Fix dnode byteswapping
If a dnode has a spill pointer, and we use DN_SLOTS_TO_BONUSLEN() then we will possibly include the spill pointer in the len calculation and it will be byteswapped. Then dnode_byteswap() will carry on and swap the spill pointer again. Fix this by using DN_MAX_BONUS_LEN() instead. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: George Amanakis <gamanakis@gmail.com> Closes #13002 Closes #13015
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@ -342,20 +342,11 @@ dnode_byteswap(dnode_phys_t *dnp)
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* dnode dnode is smaller than a regular dnode.
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*/
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if (dnp->dn_bonuslen != 0) {
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/*
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* Note that the bonus length calculated here may be
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* longer than the actual bonus buffer. This is because
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* we always put the bonus buffer after the last block
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* pointer (instead of packing it against the end of the
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* dnode buffer).
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*/
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int off = (dnp->dn_nblkptr-1) * sizeof (blkptr_t);
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int slots = dnp->dn_extra_slots + 1;
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size_t len = DN_SLOTS_TO_BONUSLEN(slots) - off;
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dmu_object_byteswap_t byteswap;
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ASSERT(DMU_OT_IS_VALID(dnp->dn_bonustype));
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byteswap = DMU_OT_BYTESWAP(dnp->dn_bonustype);
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dmu_ot_byteswap[byteswap].ob_func(dnp->dn_bonus + off, len);
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dmu_ot_byteswap[byteswap].ob_func(DN_BONUS(dnp),
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DN_MAX_BONUS_LEN(dnp));
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}
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/* Swap SPILL block if we have one */
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