11129
In non regular use cases allocated memory might stay persistent in memory
pool. This small patch checks every minute if there are old objects which
can be released from memory pool.
Right now with regular use, the pool is checked for old objects on each
allocation attempt from this pool. so basically polling by its use. Now
consider what happens if someone writes a lot of files and stops use of
the volume or even unmounts it. So the code will no longer check if
objects can be released from the pool. Already allocated objects will
still stay in pool cache. this is no big issue for common use. But
someone discovered this issue while doing tests. personally i know this
behavior and I'm aware of it. Its no big issue. just a enhancement
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Reviewed-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl>
Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com>
Closes#10938Closes#10969
For Linux, when zfs is compiled as an in kernel static variant
and the in kernel zstd library is compiled statically into the kernel
a symbol collision will occur. This wrapper header renames all
of the relevant zstd functions to avoid this problem.
Reviewed-by: Kjeld Schouten <kjeld@schouten-lebbing.nl>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com>
Closes#10775
This PR adds two new compression types, based on ZStandard:
- zstd: A basic ZStandard compression algorithm Available compression.
Levels for zstd are zstd-1 through zstd-19, where the compression
increases with every level, but speed decreases.
- zstd-fast: A faster version of the ZStandard compression algorithm
zstd-fast is basically a "negative" level of zstd. The compression
decreases with every level, but speed increases.
Available compression levels for zstd-fast:
- zstd-fast-1 through zstd-fast-10
- zstd-fast-20 through zstd-fast-100 (in increments of 10)
- zstd-fast-500 and zstd-fast-1000
For more information check the man page.
Implementation details:
Rather than treat each level of zstd as a different algorithm (as was
done historically with gzip), the block pointer `enum zio_compress`
value is simply zstd for all levels, including zstd-fast, since they all
use the same decompression function.
The compress= property (a 64bit unsigned integer) uses the lower 7 bits
to store the compression algorithm (matching the number of bits used in
a block pointer, as the 8th bit was borrowed for embedded block
pointers). The upper bits are used to store the compression level.
It is necessary to be able to determine what compression level was used
when later reading a block back, so the concept used in LZ4, where the
first 32bits of the on-disk value are the size of the compressed data
(since the allocation is rounded up to the nearest ashift), was
extended, and we store the version of ZSTD and the level as well as the
compressed size. This value is returned when decompressing a block, so
that if the block needs to be recompressed (L2ARC, nop-write, etc), that
the same parameters will be used to result in the matching checksum.
All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`,
`zio_prop_t`, etc.) uses the separated _compress and _complevel
variables. Only the properties ZAP contains the combined/bit-shifted
value. The combined value is split when the compression_changed_cb()
callback is called, and sets both objset members (os_compress and
os_complevel).
The userspace tools all use the combined/bit-shifted value.
Additional notes:
zdb can now also decode the ZSTD compression header (flag -Z) and
inspect the size, version and compression level saved in that header.
For each record, if it is ZSTD compressed, the parameters of the decoded
compression header get printed.
ZSTD is included with all current tests and new tests are added
as-needed.
Per-dataset feature flags now get activated when the property is set.
If a compression algorithm requires a feature flag, zfs activates the
feature when the property is set, rather than waiting for the first
block to be born. This is currently only used by zstd but can be
extended as needed.
Portions-Sponsored-By: The FreeBSD Foundation
Co-authored-by: Allan Jude <allanjude@freebsd.org>
Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov>
Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com>
Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl>
Co-authored-by: Michael Niewöhner <foss@mniewoehner.de>
Signed-off-by: Allan Jude <allan@klarasystems.com>
Signed-off-by: Allan Jude <allanjude@freebsd.org>
Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com>
Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl>
Signed-off-by: Michael Niewöhner <foss@mniewoehner.de>
Closes#6247Closes#9024Closes#10277Closes#10278