zfs/include/libuutil.h

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2008-11-20 20:01:55 +00:00
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
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*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2004, 2010, Oracle and/or its affiliates. All rights reserved.
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*/
#ifndef _LIBUUTIL_H
#define _LIBUUTIL_H
#include <sys/types.h>
#include <stdarg.h>
#include <stdio.h>
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#ifdef __cplusplus
extern "C" {
#endif
/*
* Standard flags codes.
*/
#define UU_DEFAULT 0
/*
* Standard error codes.
*/
#define UU_ERROR_NONE 0 /* no error */
#define UU_ERROR_INVALID_ARGUMENT 1 /* invalid argument */
#define UU_ERROR_UNKNOWN_FLAG 2 /* passed flag invalid */
#define UU_ERROR_NO_MEMORY 3 /* out of memory */
#define UU_ERROR_CALLBACK_FAILED 4 /* callback-initiated error */
#define UU_ERROR_NOT_SUPPORTED 5 /* operation not supported */
#define UU_ERROR_EMPTY 6 /* no value provided */
#define UU_ERROR_UNDERFLOW 7 /* value is too small */
#define UU_ERROR_OVERFLOW 8 /* value is too value */
#define UU_ERROR_INVALID_CHAR 9 /* value contains unexpected char */
#define UU_ERROR_INVALID_DIGIT 10 /* value contains digit not in base */
#define UU_ERROR_SYSTEM 99 /* underlying system error */
#define UU_ERROR_UNKNOWN 100 /* error status not known */
/*
* Standard program exit codes.
*/
#define UU_EXIT_OK (*(uu_exit_ok()))
#define UU_EXIT_FATAL (*(uu_exit_fatal()))
#define UU_EXIT_USAGE (*(uu_exit_usage()))
/*
* Exit status profiles.
*/
#define UU_PROFILE_DEFAULT 0
#define UU_PROFILE_LAUNCHER 1
/*
* Error reporting functions.
*/
uint32_t uu_error(void);
const char *uu_strerror(uint32_t);
/*
* Program notification functions.
*/
extern void uu_alt_exit(int);
extern const char *uu_setpname(char *);
extern const char *uu_getpname(void);
/*PRINTFLIKE1*/
extern void uu_warn(const char *, ...);
extern void uu_vwarn(const char *, va_list);
/*PRINTFLIKE1*/
extern void uu_die(const char *, ...) __NORETURN;
extern void uu_vdie(const char *, va_list) __NORETURN;
/*PRINTFLIKE2*/
extern void uu_xdie(int, const char *, ...) __NORETURN;
extern void uu_vxdie(int, const char *, va_list) __NORETURN;
/*
* Exit status functions (not to be used directly)
*/
extern int *uu_exit_ok(void);
extern int *uu_exit_fatal(void);
extern int *uu_exit_usage(void);
/*
* string->number conversions
*/
extern int uu_strtoint(const char *, void *, size_t, int, int64_t, int64_t);
extern int uu_strtouint(const char *, void *, size_t, int, uint64_t, uint64_t);
/*
* Debug print facility functions.
*/
typedef struct uu_dprintf uu_dprintf_t;
typedef enum {
UU_DPRINTF_SILENT,
UU_DPRINTF_FATAL,
UU_DPRINTF_WARNING,
UU_DPRINTF_NOTICE,
UU_DPRINTF_INFO,
UU_DPRINTF_DEBUG
} uu_dprintf_severity_t;
extern uu_dprintf_t *uu_dprintf_create(const char *, uu_dprintf_severity_t,
uint_t);
/*PRINTFLIKE3*/
extern void uu_dprintf(uu_dprintf_t *, uu_dprintf_severity_t,
const char *, ...);
extern void uu_dprintf_destroy(uu_dprintf_t *);
extern const char *uu_dprintf_getname(uu_dprintf_t *);
/*
* Identifier test flags and function.
*/
#define UU_NAME_DOMAIN 0x1 /* allow SUNW, or com.sun, prefix */
#define UU_NAME_PATH 0x2 /* allow '/'-delimited paths */
int uu_check_name(const char *, uint_t);
/*
* File creation functions.
*/
extern int uu_open_tmp(const char *dir, uint_t uflags);
/*
* Convenience functions.
*/
#define UU_NELEM(a) (sizeof (a) / sizeof ((a)[0]))
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/*PRINTFLIKE1*/
extern char *uu_msprintf(const char *format, ...);
extern void *uu_zalloc(size_t);
extern char *uu_strdup(const char *);
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extern void uu_free(void *);
extern boolean_t uu_strcaseeq(const char *a, const char *b);
extern boolean_t uu_streq(const char *a, const char *b);
extern char *uu_strndup(const char *s, size_t n);
extern boolean_t uu_strbw(const char *a, const char *b);
extern void *uu_memdup(const void *buf, size_t sz);
extern void uu_dump(FILE *out, const char *prefix, const void *buf, size_t len);
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/*
* Comparison function type definition.
* Developers should be careful in their use of the _private argument. If you
* break interface guarantees, you get undefined behavior.
*/
typedef int uu_compare_fn_t(const void *__left, const void *__right,
void *__private);
/*
* Walk variant flags.
* A data structure need not provide support for all variants and
* combinations. Refer to the appropriate documentation.
*/
#define UU_WALK_ROBUST 0x00000001 /* walk can survive removes */
#define UU_WALK_REVERSE 0x00000002 /* reverse walk order */
#define UU_WALK_PREORDER 0x00000010 /* walk tree in pre-order */
#define UU_WALK_POSTORDER 0x00000020 /* walk tree in post-order */
/*
* Walk callback function return codes.
*/
#define UU_WALK_ERROR -1
#define UU_WALK_NEXT 0
#define UU_WALK_DONE 1
/*
* Walk callback function type definition.
*/
typedef int uu_walk_fn_t(void *_elem, void *_private);
/*
* lists: opaque structures
*/
typedef struct uu_list_pool uu_list_pool_t;
typedef struct uu_list uu_list_t;
typedef struct uu_list_node {
uintptr_t uln_opaque[2];
} uu_list_node_t;
typedef struct uu_list_walk uu_list_walk_t;
typedef uintptr_t uu_list_index_t;
/*
* lists: interface
*
* basic usage:
* typedef struct foo {
* ...
* uu_list_node_t foo_node;
* ...
* } foo_t;
*
* static int
* foo_compare(void *l_arg, void *r_arg, void *private)
* {
* foo_t *l = l_arg;
* foo_t *r = r_arg;
*
* if (... l greater than r ...)
* return (1);
* if (... l less than r ...)
* return (-1);
* return (0);
* }
*
* ...
* // at initialization time
* foo_pool = uu_list_pool_create("foo_pool",
* sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare,
* debugging? 0 : UU_AVL_POOL_DEBUG);
* ...
*/
uu_list_pool_t *uu_list_pool_create(const char *, size_t, size_t,
uu_compare_fn_t *, uint32_t);
#define UU_LIST_POOL_DEBUG 0x00000001
void uu_list_pool_destroy(uu_list_pool_t *);
/*
* usage:
*
* foo_t *a;
* a = malloc(sizeof(*a));
* uu_list_node_init(a, &a->foo_list, pool);
* ...
* uu_list_node_fini(a, &a->foo_list, pool);
* free(a);
*/
void uu_list_node_init(void *, uu_list_node_t *, uu_list_pool_t *);
void uu_list_node_fini(void *, uu_list_node_t *, uu_list_pool_t *);
uu_list_t *uu_list_create(uu_list_pool_t *, void *_parent, uint32_t);
#define UU_LIST_DEBUG 0x00000001
#define UU_LIST_SORTED 0x00000002 /* list is sorted */
void uu_list_destroy(uu_list_t *); /* list must be empty */
size_t uu_list_numnodes(uu_list_t *);
void *uu_list_first(uu_list_t *);
void *uu_list_last(uu_list_t *);
void *uu_list_next(uu_list_t *, void *);
void *uu_list_prev(uu_list_t *, void *);
int uu_list_walk(uu_list_t *, uu_walk_fn_t *, void *, uint32_t);
uu_list_walk_t *uu_list_walk_start(uu_list_t *, uint32_t);
void *uu_list_walk_next(uu_list_walk_t *);
void uu_list_walk_end(uu_list_walk_t *);
void *uu_list_find(uu_list_t *, void *, void *, uu_list_index_t *);
void uu_list_insert(uu_list_t *, void *, uu_list_index_t);
void *uu_list_nearest_next(uu_list_t *, uu_list_index_t);
void *uu_list_nearest_prev(uu_list_t *, uu_list_index_t);
void *uu_list_teardown(uu_list_t *, void **);
void uu_list_remove(uu_list_t *, void *);
/*
* lists: interfaces for non-sorted lists only
*/
int uu_list_insert_before(uu_list_t *, void *_target, void *_elem);
int uu_list_insert_after(uu_list_t *, void *_target, void *_elem);
/*
* avl trees: opaque structures
*/
typedef struct uu_avl_pool uu_avl_pool_t;
typedef struct uu_avl uu_avl_t;
typedef struct uu_avl_node {
#ifdef _LP64
uintptr_t uan_opaque[3];
#else
uintptr_t uan_opaque[4];
#endif
} uu_avl_node_t;
typedef struct uu_avl_walk uu_avl_walk_t;
typedef uintptr_t uu_avl_index_t;
/*
* avl trees: interface
*
* basic usage:
* typedef struct foo {
* ...
* uu_avl_node_t foo_node;
* ...
* } foo_t;
*
* static int
* foo_compare(void *l_arg, void *r_arg, void *private)
* {
* foo_t *l = l_arg;
* foo_t *r = r_arg;
*
* if (... l greater than r ...)
* return (1);
* if (... l less than r ...)
* return (-1);
* return (0);
* }
*
* ...
* // at initialization time
* foo_pool = uu_avl_pool_create("foo_pool",
* sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare,
* debugging? 0 : UU_AVL_POOL_DEBUG);
* ...
*/
uu_avl_pool_t *uu_avl_pool_create(const char *, size_t, size_t,
uu_compare_fn_t *, uint32_t);
#define UU_AVL_POOL_DEBUG 0x00000001
void uu_avl_pool_destroy(uu_avl_pool_t *);
/*
* usage:
*
* foo_t *a;
* a = malloc(sizeof(*a));
* uu_avl_node_init(a, &a->foo_avl, pool);
* ...
* uu_avl_node_fini(a, &a->foo_avl, pool);
* free(a);
*/
void uu_avl_node_init(void *, uu_avl_node_t *, uu_avl_pool_t *);
void uu_avl_node_fini(void *, uu_avl_node_t *, uu_avl_pool_t *);
uu_avl_t *uu_avl_create(uu_avl_pool_t *, void *_parent, uint32_t);
#define UU_AVL_DEBUG 0x00000001
void uu_avl_destroy(uu_avl_t *); /* list must be empty */
size_t uu_avl_numnodes(uu_avl_t *);
void *uu_avl_first(uu_avl_t *);
void *uu_avl_last(uu_avl_t *);
void *uu_avl_next(uu_avl_t *, void *);
void *uu_avl_prev(uu_avl_t *, void *);
int uu_avl_walk(uu_avl_t *, uu_walk_fn_t *, void *, uint32_t);
uu_avl_walk_t *uu_avl_walk_start(uu_avl_t *, uint32_t);
void *uu_avl_walk_next(uu_avl_walk_t *);
void uu_avl_walk_end(uu_avl_walk_t *);
void *uu_avl_find(uu_avl_t *, void *, void *, uu_avl_index_t *);
void uu_avl_insert(uu_avl_t *, void *, uu_avl_index_t);
void *uu_avl_nearest_next(uu_avl_t *, uu_avl_index_t);
void *uu_avl_nearest_prev(uu_avl_t *, uu_avl_index_t);
void *uu_avl_teardown(uu_avl_t *, void **);
void uu_avl_remove(uu_avl_t *, void *);
#ifdef __cplusplus
}
#endif
#endif /* _LIBUUTIL_H */