Optimize small random numbers generation
In all places except two spa_get_random() is used for small values, and the consumers do not require well seeded high quality values. Switch those two exceptions directly to random_get_pseudo_bytes() and optimize spa_get_random(), renaming it to random_in_range(), since it is not related to SPA or ZFS in general. On FreeBSD directly map random_in_range() to new prng32_bounded() KPI added in FreeBSD 13. On Linux and in user-space just reduce the type used to uint32_t to avoid more expensive 64bit division. Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Alexander Motin <mav@FreeBSD.org> Sponsored-By: iXsystems, Inc. Closes #12183
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@ -30,6 +30,9 @@
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#define _OPENSOLARIS_SYS_RANDOM_H_
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#include_next <sys/random.h>
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#if __FreeBSD_version >= 1300108
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#include <sys/prng.h>
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#endif
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static inline int
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random_get_bytes(uint8_t *p, size_t s)
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@ -45,4 +48,23 @@ random_get_pseudo_bytes(uint8_t *p, size_t s)
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return (0);
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}
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static inline uint32_t
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random_in_range(uint32_t range)
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{
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#if __FreeBSD_version >= 1300108
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return (prng32_bounded(range));
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#else
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uint32_t r;
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ASSERT(range != 0);
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if (range == 1)
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return (0);
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(void) random_get_pseudo_bytes((void *)&r, sizeof (r));
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return (r % range);
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#endif
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}
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#endif /* !_OPENSOLARIS_SYS_RANDOM_H_ */
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@ -36,4 +36,19 @@ random_get_bytes(uint8_t *ptr, size_t len)
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extern int random_get_pseudo_bytes(uint8_t *ptr, size_t len);
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static __inline__ uint32_t
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random_in_range(uint32_t range)
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{
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uint32_t r;
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ASSERT(range != 0);
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if (range == 1)
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return (0);
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(void) random_get_pseudo_bytes((void *)&r, sizeof (r));
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return (r % range);
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}
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#endif /* _SPL_RANDOM_H */
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@ -1086,7 +1086,6 @@ extern spa_t *spa_by_guid(uint64_t pool_guid, uint64_t device_guid);
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extern boolean_t spa_guid_exists(uint64_t pool_guid, uint64_t device_guid);
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extern char *spa_strdup(const char *);
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extern void spa_strfree(char *);
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extern uint64_t spa_get_random(uint64_t range);
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extern uint64_t spa_generate_guid(spa_t *spa);
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extern void snprintf_blkptr(char *buf, size_t buflen, const blkptr_t *bp);
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extern void spa_freeze(spa_t *spa);
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@ -640,6 +640,21 @@ extern int lowbit64(uint64_t i);
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extern int random_get_bytes(uint8_t *ptr, size_t len);
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extern int random_get_pseudo_bytes(uint8_t *ptr, size_t len);
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static __inline__ uint32_t
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random_in_range(uint32_t range)
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{
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uint32_t r;
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ASSERT(range != 0);
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if (range == 1)
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return (0);
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(void) random_get_pseudo_bytes((void *)&r, sizeof (r));
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return (r % range);
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}
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extern void kernel_init(int mode);
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extern void kernel_fini(void);
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extern void random_init(void);
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@ -437,7 +437,7 @@ arc_available_memory(void)
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int64_t lowest = INT64_MAX;
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/* Every 100 calls, free a small amount */
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if (spa_get_random(100) == 0)
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if (random_in_range(100) == 0)
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lowest = -1024;
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return (lowest);
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@ -458,7 +458,7 @@ arc_all_memory(void)
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uint64_t
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arc_free_memory(void)
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{
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return (spa_get_random(arc_all_memory() * 20 / 100));
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return (random_in_range(arc_all_memory() * 20 / 100));
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}
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void
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@ -5084,7 +5084,7 @@ metaslab_alloc_dva(spa_t *spa, metaslab_class_t *mc, uint64_t psize,
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* damage can result in extremely long reconstruction times. This
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* will also test spilling from special to normal.
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*/
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if (psize >= metaslab_force_ganging && (spa_get_random(100) < 3)) {
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if (psize >= metaslab_force_ganging && (random_in_range(100) < 3)) {
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metaslab_trace_add(zal, NULL, NULL, psize, d, TRACE_FORCE_GANG,
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allocator);
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return (SET_ERROR(ENOSPC));
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@ -524,9 +524,9 @@ mmp_write_uberblock(spa_t *spa)
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mutex_exit(&mmp->mmp_io_lock);
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offset = VDEV_UBERBLOCK_OFFSET(vd, VDEV_UBERBLOCK_COUNT(vd) -
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MMP_BLOCKS_PER_LABEL + spa_get_random(MMP_BLOCKS_PER_LABEL));
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MMP_BLOCKS_PER_LABEL + random_in_range(MMP_BLOCKS_PER_LABEL));
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label = spa_get_random(VDEV_LABELS);
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label = random_in_range(VDEV_LABELS);
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vdev_label_write(zio, vd, label, ub_abd, offset,
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VDEV_UBERBLOCK_SIZE(vd), mmp_write_done, mmp,
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flags | ZIO_FLAG_DONT_PROPAGATE);
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@ -20,9 +20,6 @@
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#include <sys/multilist.h>
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#include <sys/trace_zfs.h>
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/* needed for spa_get_random() */
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#include <sys/spa.h>
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/*
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* This overrides the number of sublists in each multilist_t, which defaults
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* to the number of CPUs in the system (see multilist_create()).
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@ -275,7 +272,7 @@ multilist_get_num_sublists(multilist_t *ml)
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unsigned int
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multilist_get_random_index(multilist_t *ml)
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{
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return (spa_get_random(ml->ml_num_sublists));
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return (random_in_range(ml->ml_num_sublists));
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}
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/* Lock and return the sublist specified at the given index */
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@ -3186,7 +3186,7 @@ spa_activity_check(spa_t *spa, uberblock_t *ub, nvlist_t *config)
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import_delay = spa_activity_check_duration(spa, ub);
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/* Add a small random factor in case of simultaneous imports (0-25%) */
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import_delay += import_delay * spa_get_random(250) / 1000;
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import_delay += import_delay * random_in_range(250) / 1000;
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import_expire = gethrtime() + import_delay;
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@ -4633,7 +4633,7 @@ spa_ld_checkpoint_rewind(spa_t *spa)
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vdev_t *svd[SPA_SYNC_MIN_VDEVS] = { NULL };
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int svdcount = 0;
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int children = rvd->vdev_children;
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int c0 = spa_get_random(children);
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int c0 = random_in_range(children);
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for (int c = 0; c < children; c++) {
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vdev_t *vd = rvd->vdev_child[(c0 + c) % children];
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@ -9132,7 +9132,7 @@ spa_sync_rewrite_vdev_config(spa_t *spa, dmu_tx_t *tx)
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vdev_t *svd[SPA_SYNC_MIN_VDEVS] = { NULL };
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int svdcount = 0;
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int children = rvd->vdev_children;
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int c0 = spa_get_random(children);
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int c0 = random_in_range(children);
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for (int c = 0; c < children; c++) {
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vdev_t *vd =
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@ -1494,32 +1494,21 @@ spa_strfree(char *s)
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kmem_free(s, strlen(s) + 1);
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}
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uint64_t
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spa_get_random(uint64_t range)
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{
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uint64_t r;
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ASSERT(range != 0);
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if (range == 1)
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return (0);
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(void) random_get_pseudo_bytes((void *)&r, sizeof (uint64_t));
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return (r % range);
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}
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uint64_t
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spa_generate_guid(spa_t *spa)
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{
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uint64_t guid = spa_get_random(-1ULL);
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uint64_t guid;
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if (spa != NULL) {
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while (guid == 0 || spa_guid_exists(spa_guid(spa), guid))
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guid = spa_get_random(-1ULL);
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do {
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(void) random_get_pseudo_bytes((void *)&guid,
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sizeof (guid));
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} while (guid == 0 || spa_guid_exists(spa_guid(spa), guid));
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} else {
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while (guid == 0 || spa_guid_exists(guid, 0))
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guid = spa_get_random(-1ULL);
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do {
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(void) random_get_pseudo_bytes((void *)&guid,
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sizeof (guid));
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} while (guid == 0 || spa_guid_exists(guid, 0));
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}
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return (guid);
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EXPORT_SYMBOL(spa_guid_exists);
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EXPORT_SYMBOL(spa_strdup);
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EXPORT_SYMBOL(spa_strfree);
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EXPORT_SYMBOL(spa_get_random);
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EXPORT_SYMBOL(spa_generate_guid);
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EXPORT_SYMBOL(snprintf_blkptr);
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EXPORT_SYMBOL(spa_freeze);
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length > SM_RUN_MAX ||
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vdev_id != SM_NO_VDEVID ||
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(zfs_force_some_double_word_sm_entries &&
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spa_get_random(100) == 0)))
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random_in_range(100) == 0)))
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words = 2;
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space_map_write_seg(sm, rs_get_start(rs, rt), rs_get_end(rs,
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@ -1578,7 +1578,7 @@ vdev_indirect_splits_enumerate_randomly(indirect_vsd_t *iv, zio_t *zio)
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indirect_child_t *ic = list_head(&is->is_unique_child);
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int children = is->is_unique_children;
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for (int i = spa_get_random(children); i > 0; i--)
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for (int i = random_in_range(children); i > 0; i--)
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ic = list_next(&is->is_unique_child, ic);
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ASSERT3P(ic, !=, NULL);
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* Known_good will be TRUE when reconstruction is known to be possible.
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*/
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if (zfs_reconstruct_indirect_damage_fraction != 0 &&
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spa_get_random(zfs_reconstruct_indirect_damage_fraction) == 0)
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random_in_range(zfs_reconstruct_indirect_damage_fraction) == 0)
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known_good = (vdev_indirect_splits_damage(iv, zio) == 0);
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/*
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int p;
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if (mm->mm_root) {
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p = spa_get_random(mm->mm_preferred_cnt);
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p = random_in_range(mm->mm_preferred_cnt);
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return (vdev_mirror_dva_select(zio, p));
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}
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{
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zio_cksum_t *zc = &bp->blk_cksum;
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zc->zc_word[ZIL_ZC_GUID_0] = spa_get_random(-1ULL);
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zc->zc_word[ZIL_ZC_GUID_1] = spa_get_random(-1ULL);
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(void) random_get_pseudo_bytes((void *)&zc->zc_word[ZIL_ZC_GUID_0],
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sizeof (zc->zc_word[ZIL_ZC_GUID_0]));
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(void) random_get_pseudo_bytes((void *)&zc->zc_word[ZIL_ZC_GUID_1],
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sizeof (zc->zc_word[ZIL_ZC_GUID_1]));
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zc->zc_word[ZIL_ZC_OBJSET] = dmu_objset_id(zilog->zl_os);
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zc->zc_word[ZIL_ZC_SEQ] = 1ULL;
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}
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@ -201,7 +201,7 @@ zio_decompress_data(enum zio_compress c, abd_t *src, void *dst,
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* in non-ECC RAM), we handle this error (and test it).
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*/
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if (zio_decompress_fail_fraction != 0 &&
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spa_get_random(zio_decompress_fail_fraction) == 0)
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random_in_range(zio_decompress_fail_fraction) == 0)
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ret = SET_ERROR(EINVAL);
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return (ret);
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*/
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uint32_t maximum = (frequency <= 100) ? 100 : ZI_PERCENTAGE_MAX;
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return (spa_get_random(maximum) < frequency);
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return (random_in_range(maximum) < frequency);
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}
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/*
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{
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zio_t *zio __maybe_unused = private;
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uint8_t *buffer = data;
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uint_t byte = spa_get_random(len);
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uint_t byte = random_in_range(len);
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ASSERT(zio->io_type == ZIO_TYPE_READ);
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/* flip a single random bit in an abd data buffer */
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buffer[byte] ^= 1 << spa_get_random(8);
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buffer[byte] ^= 1 << random_in_range(8);
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return (1); /* stop after first flip */
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}
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}
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/* Have a "problem" writing 60% of the time */
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if (spa_get_random(100) < 60)
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if (random_in_range(100) < 60)
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zio->io_pipeline &= ~ZIO_VDEV_IO_STAGES;
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break;
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}
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