zfs/include/sys/zio.h

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/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
* Copyright 2011 Nexenta Systems, Inc. All rights reserved.
* Copyright (c) 2012, 2020 by Delphix. All rights reserved.
* Copyright (c) 2013 by Saso Kiselkov. All rights reserved.
* Copyright (c) 2013, Joyent, Inc. All rights reserved.
* Copyright 2016 Toomas Soome <tsoome@me.com>
Add zstd support to zfs This PR adds two new compression types, based on ZStandard: - zstd: A basic ZStandard compression algorithm Available compression. Levels for zstd are zstd-1 through zstd-19, where the compression increases with every level, but speed decreases. - zstd-fast: A faster version of the ZStandard compression algorithm zstd-fast is basically a "negative" level of zstd. The compression decreases with every level, but speed increases. Available compression levels for zstd-fast: - zstd-fast-1 through zstd-fast-10 - zstd-fast-20 through zstd-fast-100 (in increments of 10) - zstd-fast-500 and zstd-fast-1000 For more information check the man page. Implementation details: Rather than treat each level of zstd as a different algorithm (as was done historically with gzip), the block pointer `enum zio_compress` value is simply zstd for all levels, including zstd-fast, since they all use the same decompression function. The compress= property (a 64bit unsigned integer) uses the lower 7 bits to store the compression algorithm (matching the number of bits used in a block pointer, as the 8th bit was borrowed for embedded block pointers). The upper bits are used to store the compression level. It is necessary to be able to determine what compression level was used when later reading a block back, so the concept used in LZ4, where the first 32bits of the on-disk value are the size of the compressed data (since the allocation is rounded up to the nearest ashift), was extended, and we store the version of ZSTD and the level as well as the compressed size. This value is returned when decompressing a block, so that if the block needs to be recompressed (L2ARC, nop-write, etc), that the same parameters will be used to result in the matching checksum. All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`, `zio_prop_t`, etc.) uses the separated _compress and _complevel variables. Only the properties ZAP contains the combined/bit-shifted value. The combined value is split when the compression_changed_cb() callback is called, and sets both objset members (os_compress and os_complevel). The userspace tools all use the combined/bit-shifted value. Additional notes: zdb can now also decode the ZSTD compression header (flag -Z) and inspect the size, version and compression level saved in that header. For each record, if it is ZSTD compressed, the parameters of the decoded compression header get printed. ZSTD is included with all current tests and new tests are added as-needed. Per-dataset feature flags now get activated when the property is set. If a compression algorithm requires a feature flag, zfs activates the feature when the property is set, rather than waiting for the first block to be born. This is currently only used by zstd but can be extended as needed. Portions-Sponsored-By: The FreeBSD Foundation Co-authored-by: Allan Jude <allanjude@freebsd.org> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Co-authored-by: Michael Niewöhner <foss@mniewoehner.de> Signed-off-by: Allan Jude <allan@klarasystems.com> Signed-off-by: Allan Jude <allanjude@freebsd.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Signed-off-by: Michael Niewöhner <foss@mniewoehner.de> Closes #6247 Closes #9024 Closes #10277 Closes #10278
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* Copyright (c) 2019, Allan Jude
* Copyright (c) 2019, Klara Inc.
* Copyright (c) 2019-2020, Michael Niewöhner
*/
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#ifndef _ZIO_H
#define _ZIO_H
#include <sys/zio_priority.h>
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#include <sys/zfs_context.h>
#include <sys/spa.h>
#include <sys/txg.h>
#include <sys/avl.h>
#include <sys/fs/zfs.h>
#include <sys/zio_impl.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
* Embedded checksum
*/
#define ZEC_MAGIC 0x210da7ab10c7a11ULL
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typedef struct zio_eck {
uint64_t zec_magic; /* for validation, endianness */
zio_cksum_t zec_cksum; /* 256-bit checksum */
} zio_eck_t;
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/*
* Gang block headers are self-checksumming and contain an array
* of block pointers.
*/
#define SPA_GANGBLOCKSIZE SPA_MINBLOCKSIZE
#define SPA_GBH_NBLKPTRS ((SPA_GANGBLOCKSIZE - \
sizeof (zio_eck_t)) / sizeof (blkptr_t))
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#define SPA_GBH_FILLER ((SPA_GANGBLOCKSIZE - \
sizeof (zio_eck_t) - \
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(SPA_GBH_NBLKPTRS * sizeof (blkptr_t))) /\
sizeof (uint64_t))
typedef struct zio_gbh {
blkptr_t zg_blkptr[SPA_GBH_NBLKPTRS];
uint64_t zg_filler[SPA_GBH_FILLER];
zio_eck_t zg_tail;
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} zio_gbh_phys_t;
enum zio_checksum {
ZIO_CHECKSUM_INHERIT = 0,
ZIO_CHECKSUM_ON,
ZIO_CHECKSUM_OFF,
ZIO_CHECKSUM_LABEL,
ZIO_CHECKSUM_GANG_HEADER,
ZIO_CHECKSUM_ZILOG,
ZIO_CHECKSUM_FLETCHER_2,
ZIO_CHECKSUM_FLETCHER_4,
ZIO_CHECKSUM_SHA256,
ZIO_CHECKSUM_ZILOG2,
OpenZFS 4185 - add new cryptographic checksums to ZFS: SHA-512, Skein, Edon-R Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed by: Richard Lowe <richlowe@richlowe.net> Approved by: Garrett D'Amore <garrett@damore.org> Ported by: Tony Hutter <hutter2@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/4185 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/45818ee Porting Notes: This code is ported on top of the Illumos Crypto Framework code: https://github.com/zfsonlinux/zfs/pull/4329/commits/b5e030c8dbb9cd393d313571dee4756fbba8c22d The list of porting changes includes: - Copied module/icp/include/sha2/sha2.h directly from illumos - Removed from module/icp/algs/sha2/sha2.c: #pragma inline(SHA256Init, SHA384Init, SHA512Init) - Added 'ctx' to lib/libzfs/libzfs_sendrecv.c:zio_checksum_SHA256() since it now takes in an extra parameter. - Added CTASSERT() to assert.h from for module/zfs/edonr_zfs.c - Added skein & edonr to libicp/Makefile.am - Added sha512.S. It was generated from sha512-x86_64.pl in Illumos. - Updated ztest.c with new fletcher_4_*() args; used NULL for new CTX argument. - In icp/algs/edonr/edonr_byteorder.h, Removed the #if defined(__linux) section to not #include the non-existant endian.h. - In skein_test.c, renane NULL to 0 in "no test vector" array entries to get around a compiler warning. - Fixup test files: - Rename <sys/varargs.h> -> <varargs.h>, <strings.h> -> <string.h>, - Remove <note.h> and define NOTE() as NOP. - Define u_longlong_t - Rename "#!/usr/bin/ksh" -> "#!/bin/ksh -p" - Rename NULL to 0 in "no test vector" array entries to get around a compiler warning. - Remove "for isa in $($ISAINFO); do" stuff - Add/update Makefiles - Add some userspace headers like stdio.h/stdlib.h in places of sys/types.h. - EXPORT_SYMBOL *_Init/*_Update/*_Final... routines in ICP modules. - Update scripts/zfs2zol-patch.sed - include <sys/sha2.h> in sha2_impl.h - Add sha2.h to include/sys/Makefile.am - Add skein and edonr dirs to icp Makefile - Add new checksums to zpool_get.cfg - Move checksum switch block from zfs_secpolicy_setprop() to zfs_check_settable() - Fix -Wuninitialized error in edonr_byteorder.h on PPC - Fix stack frame size errors on ARM32 - Don't unroll loops in Skein on 32-bit to save stack space - Add memory barriers in sha2.c on 32-bit to save stack space - Add filetest_001_pos.ksh checksum sanity test - Add option to write psudorandom data in file_write utility
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ZIO_CHECKSUM_NOPARITY,
ZIO_CHECKSUM_SHA512,
ZIO_CHECKSUM_SKEIN,
#if !defined(__FreeBSD__)
OpenZFS 4185 - add new cryptographic checksums to ZFS: SHA-512, Skein, Edon-R Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Saso Kiselkov <saso.kiselkov@nexenta.com> Reviewed by: Richard Lowe <richlowe@richlowe.net> Approved by: Garrett D'Amore <garrett@damore.org> Ported by: Tony Hutter <hutter2@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/4185 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/45818ee Porting Notes: This code is ported on top of the Illumos Crypto Framework code: https://github.com/zfsonlinux/zfs/pull/4329/commits/b5e030c8dbb9cd393d313571dee4756fbba8c22d The list of porting changes includes: - Copied module/icp/include/sha2/sha2.h directly from illumos - Removed from module/icp/algs/sha2/sha2.c: #pragma inline(SHA256Init, SHA384Init, SHA512Init) - Added 'ctx' to lib/libzfs/libzfs_sendrecv.c:zio_checksum_SHA256() since it now takes in an extra parameter. - Added CTASSERT() to assert.h from for module/zfs/edonr_zfs.c - Added skein & edonr to libicp/Makefile.am - Added sha512.S. It was generated from sha512-x86_64.pl in Illumos. - Updated ztest.c with new fletcher_4_*() args; used NULL for new CTX argument. - In icp/algs/edonr/edonr_byteorder.h, Removed the #if defined(__linux) section to not #include the non-existant endian.h. - In skein_test.c, renane NULL to 0 in "no test vector" array entries to get around a compiler warning. - Fixup test files: - Rename <sys/varargs.h> -> <varargs.h>, <strings.h> -> <string.h>, - Remove <note.h> and define NOTE() as NOP. - Define u_longlong_t - Rename "#!/usr/bin/ksh" -> "#!/bin/ksh -p" - Rename NULL to 0 in "no test vector" array entries to get around a compiler warning. - Remove "for isa in $($ISAINFO); do" stuff - Add/update Makefiles - Add some userspace headers like stdio.h/stdlib.h in places of sys/types.h. - EXPORT_SYMBOL *_Init/*_Update/*_Final... routines in ICP modules. - Update scripts/zfs2zol-patch.sed - include <sys/sha2.h> in sha2_impl.h - Add sha2.h to include/sys/Makefile.am - Add skein and edonr dirs to icp Makefile - Add new checksums to zpool_get.cfg - Move checksum switch block from zfs_secpolicy_setprop() to zfs_check_settable() - Fix -Wuninitialized error in edonr_byteorder.h on PPC - Fix stack frame size errors on ARM32 - Don't unroll loops in Skein on 32-bit to save stack space - Add memory barriers in sha2.c on 32-bit to save stack space - Add filetest_001_pos.ksh checksum sanity test - Add option to write psudorandom data in file_write utility
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ZIO_CHECKSUM_EDONR,
#endif
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ZIO_CHECKSUM_FUNCTIONS
};
/*
* The number of "legacy" compression functions which can be set on individual
* objects.
*/
#define ZIO_CHECKSUM_LEGACY_FUNCTIONS ZIO_CHECKSUM_ZILOG2
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#define ZIO_CHECKSUM_ON_VALUE ZIO_CHECKSUM_FLETCHER_4
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#define ZIO_CHECKSUM_DEFAULT ZIO_CHECKSUM_ON
#define ZIO_CHECKSUM_MASK 0xffULL
#define ZIO_CHECKSUM_VERIFY (1 << 8)
#define ZIO_DEDUPCHECKSUM ZIO_CHECKSUM_SHA256
Native Encryption for ZFS on Linux This change incorporates three major pieces: The first change is a keystore that manages wrapping and encryption keys for encrypted datasets. These commands mostly involve manipulating the new DSL Crypto Key ZAP Objects that live in the MOS. Each encrypted dataset has its own DSL Crypto Key that is protected with a user's key. This level of indirection allows users to change their keys without re-encrypting their entire datasets. The change implements the new subcommands "zfs load-key", "zfs unload-key" and "zfs change-key" which allow the user to manage their encryption keys and settings. In addition, several new flags and properties have been added to allow dataset creation and to make mounting and unmounting more convenient. The second piece of this patch provides the ability to encrypt, decyrpt, and authenticate protected datasets. Each object set maintains a Merkel tree of Message Authentication Codes that protect the lower layers, similarly to how checksums are maintained. This part impacts the zio layer, which handles the actual encryption and generation of MACs, as well as the ARC and DMU, which need to be able to handle encrypted buffers and protected data. The last addition is the ability to do raw, encrypted sends and receives. The idea here is to send raw encrypted and compressed data and receive it exactly as is on a backup system. This means that the dataset on the receiving system is protected using the same user key that is in use on the sending side. By doing so, datasets can be efficiently backed up to an untrusted system without fear of data being compromised. Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Jorgen Lundman <lundman@lundman.net> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #494 Closes #5769
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/* macros defining encryption lengths */
#define ZIO_OBJSET_MAC_LEN 32
#define ZIO_DATA_IV_LEN 12
#define ZIO_DATA_SALT_LEN 8
#define ZIO_DATA_MAC_LEN 16
/*
* The number of "legacy" compression functions which can be set on individual
* objects.
*/
#define ZIO_COMPRESS_LEGACY_FUNCTIONS ZIO_COMPRESS_LZ4
/*
* The meaning of "compress = on" selected by the compression features enabled
* on a given pool.
*/
#define ZIO_COMPRESS_LEGACY_ON_VALUE ZIO_COMPRESS_LZJB
#define ZIO_COMPRESS_LZ4_ON_VALUE ZIO_COMPRESS_LZ4
#define ZIO_COMPRESS_DEFAULT ZIO_COMPRESS_OFF
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#define BOOTFS_COMPRESS_VALID(compress) \
((compress) == ZIO_COMPRESS_LZJB || \
(compress) == ZIO_COMPRESS_LZ4 || \
(compress) == ZIO_COMPRESS_GZIP_1 || \
(compress) == ZIO_COMPRESS_GZIP_2 || \
(compress) == ZIO_COMPRESS_GZIP_3 || \
(compress) == ZIO_COMPRESS_GZIP_4 || \
(compress) == ZIO_COMPRESS_GZIP_5 || \
(compress) == ZIO_COMPRESS_GZIP_6 || \
(compress) == ZIO_COMPRESS_GZIP_7 || \
(compress) == ZIO_COMPRESS_GZIP_8 || \
(compress) == ZIO_COMPRESS_GZIP_9 || \
(compress) == ZIO_COMPRESS_ZLE || \
Add zstd support to zfs This PR adds two new compression types, based on ZStandard: - zstd: A basic ZStandard compression algorithm Available compression. Levels for zstd are zstd-1 through zstd-19, where the compression increases with every level, but speed decreases. - zstd-fast: A faster version of the ZStandard compression algorithm zstd-fast is basically a "negative" level of zstd. The compression decreases with every level, but speed increases. Available compression levels for zstd-fast: - zstd-fast-1 through zstd-fast-10 - zstd-fast-20 through zstd-fast-100 (in increments of 10) - zstd-fast-500 and zstd-fast-1000 For more information check the man page. Implementation details: Rather than treat each level of zstd as a different algorithm (as was done historically with gzip), the block pointer `enum zio_compress` value is simply zstd for all levels, including zstd-fast, since they all use the same decompression function. The compress= property (a 64bit unsigned integer) uses the lower 7 bits to store the compression algorithm (matching the number of bits used in a block pointer, as the 8th bit was borrowed for embedded block pointers). The upper bits are used to store the compression level. It is necessary to be able to determine what compression level was used when later reading a block back, so the concept used in LZ4, where the first 32bits of the on-disk value are the size of the compressed data (since the allocation is rounded up to the nearest ashift), was extended, and we store the version of ZSTD and the level as well as the compressed size. This value is returned when decompressing a block, so that if the block needs to be recompressed (L2ARC, nop-write, etc), that the same parameters will be used to result in the matching checksum. All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`, `zio_prop_t`, etc.) uses the separated _compress and _complevel variables. Only the properties ZAP contains the combined/bit-shifted value. The combined value is split when the compression_changed_cb() callback is called, and sets both objset members (os_compress and os_complevel). The userspace tools all use the combined/bit-shifted value. Additional notes: zdb can now also decode the ZSTD compression header (flag -Z) and inspect the size, version and compression level saved in that header. For each record, if it is ZSTD compressed, the parameters of the decoded compression header get printed. ZSTD is included with all current tests and new tests are added as-needed. Per-dataset feature flags now get activated when the property is set. If a compression algorithm requires a feature flag, zfs activates the feature when the property is set, rather than waiting for the first block to be born. This is currently only used by zstd but can be extended as needed. Portions-Sponsored-By: The FreeBSD Foundation Co-authored-by: Allan Jude <allanjude@freebsd.org> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Co-authored-by: Michael Niewöhner <foss@mniewoehner.de> Signed-off-by: Allan Jude <allan@klarasystems.com> Signed-off-by: Allan Jude <allanjude@freebsd.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Signed-off-by: Michael Niewöhner <foss@mniewoehner.de> Closes #6247 Closes #9024 Closes #10277 Closes #10278
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(compress) == ZIO_COMPRESS_ZSTD || \
(compress) == ZIO_COMPRESS_ON || \
(compress) == ZIO_COMPRESS_OFF)
Add zstd support to zfs This PR adds two new compression types, based on ZStandard: - zstd: A basic ZStandard compression algorithm Available compression. Levels for zstd are zstd-1 through zstd-19, where the compression increases with every level, but speed decreases. - zstd-fast: A faster version of the ZStandard compression algorithm zstd-fast is basically a "negative" level of zstd. The compression decreases with every level, but speed increases. Available compression levels for zstd-fast: - zstd-fast-1 through zstd-fast-10 - zstd-fast-20 through zstd-fast-100 (in increments of 10) - zstd-fast-500 and zstd-fast-1000 For more information check the man page. Implementation details: Rather than treat each level of zstd as a different algorithm (as was done historically with gzip), the block pointer `enum zio_compress` value is simply zstd for all levels, including zstd-fast, since they all use the same decompression function. The compress= property (a 64bit unsigned integer) uses the lower 7 bits to store the compression algorithm (matching the number of bits used in a block pointer, as the 8th bit was borrowed for embedded block pointers). The upper bits are used to store the compression level. It is necessary to be able to determine what compression level was used when later reading a block back, so the concept used in LZ4, where the first 32bits of the on-disk value are the size of the compressed data (since the allocation is rounded up to the nearest ashift), was extended, and we store the version of ZSTD and the level as well as the compressed size. This value is returned when decompressing a block, so that if the block needs to be recompressed (L2ARC, nop-write, etc), that the same parameters will be used to result in the matching checksum. All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`, `zio_prop_t`, etc.) uses the separated _compress and _complevel variables. Only the properties ZAP contains the combined/bit-shifted value. The combined value is split when the compression_changed_cb() callback is called, and sets both objset members (os_compress and os_complevel). The userspace tools all use the combined/bit-shifted value. Additional notes: zdb can now also decode the ZSTD compression header (flag -Z) and inspect the size, version and compression level saved in that header. For each record, if it is ZSTD compressed, the parameters of the decoded compression header get printed. ZSTD is included with all current tests and new tests are added as-needed. Per-dataset feature flags now get activated when the property is set. If a compression algorithm requires a feature flag, zfs activates the feature when the property is set, rather than waiting for the first block to be born. This is currently only used by zstd but can be extended as needed. Portions-Sponsored-By: The FreeBSD Foundation Co-authored-by: Allan Jude <allanjude@freebsd.org> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Co-authored-by: Michael Niewöhner <foss@mniewoehner.de> Signed-off-by: Allan Jude <allan@klarasystems.com> Signed-off-by: Allan Jude <allanjude@freebsd.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Signed-off-by: Michael Niewöhner <foss@mniewoehner.de> Closes #6247 Closes #9024 Closes #10277 Closes #10278
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#define ZIO_COMPRESS_ALGO(x) (x & SPA_COMPRESSMASK)
#define ZIO_COMPRESS_LEVEL(x) ((x & ~SPA_COMPRESSMASK) >> SPA_COMPRESSBITS)
#define ZIO_COMPRESS_RAW(type, level) (type | ((level) << SPA_COMPRESSBITS))
#define ZIO_COMPLEVEL_ZSTD(level) \
ZIO_COMPRESS_RAW(ZIO_COMPRESS_ZSTD, level)
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#define ZIO_FAILURE_MODE_WAIT 0
#define ZIO_FAILURE_MODE_CONTINUE 1
#define ZIO_FAILURE_MODE_PANIC 2
typedef enum zio_suspend_reason {
ZIO_SUSPEND_NONE = 0,
ZIO_SUSPEND_IOERR,
ZIO_SUSPEND_MMP,
} zio_suspend_reason_t;
enum zio_flag {
/*
* Flags inherited by gang, ddt, and vdev children,
* and that must be equal for two zios to aggregate
*/
ZIO_FLAG_DONT_AGGREGATE = 1 << 0,
ZIO_FLAG_IO_REPAIR = 1 << 1,
ZIO_FLAG_SELF_HEAL = 1 << 2,
ZIO_FLAG_RESILVER = 1 << 3,
ZIO_FLAG_SCRUB = 1 << 4,
ZIO_FLAG_SCAN_THREAD = 1 << 5,
ZIO_FLAG_PHYSICAL = 1 << 6,
#define ZIO_FLAG_AGG_INHERIT (ZIO_FLAG_CANFAIL - 1)
/*
* Flags inherited by ddt, gang, and vdev children.
*/
ZIO_FLAG_CANFAIL = 1 << 7, /* must be first for INHERIT */
ZIO_FLAG_SPECULATIVE = 1 << 8,
ZIO_FLAG_CONFIG_WRITER = 1 << 9,
ZIO_FLAG_DONT_RETRY = 1 << 10,
ZIO_FLAG_DONT_CACHE = 1 << 11,
ZIO_FLAG_NODATA = 1 << 12,
ZIO_FLAG_INDUCE_DAMAGE = 1 << 13,
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ZIO_FLAG_IO_ALLOCATING = 1 << 14,
#define ZIO_FLAG_DDT_INHERIT (ZIO_FLAG_IO_RETRY - 1)
#define ZIO_FLAG_GANG_INHERIT (ZIO_FLAG_IO_RETRY - 1)
/*
* Flags inherited by vdev children.
*/
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ZIO_FLAG_IO_RETRY = 1 << 15, /* must be first for INHERIT */
ZIO_FLAG_PROBE = 1 << 16,
ZIO_FLAG_TRYHARD = 1 << 17,
ZIO_FLAG_OPTIONAL = 1 << 18,
#define ZIO_FLAG_VDEV_INHERIT (ZIO_FLAG_DONT_QUEUE - 1)
/*
* Flags not inherited by any children.
*/
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ZIO_FLAG_DONT_QUEUE = 1 << 19, /* must be first for INHERIT */
ZIO_FLAG_DONT_PROPAGATE = 1 << 20,
ZIO_FLAG_IO_BYPASS = 1 << 21,
ZIO_FLAG_IO_REWRITE = 1 << 22,
Native Encryption for ZFS on Linux This change incorporates three major pieces: The first change is a keystore that manages wrapping and encryption keys for encrypted datasets. These commands mostly involve manipulating the new DSL Crypto Key ZAP Objects that live in the MOS. Each encrypted dataset has its own DSL Crypto Key that is protected with a user's key. This level of indirection allows users to change their keys without re-encrypting their entire datasets. The change implements the new subcommands "zfs load-key", "zfs unload-key" and "zfs change-key" which allow the user to manage their encryption keys and settings. In addition, several new flags and properties have been added to allow dataset creation and to make mounting and unmounting more convenient. The second piece of this patch provides the ability to encrypt, decyrpt, and authenticate protected datasets. Each object set maintains a Merkel tree of Message Authentication Codes that protect the lower layers, similarly to how checksums are maintained. This part impacts the zio layer, which handles the actual encryption and generation of MACs, as well as the ARC and DMU, which need to be able to handle encrypted buffers and protected data. The last addition is the ability to do raw, encrypted sends and receives. The idea here is to send raw encrypted and compressed data and receive it exactly as is on a backup system. This means that the dataset on the receiving system is protected using the same user key that is in use on the sending side. By doing so, datasets can be efficiently backed up to an untrusted system without fear of data being compromised. Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Jorgen Lundman <lundman@lundman.net> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #494 Closes #5769
2017-08-14 17:36:48 +00:00
ZIO_FLAG_RAW_COMPRESS = 1 << 23,
ZIO_FLAG_RAW_ENCRYPT = 1 << 24,
ZIO_FLAG_GANG_CHILD = 1 << 25,
ZIO_FLAG_DDT_CHILD = 1 << 26,
ZIO_FLAG_GODFATHER = 1 << 27,
ZIO_FLAG_NOPWRITE = 1 << 28,
ZIO_FLAG_REEXECUTED = 1 << 29,
ZIO_FLAG_DELEGATED = 1 << 30,
ZIO_FLAG_FASTWRITE = 1 << 31,
};
#define ZIO_FLAG_MUSTSUCCEED 0
Native Encryption for ZFS on Linux This change incorporates three major pieces: The first change is a keystore that manages wrapping and encryption keys for encrypted datasets. These commands mostly involve manipulating the new DSL Crypto Key ZAP Objects that live in the MOS. Each encrypted dataset has its own DSL Crypto Key that is protected with a user's key. This level of indirection allows users to change their keys without re-encrypting their entire datasets. The change implements the new subcommands "zfs load-key", "zfs unload-key" and "zfs change-key" which allow the user to manage their encryption keys and settings. In addition, several new flags and properties have been added to allow dataset creation and to make mounting and unmounting more convenient. The second piece of this patch provides the ability to encrypt, decyrpt, and authenticate protected datasets. Each object set maintains a Merkel tree of Message Authentication Codes that protect the lower layers, similarly to how checksums are maintained. This part impacts the zio layer, which handles the actual encryption and generation of MACs, as well as the ARC and DMU, which need to be able to handle encrypted buffers and protected data. The last addition is the ability to do raw, encrypted sends and receives. The idea here is to send raw encrypted and compressed data and receive it exactly as is on a backup system. This means that the dataset on the receiving system is protected using the same user key that is in use on the sending side. By doing so, datasets can be efficiently backed up to an untrusted system without fear of data being compromised. Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Jorgen Lundman <lundman@lundman.net> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #494 Closes #5769
2017-08-14 17:36:48 +00:00
#define ZIO_FLAG_RAW (ZIO_FLAG_RAW_COMPRESS | ZIO_FLAG_RAW_ENCRYPT)
#define ZIO_DDT_CHILD_FLAGS(zio) \
(((zio)->io_flags & ZIO_FLAG_DDT_INHERIT) | \
ZIO_FLAG_DDT_CHILD | ZIO_FLAG_CANFAIL)
#define ZIO_GANG_CHILD_FLAGS(zio) \
(((zio)->io_flags & ZIO_FLAG_GANG_INHERIT) | \
ZIO_FLAG_GANG_CHILD | ZIO_FLAG_CANFAIL)
#define ZIO_VDEV_CHILD_FLAGS(zio) \
(((zio)->io_flags & ZIO_FLAG_VDEV_INHERIT) | \
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ZIO_FLAG_DONT_PROPAGATE | ZIO_FLAG_CANFAIL)
OpenZFS 8857 - zio_remove_child() panic due to already destroyed parent zio PROBLEM ======= It's possible for a parent zio to complete even though it has children which have not completed. This can result in the following panic: > $C ffffff01809128c0 vpanic() ffffff01809128e0 mutex_panic+0x58(fffffffffb94c904, ffffff597dde7f80) ffffff0180912950 mutex_vector_enter+0x347(ffffff597dde7f80) ffffff01809129b0 zio_remove_child+0x50(ffffff597dde7c58, ffffff32bd901ac0, ffffff3373370908) ffffff0180912a40 zio_done+0x390(ffffff32bd901ac0) ffffff0180912a70 zio_execute+0x78(ffffff32bd901ac0) ffffff0180912b30 taskq_thread+0x2d0(ffffff33bae44140) ffffff0180912b40 thread_start+8() > ::status debugging crash dump vmcore.2 (64-bit) from batfs0390 operating system: 5.11 joyent_20170911T171900Z (i86pc) image uuid: (not set) panic message: mutex_enter: bad mutex, lp=ffffff597dde7f80 owner=ffffff3c59b39480 thread=ffffff0180912c40 dump content: kernel pages only The problem is that dbuf_prefetch along with l2arc can create a zio tree which confuses the parent zio and allows it to complete with while children still exist. Here's the scenario: zio tree: pio |--- lio The parent zio, pio, has entered the zio_done stage and begins to check its children to see there are still some that have not completed. In zio_done(), the children are checked in the following order: zio_wait_for_children(zio, ZIO_CHILD_VDEV, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_GANG, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_DDT, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_LOGICAL, ZIO_WAIT_DONE) If pio, finds any child which has not completed then it stops executing and goes to sleep. Each call to zio_wait_for_children() will grab the io_lock while checking the particular child. In this scenario, the pio has completed the first call to zio_wait_for_children() to check for any ZIO_CHILD_VDEV children. Since the only zio in the zio tree right now is the logical zio, lio, then it completes that call and prepares to check the next child type. In the meantime, the lio completes and in its callback creates a child vdev zio, cio. The zio tree looks like this: zio tree: pio |--- lio |--- cio The lio then grabs the parent's io_lock and removes itself. zio tree: pio |--- cio The pio continues to run but has already completed its check for ZIO_CHILD_VDEV and will erroneously complete. When the child zio, cio, completes it will panic the system trying to reference the parent zio which has been destroyed. SOLUTION ======== The fix is to rework the zio_wait_for_children() logic to accept a bitfield for all the children types that it's interested in checking. The io_lock will is held the entire time we check all the children types. Since the function now accepts a bitfield, a simple ZIO_CHILD_BIT() macro is provided to allow for the conversion between a ZIO_CHILD type and the bitfield used by the zio_wiat_for_children logic. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Andriy Gapon <avg@FreeBSD.org> Reviewed by: Youzhong Yang <youzhong@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Dan McDonald <danmcd@omniti.com> Ported-by: Giuseppe Di Natale <dinatale2@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/8857 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/862ff6d99c Issue #5918 Closes #7168
2018-02-08 20:04:14 +00:00
#define ZIO_CHILD_BIT(x) (1 << (x))
#define ZIO_CHILD_BIT_IS_SET(val, x) ((val) & (1 << (x)))
enum zio_child {
ZIO_CHILD_VDEV = 0,
ZIO_CHILD_GANG,
ZIO_CHILD_DDT,
ZIO_CHILD_LOGICAL,
ZIO_CHILD_TYPES
};
OpenZFS 8857 - zio_remove_child() panic due to already destroyed parent zio PROBLEM ======= It's possible for a parent zio to complete even though it has children which have not completed. This can result in the following panic: > $C ffffff01809128c0 vpanic() ffffff01809128e0 mutex_panic+0x58(fffffffffb94c904, ffffff597dde7f80) ffffff0180912950 mutex_vector_enter+0x347(ffffff597dde7f80) ffffff01809129b0 zio_remove_child+0x50(ffffff597dde7c58, ffffff32bd901ac0, ffffff3373370908) ffffff0180912a40 zio_done+0x390(ffffff32bd901ac0) ffffff0180912a70 zio_execute+0x78(ffffff32bd901ac0) ffffff0180912b30 taskq_thread+0x2d0(ffffff33bae44140) ffffff0180912b40 thread_start+8() > ::status debugging crash dump vmcore.2 (64-bit) from batfs0390 operating system: 5.11 joyent_20170911T171900Z (i86pc) image uuid: (not set) panic message: mutex_enter: bad mutex, lp=ffffff597dde7f80 owner=ffffff3c59b39480 thread=ffffff0180912c40 dump content: kernel pages only The problem is that dbuf_prefetch along with l2arc can create a zio tree which confuses the parent zio and allows it to complete with while children still exist. Here's the scenario: zio tree: pio |--- lio The parent zio, pio, has entered the zio_done stage and begins to check its children to see there are still some that have not completed. In zio_done(), the children are checked in the following order: zio_wait_for_children(zio, ZIO_CHILD_VDEV, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_GANG, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_DDT, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_LOGICAL, ZIO_WAIT_DONE) If pio, finds any child which has not completed then it stops executing and goes to sleep. Each call to zio_wait_for_children() will grab the io_lock while checking the particular child. In this scenario, the pio has completed the first call to zio_wait_for_children() to check for any ZIO_CHILD_VDEV children. Since the only zio in the zio tree right now is the logical zio, lio, then it completes that call and prepares to check the next child type. In the meantime, the lio completes and in its callback creates a child vdev zio, cio. The zio tree looks like this: zio tree: pio |--- lio |--- cio The lio then grabs the parent's io_lock and removes itself. zio tree: pio |--- cio The pio continues to run but has already completed its check for ZIO_CHILD_VDEV and will erroneously complete. When the child zio, cio, completes it will panic the system trying to reference the parent zio which has been destroyed. SOLUTION ======== The fix is to rework the zio_wait_for_children() logic to accept a bitfield for all the children types that it's interested in checking. The io_lock will is held the entire time we check all the children types. Since the function now accepts a bitfield, a simple ZIO_CHILD_BIT() macro is provided to allow for the conversion between a ZIO_CHILD type and the bitfield used by the zio_wiat_for_children logic. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Andriy Gapon <avg@FreeBSD.org> Reviewed by: Youzhong Yang <youzhong@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Dan McDonald <danmcd@omniti.com> Ported-by: Giuseppe Di Natale <dinatale2@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/8857 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/862ff6d99c Issue #5918 Closes #7168
2018-02-08 20:04:14 +00:00
#define ZIO_CHILD_VDEV_BIT ZIO_CHILD_BIT(ZIO_CHILD_VDEV)
#define ZIO_CHILD_GANG_BIT ZIO_CHILD_BIT(ZIO_CHILD_GANG)
#define ZIO_CHILD_DDT_BIT ZIO_CHILD_BIT(ZIO_CHILD_DDT)
#define ZIO_CHILD_LOGICAL_BIT ZIO_CHILD_BIT(ZIO_CHILD_LOGICAL)
#define ZIO_CHILD_ALL_BITS \
(ZIO_CHILD_VDEV_BIT | ZIO_CHILD_GANG_BIT | \
OpenZFS 8857 - zio_remove_child() panic due to already destroyed parent zio PROBLEM ======= It's possible for a parent zio to complete even though it has children which have not completed. This can result in the following panic: > $C ffffff01809128c0 vpanic() ffffff01809128e0 mutex_panic+0x58(fffffffffb94c904, ffffff597dde7f80) ffffff0180912950 mutex_vector_enter+0x347(ffffff597dde7f80) ffffff01809129b0 zio_remove_child+0x50(ffffff597dde7c58, ffffff32bd901ac0, ffffff3373370908) ffffff0180912a40 zio_done+0x390(ffffff32bd901ac0) ffffff0180912a70 zio_execute+0x78(ffffff32bd901ac0) ffffff0180912b30 taskq_thread+0x2d0(ffffff33bae44140) ffffff0180912b40 thread_start+8() > ::status debugging crash dump vmcore.2 (64-bit) from batfs0390 operating system: 5.11 joyent_20170911T171900Z (i86pc) image uuid: (not set) panic message: mutex_enter: bad mutex, lp=ffffff597dde7f80 owner=ffffff3c59b39480 thread=ffffff0180912c40 dump content: kernel pages only The problem is that dbuf_prefetch along with l2arc can create a zio tree which confuses the parent zio and allows it to complete with while children still exist. Here's the scenario: zio tree: pio |--- lio The parent zio, pio, has entered the zio_done stage and begins to check its children to see there are still some that have not completed. In zio_done(), the children are checked in the following order: zio_wait_for_children(zio, ZIO_CHILD_VDEV, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_GANG, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_DDT, ZIO_WAIT_DONE) zio_wait_for_children(zio, ZIO_CHILD_LOGICAL, ZIO_WAIT_DONE) If pio, finds any child which has not completed then it stops executing and goes to sleep. Each call to zio_wait_for_children() will grab the io_lock while checking the particular child. In this scenario, the pio has completed the first call to zio_wait_for_children() to check for any ZIO_CHILD_VDEV children. Since the only zio in the zio tree right now is the logical zio, lio, then it completes that call and prepares to check the next child type. In the meantime, the lio completes and in its callback creates a child vdev zio, cio. The zio tree looks like this: zio tree: pio |--- lio |--- cio The lio then grabs the parent's io_lock and removes itself. zio tree: pio |--- cio The pio continues to run but has already completed its check for ZIO_CHILD_VDEV and will erroneously complete. When the child zio, cio, completes it will panic the system trying to reference the parent zio which has been destroyed. SOLUTION ======== The fix is to rework the zio_wait_for_children() logic to accept a bitfield for all the children types that it's interested in checking. The io_lock will is held the entire time we check all the children types. Since the function now accepts a bitfield, a simple ZIO_CHILD_BIT() macro is provided to allow for the conversion between a ZIO_CHILD type and the bitfield used by the zio_wiat_for_children logic. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Andriy Gapon <avg@FreeBSD.org> Reviewed by: Youzhong Yang <youzhong@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Dan McDonald <danmcd@omniti.com> Ported-by: Giuseppe Di Natale <dinatale2@llnl.gov> OpenZFS-issue: https://www.illumos.org/issues/8857 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/862ff6d99c Issue #5918 Closes #7168
2018-02-08 20:04:14 +00:00
ZIO_CHILD_DDT_BIT | ZIO_CHILD_LOGICAL_BIT)
enum zio_wait_type {
ZIO_WAIT_READY = 0,
ZIO_WAIT_DONE,
ZIO_WAIT_TYPES
};
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typedef void zio_done_func_t(zio_t *zio);
extern int zio_exclude_metadata;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
extern int zio_dva_throttle_enabled;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
extern const char *zio_type_name[ZIO_TYPES];
2008-11-20 20:01:55 +00:00
/*
* A bookmark is a four-tuple <objset, object, level, blkid> that uniquely
* identifies any block in the pool. By convention, the meta-objset (MOS)
* is objset 0, and the meta-dnode is object 0. This covers all blocks
* except root blocks and ZIL blocks, which are defined as follows:
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*
* Root blocks (objset_phys_t) are object 0, level -1: <objset, 0, -1, 0>.
* ZIL blocks are bookmarked <objset, 0, -2, blkid == ZIL sequence number>.
* dmu_sync()ed ZIL data blocks are bookmarked <objset, object, -2, blkid>.
* dnode visit bookmarks are <objset, object id of dnode, -3, 0>.
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*
* Note: this structure is called a bookmark because its original purpose
* was to remember where to resume a pool-wide traverse.
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*
* Note: this structure is passed between userland and the kernel, and is
* stored on disk (by virtue of being incorporated into other on-disk
* structures, e.g. dsl_scan_phys_t).
2008-11-20 20:01:55 +00:00
*/
struct zbookmark_phys {
2008-11-20 20:01:55 +00:00
uint64_t zb_objset;
uint64_t zb_object;
int64_t zb_level;
uint64_t zb_blkid;
Add visibility in to arc_read This change is an attempt to add visibility into the arc_read calls occurring on a system, in real time. To do this, a list was added to the in memory SPA data structure for a pool, with each element on the list corresponding to a call to arc_read. These entries are then exported through the kstat interface, which can then be interpreted in userspace. For each arc_read call, the following information is exported: * A unique identifier (uint64_t) * The time the entry was added to the list (hrtime_t) (*not* wall clock time; relative to the other entries on the list) * The objset ID (uint64_t) * The object number (uint64_t) * The indirection level (uint64_t) * The block ID (uint64_t) * The name of the function originating the arc_read call (char[24]) * The arc_flags from the arc_read call (uint32_t) * The PID of the reading thread (pid_t) * The command or name of thread originating read (char[16]) From this exported information one can see, in real time, exactly what is being read, what function is generating the read, and whether or not the read was found to be already cached. There is still some work to be done, but this should serve as a good starting point. Specifically, dbuf_read's are not accounted for in the currently exported information. Thus, a follow up patch should probably be added to export these calls that never call into arc_read (they only hit the dbuf hash table). In addition, it might be nice to create a utility similar to "arcstat.py" to digest the exported information and display it in a more readable format. Or perhaps, log the information and allow for it to be "replayed" at a later time. Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
2013-09-06 23:09:05 +00:00
};
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#define SET_BOOKMARK(zb, objset, object, level, blkid) \
{ \
(zb)->zb_objset = objset; \
(zb)->zb_object = object; \
(zb)->zb_level = level; \
(zb)->zb_blkid = blkid; \
}
#define ZB_DESTROYED_OBJSET (-1ULL)
#define ZB_ROOT_OBJECT (0ULL)
#define ZB_ROOT_LEVEL (-1LL)
#define ZB_ROOT_BLKID (0ULL)
#define ZB_ZIL_OBJECT (0ULL)
#define ZB_ZIL_LEVEL (-2LL)
#define ZB_DNODE_LEVEL (-3LL)
#define ZB_DNODE_BLKID (0ULL)
#define ZB_IS_ZERO(zb) \
((zb)->zb_objset == 0 && (zb)->zb_object == 0 && \
(zb)->zb_level == 0 && (zb)->zb_blkid == 0)
#define ZB_IS_ROOT(zb) \
((zb)->zb_object == ZB_ROOT_OBJECT && \
(zb)->zb_level == ZB_ROOT_LEVEL && \
(zb)->zb_blkid == ZB_ROOT_BLKID)
typedef struct zio_prop {
enum zio_checksum zp_checksum;
enum zio_compress zp_compress;
Add zstd support to zfs This PR adds two new compression types, based on ZStandard: - zstd: A basic ZStandard compression algorithm Available compression. Levels for zstd are zstd-1 through zstd-19, where the compression increases with every level, but speed decreases. - zstd-fast: A faster version of the ZStandard compression algorithm zstd-fast is basically a "negative" level of zstd. The compression decreases with every level, but speed increases. Available compression levels for zstd-fast: - zstd-fast-1 through zstd-fast-10 - zstd-fast-20 through zstd-fast-100 (in increments of 10) - zstd-fast-500 and zstd-fast-1000 For more information check the man page. Implementation details: Rather than treat each level of zstd as a different algorithm (as was done historically with gzip), the block pointer `enum zio_compress` value is simply zstd for all levels, including zstd-fast, since they all use the same decompression function. The compress= property (a 64bit unsigned integer) uses the lower 7 bits to store the compression algorithm (matching the number of bits used in a block pointer, as the 8th bit was borrowed for embedded block pointers). The upper bits are used to store the compression level. It is necessary to be able to determine what compression level was used when later reading a block back, so the concept used in LZ4, where the first 32bits of the on-disk value are the size of the compressed data (since the allocation is rounded up to the nearest ashift), was extended, and we store the version of ZSTD and the level as well as the compressed size. This value is returned when decompressing a block, so that if the block needs to be recompressed (L2ARC, nop-write, etc), that the same parameters will be used to result in the matching checksum. All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`, `zio_prop_t`, etc.) uses the separated _compress and _complevel variables. Only the properties ZAP contains the combined/bit-shifted value. The combined value is split when the compression_changed_cb() callback is called, and sets both objset members (os_compress and os_complevel). The userspace tools all use the combined/bit-shifted value. Additional notes: zdb can now also decode the ZSTD compression header (flag -Z) and inspect the size, version and compression level saved in that header. For each record, if it is ZSTD compressed, the parameters of the decoded compression header get printed. ZSTD is included with all current tests and new tests are added as-needed. Per-dataset feature flags now get activated when the property is set. If a compression algorithm requires a feature flag, zfs activates the feature when the property is set, rather than waiting for the first block to be born. This is currently only used by zstd but can be extended as needed. Portions-Sponsored-By: The FreeBSD Foundation Co-authored-by: Allan Jude <allanjude@freebsd.org> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Co-authored-by: Michael Niewöhner <foss@mniewoehner.de> Signed-off-by: Allan Jude <allan@klarasystems.com> Signed-off-by: Allan Jude <allanjude@freebsd.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Signed-off-by: Michael Niewöhner <foss@mniewoehner.de> Closes #6247 Closes #9024 Closes #10277 Closes #10278
2020-08-18 17:10:17 +00:00
uint8_t zp_complevel;
dmu_object_type_t zp_type;
uint8_t zp_level;
uint8_t zp_copies;
boolean_t zp_dedup;
boolean_t zp_dedup_verify;
boolean_t zp_nopwrite;
Native Encryption for ZFS on Linux This change incorporates three major pieces: The first change is a keystore that manages wrapping and encryption keys for encrypted datasets. These commands mostly involve manipulating the new DSL Crypto Key ZAP Objects that live in the MOS. Each encrypted dataset has its own DSL Crypto Key that is protected with a user's key. This level of indirection allows users to change their keys without re-encrypting their entire datasets. The change implements the new subcommands "zfs load-key", "zfs unload-key" and "zfs change-key" which allow the user to manage their encryption keys and settings. In addition, several new flags and properties have been added to allow dataset creation and to make mounting and unmounting more convenient. The second piece of this patch provides the ability to encrypt, decyrpt, and authenticate protected datasets. Each object set maintains a Merkel tree of Message Authentication Codes that protect the lower layers, similarly to how checksums are maintained. This part impacts the zio layer, which handles the actual encryption and generation of MACs, as well as the ARC and DMU, which need to be able to handle encrypted buffers and protected data. The last addition is the ability to do raw, encrypted sends and receives. The idea here is to send raw encrypted and compressed data and receive it exactly as is on a backup system. This means that the dataset on the receiving system is protected using the same user key that is in use on the sending side. By doing so, datasets can be efficiently backed up to an untrusted system without fear of data being compromised. Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Jorgen Lundman <lundman@lundman.net> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #494 Closes #5769
2017-08-14 17:36:48 +00:00
boolean_t zp_encrypt;
boolean_t zp_byteorder;
uint8_t zp_salt[ZIO_DATA_SALT_LEN];
uint8_t zp_iv[ZIO_DATA_IV_LEN];
uint8_t zp_mac[ZIO_DATA_MAC_LEN];
uint32_t zp_zpl_smallblk;
} zio_prop_t;
typedef struct zio_cksum_report zio_cksum_report_t;
typedef void zio_cksum_finish_f(zio_cksum_report_t *rep,
const abd_t *good_data);
typedef void zio_cksum_free_f(void *cbdata, size_t size);
struct zio_bad_cksum; /* defined in zio_checksum.h */
struct dnode_phys;
struct abd;
struct zio_cksum_report {
struct zio_cksum_report *zcr_next;
nvlist_t *zcr_ereport;
nvlist_t *zcr_detector;
void *zcr_cbdata;
size_t zcr_cbinfo; /* passed to zcr_free() */
Distributed Spare (dRAID) Feature This patch adds a new top-level vdev type called dRAID, which stands for Distributed parity RAID. This pool configuration allows all dRAID vdevs to participate when rebuilding to a distributed hot spare device. This can substantially reduce the total time required to restore full parity to pool with a failed device. A dRAID pool can be created using the new top-level `draid` type. Like `raidz`, the desired redundancy is specified after the type: `draid[1,2,3]`. No additional information is required to create the pool and reasonable default values will be chosen based on the number of child vdevs in the dRAID vdev. zpool create <pool> draid[1,2,3] <vdevs...> Unlike raidz, additional optional dRAID configuration values can be provided as part of the draid type as colon separated values. This allows administrators to fully specify a layout for either performance or capacity reasons. The supported options include: zpool create <pool> \ draid[<parity>][:<data>d][:<children>c][:<spares>s] \ <vdevs...> - draid[parity] - Parity level (default 1) - draid[:<data>d] - Data devices per group (default 8) - draid[:<children>c] - Expected number of child vdevs - draid[:<spares>s] - Distributed hot spares (default 0) Abbreviated example `zpool status` output for a 68 disk dRAID pool with two distributed spares using special allocation classes. ``` pool: tank state: ONLINE config: NAME STATE READ WRITE CKSUM slag7 ONLINE 0 0 0 draid2:8d:68c:2s-0 ONLINE 0 0 0 L0 ONLINE 0 0 0 L1 ONLINE 0 0 0 ... U25 ONLINE 0 0 0 U26 ONLINE 0 0 0 spare-53 ONLINE 0 0 0 U27 ONLINE 0 0 0 draid2-0-0 ONLINE 0 0 0 U28 ONLINE 0 0 0 U29 ONLINE 0 0 0 ... U42 ONLINE 0 0 0 U43 ONLINE 0 0 0 special mirror-1 ONLINE 0 0 0 L5 ONLINE 0 0 0 U5 ONLINE 0 0 0 mirror-2 ONLINE 0 0 0 L6 ONLINE 0 0 0 U6 ONLINE 0 0 0 spares draid2-0-0 INUSE currently in use draid2-0-1 AVAIL ``` When adding test coverage for the new dRAID vdev type the following options were added to the ztest command. These options are leverages by zloop.sh to test a wide range of dRAID configurations. -K draid|raidz|random - kind of RAID to test -D <value> - dRAID data drives per group -S <value> - dRAID distributed hot spares -R <value> - RAID parity (raidz or dRAID) The zpool_create, zpool_import, redundancy, replacement and fault test groups have all been updated provide test coverage for the dRAID feature. Co-authored-by: Isaac Huang <he.huang@intel.com> Co-authored-by: Mark Maybee <mmaybee@cray.com> Co-authored-by: Don Brady <don.brady@delphix.com> Co-authored-by: Matthew Ahrens <mahrens@delphix.com> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Mark Maybee <mmaybee@cray.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: Tony Hutter <hutter2@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #10102
2020-11-13 21:51:51 +00:00
uint64_t zcr_sector;
uint64_t zcr_align;
uint64_t zcr_length;
zio_cksum_finish_f *zcr_finish;
zio_cksum_free_f *zcr_free;
/* internal use only */
struct zio_bad_cksum *zcr_ckinfo; /* information from failure */
};
typedef struct zio_vsd_ops {
zio_done_func_t *vsd_free;
} zio_vsd_ops_t;
typedef struct zio_gang_node {
zio_gbh_phys_t *gn_gbh;
struct zio_gang_node *gn_child[SPA_GBH_NBLKPTRS];
} zio_gang_node_t;
typedef zio_t *zio_gang_issue_func_t(zio_t *zio, blkptr_t *bp,
zio_gang_node_t *gn, struct abd *data, uint64_t offset);
typedef void zio_transform_func_t(zio_t *zio, struct abd *data, uint64_t size);
typedef struct zio_transform {
struct abd *zt_orig_abd;
uint64_t zt_orig_size;
uint64_t zt_bufsize;
zio_transform_func_t *zt_transform;
struct zio_transform *zt_next;
} zio_transform_t;
typedef zio_t *zio_pipe_stage_t(zio_t *zio);
/*
* The io_reexecute flags are distinct from io_flags because the child must
* be able to propagate them to the parent. The normal io_flags are local
* to the zio, not protected by any lock, and not modifiable by children;
* the reexecute flags are protected by io_lock, modifiable by children,
* and always propagated -- even when ZIO_FLAG_DONT_PROPAGATE is set.
*/
#define ZIO_REEXECUTE_NOW 0x01
#define ZIO_REEXECUTE_SUSPEND 0x02
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
/*
* The io_trim flags are used to specify the type of TRIM to perform. They
* only apply to ZIO_TYPE_TRIM zios are distinct from io_flags.
*/
enum trim_flag {
ZIO_TRIM_SECURE = 1 << 0,
};
typedef struct zio_alloc_list {
list_t zal_list;
uint64_t zal_size;
} zio_alloc_list_t;
2009-02-18 20:51:31 +00:00
typedef struct zio_link {
zio_t *zl_parent;
zio_t *zl_child;
list_node_t zl_parent_node;
list_node_t zl_child_node;
} zio_link_t;
2008-11-20 20:01:55 +00:00
struct zio {
/* Core information about this I/O */
zbookmark_phys_t io_bookmark;
zio_prop_t io_prop;
zio_type_t io_type;
enum zio_child io_child_type;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
enum trim_flag io_trim_flags;
int io_cmd;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
zio_priority_t io_priority;
uint8_t io_reexecute;
2009-02-18 20:51:31 +00:00
uint8_t io_state[ZIO_WAIT_TYPES];
2008-11-20 20:01:55 +00:00
uint64_t io_txg;
spa_t *io_spa;
2008-11-20 20:01:55 +00:00
blkptr_t *io_bp;
blkptr_t *io_bp_override;
2008-11-20 20:01:55 +00:00
blkptr_t io_bp_copy;
2009-02-18 20:51:31 +00:00
list_t io_parent_list;
list_t io_child_list;
2008-11-20 20:01:55 +00:00
zio_t *io_logical;
zio_transform_t *io_transform_stack;
2008-11-20 20:01:55 +00:00
/* Callback info */
zio_done_func_t *io_ready;
zio_done_func_t *io_children_ready;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
zio_done_func_t *io_physdone;
2008-11-20 20:01:55 +00:00
zio_done_func_t *io_done;
void *io_private;
int64_t io_prev_space_delta; /* DMU private */
2008-11-20 20:01:55 +00:00
blkptr_t io_bp_orig;
/* io_lsize != io_orig_size iff this is a raw write */
uint64_t io_lsize;
2008-11-20 20:01:55 +00:00
/* Data represented by this I/O */
struct abd *io_abd;
struct abd *io_orig_abd;
2008-11-20 20:01:55 +00:00
uint64_t io_size;
uint64_t io_orig_size;
2008-11-20 20:01:55 +00:00
/* Stuff for the vdev stack */
vdev_t *io_vd;
void *io_vsd;
const zio_vsd_ops_t *io_vsd_ops;
metaslab_class_t *io_metaslab_class; /* dva throttle class */
2008-11-20 20:01:55 +00:00
uint64_t io_offset;
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-21 22:47:36 +00:00
hrtime_t io_timestamp; /* submitted at */
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
hrtime_t io_queued_timestamp;
hrtime_t io_target_timestamp;
Illumos #3618 ::zio dcmd does not show timestamp data 3618 ::zio dcmd does not show timestamp data Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Garrett D'Amore <garrett@damore.org> Approved by: Dan McDonald <danmcd@nexenta.com> References: http://www.illumos.org/issues/3618 illumos/illumos-gate@c55e05cb35da47582b7afd38734d2f0d9c6deb40 Notes on porting to ZFS on Linux: The original changeset mostly deals with mdb ::zio dcmd. However, in order to provide the requested functionality it modifies vdev and zio structures to keep the timing data in nanoseconds instead of ticks. It is these changes that are ported over in the commit in hand. One visible change of this commit is that the default value of 'zfs_vdev_time_shift' tunable is changed: zfs_vdev_time_shift = 6 to zfs_vdev_time_shift = 29 The original value of 6 was inherited from OpenSolaris and was subotimal - since it shifted the raw tick value - it didn't compensate for different tick frequencies on Linux and OpenSolaris. The former has HZ=1000, while the latter HZ=100. (Which itself led to other interesting performance anomalies under non-trivial load. The deadline scheduler delays the IO according to its priority - the lower priority the further the deadline is set. The delay is measured in units of "shifted ticks". Since the HZ value was 10 times higher, the delay units were 10 times shorter. Thus really low priority IO like resilver (delay is 10 units) and scrub (delay is 20 units) were scheduled much sooner than intended. The overall effect is that resilver and scrub IO consumed more bandwidth at the expense of the other IO.) Now that the bookkeeping is done is nanoseconds the shift behaves correctly for any tick frequency (HZ). Ported-by: Cyril Plisko <cyril.plisko@mountall.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1643
2013-03-21 22:47:36 +00:00
hrtime_t io_delta; /* vdev queue service delta */
Add -lhHpw options to "zpool iostat" for avg latency, histograms, & queues Update the zfs module to collect statistics on average latencies, queue sizes, and keep an internal histogram of all IO latencies. Along with this, update "zpool iostat" with some new options to print out the stats: -l: Include average IO latencies stats: total_wait disk_wait syncq_wait asyncq_wait scrub read write read write read write read write wait ----- ----- ----- ----- ----- ----- ----- ----- ----- - 41ms - 2ms - 46ms - 4ms - - 5ms - 1ms - 1us - 4ms - - 5ms - 1ms - 1us - 4ms - - - - - - - - - - - 49ms - 2ms - 47ms - - - - - - - - - - - - - 2ms - 1ms - - - 1ms - ----- ----- ----- ----- ----- ----- ----- ----- ----- 1ms 1ms 1ms 413us 16us 25us - 5ms - 1ms 1ms 1ms 413us 16us 25us - 5ms - 2ms 1ms 2ms 412us 26us 25us - 5ms - - 1ms - 413us - 25us - 5ms - - 1ms - 460us - 29us - 5ms - 196us 1ms 196us 370us 7us 23us - 5ms - ----- ----- ----- ----- ----- ----- ----- ----- ----- -w: Print out latency histograms: sdb total disk sync_queue async_queue latency read write read write read write read write scrub ------- ------ ------ ------ ------ ------ ------ ------ ------ ------ 1ns 0 0 0 0 0 0 0 0 0 ... 33us 0 0 0 0 0 0 0 0 0 66us 0 0 107 2486 2 788 12 12 0 131us 2 797 359 4499 10 558 184 184 6 262us 22 801 264 1563 10 286 287 287 24 524us 87 575 71 52086 15 1063 136 136 92 1ms 152 1190 5 41292 4 1693 252 252 141 2ms 245 2018 0 50007 0 2322 371 371 220 4ms 189 7455 22 162957 0 3912 6726 6726 199 8ms 108 9461 0 102320 0 5775 2526 2526 86 17ms 23 11287 0 37142 0 8043 1813 1813 19 34ms 0 14725 0 24015 0 11732 3071 3071 0 67ms 0 23597 0 7914 0 18113 5025 5025 0 134ms 0 33798 0 254 0 25755 7326 7326 0 268ms 0 51780 0 12 0 41593 10002 10002 0 537ms 0 77808 0 0 0 64255 13120 13120 0 1s 0 105281 0 0 0 83805 20841 20841 0 2s 0 88248 0 0 0 73772 14006 14006 0 4s 0 47266 0 0 0 29783 17176 17176 0 9s 0 10460 0 0 0 4130 6295 6295 0 17s 0 0 0 0 0 0 0 0 0 34s 0 0 0 0 0 0 0 0 0 69s 0 0 0 0 0 0 0 0 0 137s 0 0 0 0 0 0 0 0 0 ------------------------------------------------------------------------------- -h: Help -H: Scripted mode. Do not display headers, and separate fields by a single tab instead of arbitrary space. -q: Include current number of entries in sync & async read/write queues, and scrub queue: syncq_read syncq_write asyncq_read asyncq_write scrubq_read pend activ pend activ pend activ pend activ pend activ ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- 0 0 0 0 78 29 0 0 0 0 0 0 0 0 78 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 - - - - - - - - - - 0 0 0 0 0 0 0 0 0 0 - - - - - - - - - - 0 0 0 0 0 0 0 0 0 0 ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- 0 0 227 394 0 19 0 0 0 0 0 0 227 394 0 19 0 0 0 0 0 0 108 98 0 19 0 0 0 0 0 0 19 98 0 0 0 0 0 0 0 0 78 98 0 0 0 0 0 0 0 0 19 88 0 0 0 0 0 0 ----- ----- ----- ----- ----- ----- ----- ----- ----- ----- -p: Display numbers in parseable (exact) values. Also, update iostat syntax to allow the user to specify specific vdevs to show statistics for. The three options for choosing pools/vdevs are: Display a list of pools: zpool iostat ... [pool ...] Display a list of vdevs from a specific pool: zpool iostat ... [pool vdev ...] Display a list of vdevs from any pools: zpool iostat ... [vdev ...] Lastly, allow zpool command "interval" value to be floating point: zpool iostat -v 0.5 Signed-off-by: Tony Hutter <hutter2@llnl.gov Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #4433
2016-02-29 18:05:23 +00:00
hrtime_t io_delay; /* Device access time (disk or */
/* file). */
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
avl_node_t io_queue_node;
avl_node_t io_offset_node;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
avl_node_t io_alloc_node;
zio_alloc_list_t io_alloc_list;
2008-11-20 20:01:55 +00:00
/* Internal pipeline state */
enum zio_flag io_flags;
enum zio_stage io_stage;
enum zio_stage io_pipeline;
enum zio_flag io_orig_flags;
enum zio_stage io_orig_stage;
enum zio_stage io_orig_pipeline;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
enum zio_stage io_pipeline_trace;
int io_error;
int io_child_error[ZIO_CHILD_TYPES];
uint64_t io_children[ZIO_CHILD_TYPES][ZIO_WAIT_TYPES];
uint64_t io_child_count;
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
uint64_t io_phys_children;
uint64_t io_parent_count;
uint64_t *io_stall;
2009-07-02 22:44:48 +00:00
zio_t *io_gang_leader;
zio_gang_node_t *io_gang_tree;
void *io_executor;
2008-11-20 20:01:55 +00:00
void *io_waiter;
void *io_bio;
2008-11-20 20:01:55 +00:00
kmutex_t io_lock;
kcondvar_t io_cv;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
int io_allocator;
2008-11-20 20:01:55 +00:00
/* FMA state */
zio_cksum_report_t *io_cksum_report;
2008-11-20 20:01:55 +00:00
uint64_t io_ena;
/* Taskq dispatching state */
taskq_ent_t io_tqent;
2008-11-20 20:01:55 +00:00
};
enum blk_verify_flag {
BLK_VERIFY_ONLY,
BLK_VERIFY_LOG,
BLK_VERIFY_HALT
};
extern int zio_bookmark_compare(const void *, const void *);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
2009-02-18 20:51:31 +00:00
extern zio_t *zio_null(zio_t *pio, spa_t *spa, vdev_t *vd,
zio_done_func_t *done, void *priv, enum zio_flag flags);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_root(spa_t *spa,
zio_done_func_t *done, void *priv, enum zio_flag flags);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_read(zio_t *pio, spa_t *spa, const blkptr_t *bp,
struct abd *data, uint64_t lsize, zio_done_func_t *done, void *priv,
zio_priority_t priority, enum zio_flag flags, const zbookmark_phys_t *zb);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_write(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
struct abd *data, uint64_t size, uint64_t psize, const zio_prop_t *zp,
zio_done_func_t *ready, zio_done_func_t *children_ready,
zio_done_func_t *physdone, zio_done_func_t *done,
void *priv, zio_priority_t priority, enum zio_flag flags,
const zbookmark_phys_t *zb);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_rewrite(zio_t *pio, spa_t *spa, uint64_t txg, blkptr_t *bp,
struct abd *data, uint64_t size, zio_done_func_t *done, void *priv,
zio_priority_t priority, enum zio_flag flags, zbookmark_phys_t *zb);
extern void zio_write_override(zio_t *zio, blkptr_t *bp, int copies,
boolean_t nopwrite);
2008-11-20 20:01:55 +00:00
extern void zio_free(spa_t *spa, uint64_t txg, const blkptr_t *bp);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_claim(zio_t *pio, spa_t *spa, uint64_t txg,
const blkptr_t *bp,
zio_done_func_t *done, void *priv, enum zio_flag flags);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_ioctl(zio_t *pio, spa_t *spa, vdev_t *vd, int cmd,
zio_done_func_t *done, void *priv, enum zio_flag flags);
2008-11-20 20:01:55 +00:00
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
extern zio_t *zio_trim(zio_t *pio, vdev_t *vd, uint64_t offset, uint64_t size,
zio_done_func_t *done, void *priv, zio_priority_t priority,
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
enum zio_flag flags, enum trim_flag trim_flags);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_read_phys(zio_t *pio, vdev_t *vd, uint64_t offset,
uint64_t size, struct abd *data, int checksum,
zio_done_func_t *done, void *priv, zio_priority_t priority,
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
enum zio_flag flags, boolean_t labels);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_write_phys(zio_t *pio, vdev_t *vd, uint64_t offset,
uint64_t size, struct abd *data, int checksum,
zio_done_func_t *done, void *priv, zio_priority_t priority,
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
enum zio_flag flags, boolean_t labels);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_free_sync(zio_t *pio, spa_t *spa, uint64_t txg,
const blkptr_t *bp, enum zio_flag flags);
Native Encryption for ZFS on Linux This change incorporates three major pieces: The first change is a keystore that manages wrapping and encryption keys for encrypted datasets. These commands mostly involve manipulating the new DSL Crypto Key ZAP Objects that live in the MOS. Each encrypted dataset has its own DSL Crypto Key that is protected with a user's key. This level of indirection allows users to change their keys without re-encrypting their entire datasets. The change implements the new subcommands "zfs load-key", "zfs unload-key" and "zfs change-key" which allow the user to manage their encryption keys and settings. In addition, several new flags and properties have been added to allow dataset creation and to make mounting and unmounting more convenient. The second piece of this patch provides the ability to encrypt, decyrpt, and authenticate protected datasets. Each object set maintains a Merkel tree of Message Authentication Codes that protect the lower layers, similarly to how checksums are maintained. This part impacts the zio layer, which handles the actual encryption and generation of MACs, as well as the ARC and DMU, which need to be able to handle encrypted buffers and protected data. The last addition is the ability to do raw, encrypted sends and receives. The idea here is to send raw encrypted and compressed data and receive it exactly as is on a backup system. This means that the dataset on the receiving system is protected using the same user key that is in use on the sending side. By doing so, datasets can be efficiently backed up to an untrusted system without fear of data being compromised. Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Jorgen Lundman <lundman@lundman.net> Signed-off-by: Tom Caputi <tcaputi@datto.com> Closes #494 Closes #5769
2017-08-14 17:36:48 +00:00
extern int zio_alloc_zil(spa_t *spa, objset_t *os, uint64_t txg,
blkptr_t *new_bp, uint64_t size, boolean_t *slog);
2008-11-20 20:01:55 +00:00
extern void zio_flush(zio_t *zio, vdev_t *vd);
extern void zio_shrink(zio_t *zio, uint64_t size);
2008-11-20 20:01:55 +00:00
extern int zio_wait(zio_t *zio);
extern void zio_nowait(zio_t *zio);
extern void zio_execute(void *zio);
extern void zio_interrupt(void *zio);
extern void zio_delay_init(zio_t *zio);
extern void zio_delay_interrupt(zio_t *zio);
Extend deadman logic The intent of this patch is extend the existing deadman code such that it's flexible enough to be used by both ztest and on production systems. The proposed changes include: * Added a new `zfs_deadman_failmode` module option which is used to dynamically control the behavior of the deadman. It's loosely modeled after, but independant from, the pool failmode property. It can be set to wait, continue, or panic. * wait - Wait for the "hung" I/O (default) * continue - Attempt to recover from a "hung" I/O * panic - Panic the system * Added a new `zfs_deadman_ziotime_ms` module option which is analogous to `zfs_deadman_synctime_ms` except instead of applying to a pool TXG sync it applies to zio_wait(). A default value of 300s is used to define a "hung" zio. * The ztest deadman thread has been re-enabled by default, aligned with the upstream OpenZFS code, and then extended to terminate the process when it takes significantly longer to complete than expected. * The -G option was added to ztest to print the internal debug log when a fatal error is encountered. This same option was previously added to zdb in commit fa603f82. Update zloop.sh to unconditionally pass -G to obtain additional debugging. * The FM_EREPORT_ZFS_DELAY event which was previously posted when the deadman detect a "hung" pool has been replaced by a new dedicated FM_EREPORT_ZFS_DEADMAN event. * The proposed recovery logic attempts to restart a "hung" zio by calling zio_interrupt() on any outstanding leaf zios. We may want to further restrict this to zios in either the ZIO_STAGE_VDEV_IO_START or ZIO_STAGE_VDEV_IO_DONE stages. Calling zio_interrupt() is expected to only be useful for cases when an IO has been submitted to the physical device but for some reasonable the completion callback hasn't been called by the lower layers. This shouldn't be possible but has been observed and may be caused by kernel/driver bugs. * The 'zfs_deadman_synctime_ms' default value was reduced from 1000s to 600s. * Depending on how ztest fails there may be no cache file to move. This should not be considered fatal, collect the logs which are available and carry on. * Add deadman test cases for spa_deadman() and zio_wait(). * Increase default zfs_deadman_checktime_ms to 60s. Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed by: Thomas Caputi <tcaputi@datto.com> Reviewed-by: Giuseppe Di Natale <dinatale2@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #6999
2017-12-18 22:06:07 +00:00
extern void zio_deadman(zio_t *zio, char *tag);
2008-11-20 20:01:55 +00:00
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
extern zio_t *zio_walk_parents(zio_t *cio, zio_link_t **);
extern zio_t *zio_walk_children(zio_t *pio, zio_link_t **);
2009-02-18 20:51:31 +00:00
extern zio_t *zio_unique_parent(zio_t *cio);
extern void zio_add_child(zio_t *pio, zio_t *cio);
2008-11-20 20:01:55 +00:00
extern void *zio_buf_alloc(size_t size);
extern void zio_buf_free(void *buf, size_t size);
extern void *zio_data_buf_alloc(size_t size);
extern void zio_data_buf_free(void *buf, size_t size);
extern void zio_push_transform(zio_t *zio, struct abd *abd, uint64_t size,
OpenZFS 6950 - ARC should cache compressed data Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Tom Caputi <tcaputi@datto.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Ported by: David Quigley <david.quigley@intel.com> This review covers the reading and writing of compressed arc headers, sharing data between the arc_hdr_t and the arc_buf_t, and the implementation of a new dbuf cache to keep frequently access data uncompressed. I've added a new member to l1 arc hdr called b_pdata. The b_pdata always hangs off the arc_buf_hdr_t (if an L1 hdr is in use) and points to the physical block for that DVA. The physical block may or may not be compressed. If compressed arc is enabled and the block on-disk is compressed, then the b_pdata will match the block on-disk and remain compressed in memory. If the block on disk is not compressed, then neither will the b_pdata. Lastly, if compressed arc is disabled, then b_pdata will always be an uncompressed version of the on-disk block. Typically the arc will cache only the arc_buf_hdr_t and will aggressively evict any arc_buf_t's that are no longer referenced. This means that the arc will primarily have compressed blocks as the arc_buf_t's are considered overhead and are always uncompressed. When a consumer reads a block we first look to see if the arc_buf_hdr_t is cached. If the hdr is cached then we allocate a new arc_buf_t and decompress the b_pdata contents into the arc_buf_t's b_data. If the hdr already has a arc_buf_t, then we will allocate an additional arc_buf_t and bcopy the uncompressed contents from the first arc_buf_t to the new one. Writing to the compressed arc requires that we first discard the b_pdata since the physical block is about to be rewritten. The new data contents will be passed in via an arc_buf_t (uncompressed) and during the I/O pipeline stages we will copy the physical block contents to a newly allocated b_pdata. When an l2arc is inuse it will also take advantage of the b_pdata. Now the l2arc will always write the contents of b_pdata to the l2arc. This means that when compressed arc is enabled that the l2arc blocks are identical to those stored in the main data pool. This provides a significant advantage since we can leverage the bp's checksum when reading from the l2arc to determine if the contents are valid. If the compressed arc is disabled, then we must first transform the read block to look like the physical block in the main data pool before comparing the checksum and determining it's valid. OpenZFS-issue: https://www.illumos.org/issues/6950 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7fc10f0 Issue #5078
2016-06-02 04:04:53 +00:00
uint64_t bufsize, zio_transform_func_t *transform);
extern void zio_pop_transforms(zio_t *zio);
2008-11-20 20:01:55 +00:00
extern void zio_resubmit_stage_async(void *);
extern zio_t *zio_vdev_child_io(zio_t *zio, blkptr_t *bp, vdev_t *vd,
uint64_t offset, struct abd *data, uint64_t size, int type,
Illumos #4045 write throttle & i/o scheduler performance work 4045 zfs write throttle & i/o scheduler performance work 1. The ZFS i/o scheduler (vdev_queue.c) now divides i/os into 5 classes: sync read, sync write, async read, async write, and scrub/resilver. The scheduler issues a number of concurrent i/os from each class to the device. Once a class has been selected, an i/o is selected from this class using either an elevator algorithem (async, scrub classes) or FIFO (sync classes). The number of concurrent async write i/os is tuned dynamically based on i/o load, to achieve good sync i/o latency when there is not a high load of writes, and good write throughput when there is. See the block comment in vdev_queue.c (reproduced below) for more details. 2. The write throttle (dsl_pool_tempreserve_space() and txg_constrain_throughput()) is rewritten to produce much more consistent delays when under constant load. The new write throttle is based on the amount of dirty data, rather than guesses about future performance of the system. When there is a lot of dirty data, each transaction (e.g. write() syscall) will be delayed by the same small amount. This eliminates the "brick wall of wait" that the old write throttle could hit, causing all transactions to wait several seconds until the next txg opens. One of the keys to the new write throttle is decrementing the amount of dirty data as i/o completes, rather than at the end of spa_sync(). Note that the write throttle is only applied once the i/o scheduler is issuing the maximum number of outstanding async writes. See the block comments in dsl_pool.c and above dmu_tx_delay() (reproduced below) for more details. This diff has several other effects, including: * the commonly-tuned global variable zfs_vdev_max_pending has been removed; use per-class zfs_vdev_*_max_active values or zfs_vdev_max_active instead. * the size of each txg (meaning the amount of dirty data written, and thus the time it takes to write out) is now controlled differently. There is no longer an explicit time goal; the primary determinant is amount of dirty data. Systems that are under light or medium load will now often see that a txg is always syncing, but the impact to performance (e.g. read latency) is minimal. Tune zfs_dirty_data_max and zfs_dirty_data_sync to control this. * zio_taskq_batch_pct = 75 -- Only use 75% of all CPUs for compression, checksum, etc. This improves latency by not allowing these CPU-intensive tasks to consume all CPU (on machines with at least 4 CPU's; the percentage is rounded up). --matt APPENDIX: problems with the current i/o scheduler The current ZFS i/o scheduler (vdev_queue.c) is deadline based. The problem with this is that if there are always i/os pending, then certain classes of i/os can see very long delays. For example, if there are always synchronous reads outstanding, then no async writes will be serviced until they become "past due". One symptom of this situation is that each pass of the txg sync takes at least several seconds (typically 3 seconds). If many i/os become "past due" (their deadline is in the past), then we must service all of these overdue i/os before any new i/os. This happens when we enqueue a batch of async writes for the txg sync, with deadlines 2.5 seconds in the future. If we can't complete all the i/os in 2.5 seconds (e.g. because there were always reads pending), then these i/os will become past due. Now we must service all the "async" writes (which could be hundreds of megabytes) before we service any reads, introducing considerable latency to synchronous i/os (reads or ZIL writes). Notes on porting to ZFS on Linux: - zio_t gained new members io_physdone and io_phys_children. Because object caches in the Linux port call the constructor only once at allocation time, objects may contain residual data when retrieved from the cache. Therefore zio_create() was updated to zero out the two new fields. - vdev_mirror_pending() relied on the depth of the per-vdev pending queue (vq->vq_pending_tree) to select the least-busy leaf vdev to read from. This tree has been replaced by vq->vq_active_tree which is now used for the same purpose. - vdev_queue_init() used the value of zfs_vdev_max_pending to determine the number of vdev I/O buffers to pre-allocate. That global no longer exists, so we instead use the sum of the *_max_active values for each of the five I/O classes described above. - The Illumos implementation of dmu_tx_delay() delays a transaction by sleeping in condition variable embedded in the thread (curthread->t_delay_cv). We do not have an equivalent CV to use in Linux, so this change replaced the delay logic with a wrapper called zfs_sleep_until(). This wrapper could be adopted upstream and in other downstream ports to abstract away operating system-specific delay logic. - These tunables are added as module parameters, and descriptions added to the zfs-module-parameters.5 man page. spa_asize_inflation zfs_deadman_synctime_ms zfs_vdev_max_active zfs_vdev_async_write_active_min_dirty_percent zfs_vdev_async_write_active_max_dirty_percent zfs_vdev_async_read_max_active zfs_vdev_async_read_min_active zfs_vdev_async_write_max_active zfs_vdev_async_write_min_active zfs_vdev_scrub_max_active zfs_vdev_scrub_min_active zfs_vdev_sync_read_max_active zfs_vdev_sync_read_min_active zfs_vdev_sync_write_max_active zfs_vdev_sync_write_min_active zfs_dirty_data_max_percent zfs_delay_min_dirty_percent zfs_dirty_data_max_max_percent zfs_dirty_data_max zfs_dirty_data_max_max zfs_dirty_data_sync zfs_delay_scale The latter four have type unsigned long, whereas they are uint64_t in Illumos. This accommodates Linux's module_param() supported types, but means they may overflow on 32-bit architectures. The values zfs_dirty_data_max and zfs_dirty_data_max_max are the most likely to overflow on 32-bit systems, since they express physical RAM sizes in bytes. In fact, Illumos initializes zfs_dirty_data_max_max to 2^32 which does overflow. To resolve that, this port instead initializes it in arc_init() to 25% of physical RAM, and adds the tunable zfs_dirty_data_max_max_percent to override that percentage. While this solution doesn't completely avoid the overflow issue, it should be a reasonable default for most systems, and the minority of affected systems can work around the issue by overriding the defaults. - Fixed reversed logic in comment above zfs_delay_scale declaration. - Clarified comments in vdev_queue.c regarding when per-queue minimums take effect. - Replaced dmu_tx_write_limit in the dmu_tx kstat file with dmu_tx_dirty_delay and dmu_tx_dirty_over_max. The first counts how many times a transaction has been delayed because the pool dirty data has exceeded zfs_delay_min_dirty_percent. The latter counts how many times the pool dirty data has exceeded zfs_dirty_data_max (which we expect to never happen). - The original patch would have regressed the bug fixed in zfsonlinux/zfs@c418410, which prevented users from setting the zfs_vdev_aggregation_limit tuning larger than SPA_MAXBLOCKSIZE. A similar fix is added to vdev_queue_aggregate(). - In vdev_queue_io_to_issue(), dynamically allocate 'zio_t search' on the heap instead of the stack. In Linux we can't afford such large structures on the stack. Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Ned Bass <bass6@llnl.gov> Reviewed by: Brendan Gregg <brendan.gregg@joyent.com> Approved by: Robert Mustacchi <rm@joyent.com> References: http://www.illumos.org/issues/4045 illumos/illumos-gate@69962b5647e4a8b9b14998733b765925381b727e Ported-by: Ned Bass <bass6@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #1913
2013-08-29 03:01:20 +00:00
zio_priority_t priority, enum zio_flag flags,
zio_done_func_t *done, void *priv);
2008-11-20 20:01:55 +00:00
extern zio_t *zio_vdev_delegated_io(vdev_t *vd, uint64_t offset,
OpenZFS 9290 - device removal reduces redundancy of mirrors Mirrors are supposed to provide redundancy in the face of whole-disk failure and silent damage (e.g. some data on disk is not right, but ZFS hasn't detected the whole device as being broken). However, the current device removal implementation bypasses some of the mirror's redundancy. Note that in no case is incorrect data returned, but we might get a checksum error when we should have been able to find the right data. There are two underlying problems: 1. When we remove a mirror device, we only read one side of the mirror. Since we can't verify the checksum, this side may be silently bad, but the good data is on the other side of the mirror (which we didn't read). This can cause the removal to "bake in" the busted data – all copies of the data in the new location are the same, busted version, while we left the good version behind. The fix for this is to read and copy both sides of the mirror. If the old and new vdevs are mirrors, we will read both sides of the old mirror, and write each copy to the corresponding side of the new mirror. (If the old and new vdevs have a different number of children, we will do this as best as possible.) Even though we aren't verifying checksums, this ensures that as long as there's a good copy of the data, we'll have a good copy after the removal, even if there's silent damage to one side of the mirror. If we're removing a mirror that has some silent damage, we'll have exactly the same damage in the new location (assuming that the new location is also a mirror). 2. When we read from an indirect vdev that points to a mirror vdev, we only consider one copy of the data. This can lead to reduced effective redundancy, because we might read a bad copy of the data from one side of the mirror, and not retry the other, good side of the mirror. Note that the problem is not with the removal process, but rather after the removal has completed (having copied correct data to both sides of the mirror), if one side of the new mirror is silently damaged, we encounter the problem when reading the relocated data via the indirect vdev. Also note that the problem doesn't occur when ZFS knows that one side of the mirror is bad, e.g. when a disk entirely fails or is offlined. The impact is that reads (from indirect vdevs that point to mirrors) may return a checksum error even though the good data exists on one side of the mirror, and scrub doesn't repair all data on the mirror (if some of it is pointed to via an indirect vdev). The fix for this is complicated by "split blocks" - one logical block may be split into two (or more) pieces with each piece moved to a different new location. In this case we need to read all versions of each split (one from each side of the mirror), and figure out which combination of versions results in the correct checksum, and then repair the incorrect versions. This ensures that we supply the same redundancy whether you use device removal or not. For example, if a mirror has small silent errors on all of its children, we can still reconstruct the correct data, as long as those errors are at sufficiently-separated offsets (specifically, separated by the largest block size - default of 128KB, but up to 16MB). Porting notes: * A new indirect vdev check was moved from dsl_scan_needs_resilver_cb() to dsl_scan_needs_resilver(), which was added to ZoL as part of the sequential scrub work. * Passed NULL for zfs_ereport_post_checksum()'s zbookmark_phys_t parameter. The extra parameter is unique to ZoL. * When posting indirect checksum errors the ABD can be passed directly, zfs_ereport_post_checksum() is not yet ABD-aware in OpenZFS. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9290 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/591 Closes #6900
2018-02-13 19:37:56 +00:00
struct abd *data, uint64_t size, zio_type_t type, zio_priority_t priority,
enum zio_flag flags, zio_done_func_t *done, void *priv);
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extern void zio_vdev_io_bypass(zio_t *zio);
extern void zio_vdev_io_reissue(zio_t *zio);
extern void zio_vdev_io_redone(zio_t *zio);
extern void zio_change_priority(zio_t *pio, zio_priority_t priority);
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extern void zio_checksum_verified(zio_t *zio);
extern int zio_worst_error(int e1, int e2);
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extern enum zio_checksum zio_checksum_select(enum zio_checksum child,
enum zio_checksum parent);
extern enum zio_checksum zio_checksum_dedup_select(spa_t *spa,
enum zio_checksum child, enum zio_checksum parent);
extern enum zio_compress zio_compress_select(spa_t *spa,
enum zio_compress child, enum zio_compress parent);
Add zstd support to zfs This PR adds two new compression types, based on ZStandard: - zstd: A basic ZStandard compression algorithm Available compression. Levels for zstd are zstd-1 through zstd-19, where the compression increases with every level, but speed decreases. - zstd-fast: A faster version of the ZStandard compression algorithm zstd-fast is basically a "negative" level of zstd. The compression decreases with every level, but speed increases. Available compression levels for zstd-fast: - zstd-fast-1 through zstd-fast-10 - zstd-fast-20 through zstd-fast-100 (in increments of 10) - zstd-fast-500 and zstd-fast-1000 For more information check the man page. Implementation details: Rather than treat each level of zstd as a different algorithm (as was done historically with gzip), the block pointer `enum zio_compress` value is simply zstd for all levels, including zstd-fast, since they all use the same decompression function. The compress= property (a 64bit unsigned integer) uses the lower 7 bits to store the compression algorithm (matching the number of bits used in a block pointer, as the 8th bit was borrowed for embedded block pointers). The upper bits are used to store the compression level. It is necessary to be able to determine what compression level was used when later reading a block back, so the concept used in LZ4, where the first 32bits of the on-disk value are the size of the compressed data (since the allocation is rounded up to the nearest ashift), was extended, and we store the version of ZSTD and the level as well as the compressed size. This value is returned when decompressing a block, so that if the block needs to be recompressed (L2ARC, nop-write, etc), that the same parameters will be used to result in the matching checksum. All of the internal ZFS code ( `arc_buf_hdr_t`, `objset_t`, `zio_prop_t`, etc.) uses the separated _compress and _complevel variables. Only the properties ZAP contains the combined/bit-shifted value. The combined value is split when the compression_changed_cb() callback is called, and sets both objset members (os_compress and os_complevel). The userspace tools all use the combined/bit-shifted value. Additional notes: zdb can now also decode the ZSTD compression header (flag -Z) and inspect the size, version and compression level saved in that header. For each record, if it is ZSTD compressed, the parameters of the decoded compression header get printed. ZSTD is included with all current tests and new tests are added as-needed. Per-dataset feature flags now get activated when the property is set. If a compression algorithm requires a feature flag, zfs activates the feature when the property is set, rather than waiting for the first block to be born. This is currently only used by zstd but can be extended as needed. Portions-Sponsored-By: The FreeBSD Foundation Co-authored-by: Allan Jude <allanjude@freebsd.org> Co-authored-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Co-authored-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Co-authored-by: Michael Niewöhner <foss@mniewoehner.de> Signed-off-by: Allan Jude <allan@klarasystems.com> Signed-off-by: Allan Jude <allanjude@freebsd.org> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Sebastian Gottschall <s.gottschall@dd-wrt.com> Signed-off-by: Kjeld Schouten-Lebbing <kjeld@schouten-lebbing.nl> Signed-off-by: Michael Niewöhner <foss@mniewoehner.de> Closes #6247 Closes #9024 Closes #10277 Closes #10278
2020-08-18 17:10:17 +00:00
extern uint8_t zio_complevel_select(spa_t *spa, enum zio_compress compress,
uint8_t child, uint8_t parent);
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extern void zio_suspend(spa_t *spa, zio_t *zio, zio_suspend_reason_t);
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extern int zio_resume(spa_t *spa);
extern void zio_resume_wait(spa_t *spa);
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extern boolean_t zfs_blkptr_verify(spa_t *spa, const blkptr_t *bp,
boolean_t config_held, enum blk_verify_flag blk_verify);
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/*
* Initial setup and teardown.
*/
extern void zio_init(void);
extern void zio_fini(void);
/*
* Fault injection
*/
struct zinject_record;
extern uint32_t zio_injection_enabled;
extern int zio_inject_fault(char *name, int flags, int *id,
struct zinject_record *record);
extern int zio_inject_list_next(int *id, char *name, size_t buflen,
struct zinject_record *record);
extern int zio_clear_fault(int id);
extern void zio_handle_panic_injection(spa_t *spa, char *tag, uint64_t type);
extern int zio_handle_decrypt_injection(spa_t *spa, const zbookmark_phys_t *zb,
uint64_t type, int error);
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extern int zio_handle_fault_injection(zio_t *zio, int error);
2009-07-02 22:44:48 +00:00
extern int zio_handle_device_injection(vdev_t *vd, zio_t *zio, int error);
extern int zio_handle_device_injections(vdev_t *vd, zio_t *zio, int err1,
int err2);
extern int zio_handle_label_injection(zio_t *zio, int error);
extern void zio_handle_ignored_writes(zio_t *zio);
extern hrtime_t zio_handle_io_delay(zio_t *zio);
/*
* Checksum ereport functions
*/
extern int zfs_ereport_start_checksum(spa_t *spa, vdev_t *vd,
const zbookmark_phys_t *zb, struct zio *zio, uint64_t offset,
Clean up RAIDZ/DRAID ereport code The RAIDZ and DRAID code is responsible for reporting checksum errors on their child vdevs. Checksum errors represent events where a disk returned data or parity that should have been correct, but was not. In other words, these are instances of silent data corruption. The checksum errors show up in the vdev stats (and thus `zpool status`'s CKSUM column), and in the event log (`zpool events`). Note, this is in contrast with the more common "noisy" errors where a disk goes offline, in which case ZFS knows that the disk is bad and doesn't try to read it, or the device returns an error on the requested read or write operation. RAIDZ/DRAID generate checksum errors via three code paths: 1. When RAIDZ/DRAID reconstructs a damaged block, checksum errors are reported on any children whose data was not used during the reconstruction. This is handled in `raidz_reconstruct()`. This is the most common type of RAIDZ/DRAID checksum error. 2. When RAIDZ/DRAID is not able to reconstruct a damaged block, that means that the data has been lost. The zio fails and an error is returned to the consumer (e.g. the read(2) system call). This would happen if, for example, three different disks in a RAIDZ2 group are silently damaged. Since the damage is silent, it isn't possible to know which three disks are damaged, so a checksum error is reported against every child that returned data or parity for this read. (For DRAID, typically only one "group" of children is involved in each io.) This case is handled in `vdev_raidz_cksum_finish()`. This is the next most common type of RAIDZ/DRAID checksum error. 3. If RAIDZ/DRAID is not able to reconstruct a damaged block (like in case 2), but there happens to be additional copies of this block due to "ditto blocks" (i.e. multiple DVA's in this blkptr_t), and one of those copies is good, then RAIDZ/DRAID compares each sector of the data or parity that it retrieved with the good data from the other DVA, and if they differ then it reports a checksum error on this child. This differs from case 2 in that the checksum error is reported on only the subset of children that actually have bad data or parity. This case happens very rarely, since normally only metadata has ditto blocks. If the silent damage is extensive, there will be many instances of case 2, and the pool will likely be unrecoverable. The code for handling case 3 is considerably more complicated than the other cases, for two reasons: 1. It needs to run after the main raidz read logic has completed. The data RAIDZ read needs to be preserved until after the alternate DVA has been read, which necessitates refcounts and callbacks managed by the non-raidz-specific zio layer. 2. It's nontrivial to map the sections of data read by RAIDZ to the correct data. For example, the correct data does not include the parity information, so the parity must be recalculated based on the correct data, and then compared to the parity that was read from the RAIDZ children. Due to the complexity of case 3, the rareness of hitting it, and the minimal benefit it provides above case 2, this commit removes the code for case 3. These types of errors will now be handled the same as case 2, i.e. the checksum error will be reported against all children that returned data or parity. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Closes #11735
2021-03-19 23:22:10 +00:00
uint64_t length, struct zio_bad_cksum *info);
extern void zfs_ereport_finish_checksum(zio_cksum_report_t *report,
const abd_t *good_data, const abd_t *bad_data, boolean_t drop_if_identical);
extern void zfs_ereport_free_checksum(zio_cksum_report_t *report);
/* If we have the good data in hand, this function can be used */
extern int zfs_ereport_post_checksum(spa_t *spa, vdev_t *vd,
const zbookmark_phys_t *zb, struct zio *zio, uint64_t offset,
uint64_t length, const abd_t *good_data, const abd_t *bad_data,
struct zio_bad_cksum *info);
Clean up RAIDZ/DRAID ereport code The RAIDZ and DRAID code is responsible for reporting checksum errors on their child vdevs. Checksum errors represent events where a disk returned data or parity that should have been correct, but was not. In other words, these are instances of silent data corruption. The checksum errors show up in the vdev stats (and thus `zpool status`'s CKSUM column), and in the event log (`zpool events`). Note, this is in contrast with the more common "noisy" errors where a disk goes offline, in which case ZFS knows that the disk is bad and doesn't try to read it, or the device returns an error on the requested read or write operation. RAIDZ/DRAID generate checksum errors via three code paths: 1. When RAIDZ/DRAID reconstructs a damaged block, checksum errors are reported on any children whose data was not used during the reconstruction. This is handled in `raidz_reconstruct()`. This is the most common type of RAIDZ/DRAID checksum error. 2. When RAIDZ/DRAID is not able to reconstruct a damaged block, that means that the data has been lost. The zio fails and an error is returned to the consumer (e.g. the read(2) system call). This would happen if, for example, three different disks in a RAIDZ2 group are silently damaged. Since the damage is silent, it isn't possible to know which three disks are damaged, so a checksum error is reported against every child that returned data or parity for this read. (For DRAID, typically only one "group" of children is involved in each io.) This case is handled in `vdev_raidz_cksum_finish()`. This is the next most common type of RAIDZ/DRAID checksum error. 3. If RAIDZ/DRAID is not able to reconstruct a damaged block (like in case 2), but there happens to be additional copies of this block due to "ditto blocks" (i.e. multiple DVA's in this blkptr_t), and one of those copies is good, then RAIDZ/DRAID compares each sector of the data or parity that it retrieved with the good data from the other DVA, and if they differ then it reports a checksum error on this child. This differs from case 2 in that the checksum error is reported on only the subset of children that actually have bad data or parity. This case happens very rarely, since normally only metadata has ditto blocks. If the silent damage is extensive, there will be many instances of case 2, and the pool will likely be unrecoverable. The code for handling case 3 is considerably more complicated than the other cases, for two reasons: 1. It needs to run after the main raidz read logic has completed. The data RAIDZ read needs to be preserved until after the alternate DVA has been read, which necessitates refcounts and callbacks managed by the non-raidz-specific zio layer. 2. It's nontrivial to map the sections of data read by RAIDZ to the correct data. For example, the correct data does not include the parity information, so the parity must be recalculated based on the correct data, and then compared to the parity that was read from the RAIDZ children. Due to the complexity of case 3, the rareness of hitting it, and the minimal benefit it provides above case 2, this commit removes the code for case 3. These types of errors will now be handled the same as case 2, i.e. the checksum error will be reported against all children that returned data or parity. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Closes #11735
2021-03-19 23:22:10 +00:00
void zio_vsd_default_cksum_report(zio_t *zio, zio_cksum_report_t *zcr);
extern void zfs_ereport_snapshot_post(const char *subclass, spa_t *spa,
const char *name);
Clean up RAIDZ/DRAID ereport code The RAIDZ and DRAID code is responsible for reporting checksum errors on their child vdevs. Checksum errors represent events where a disk returned data or parity that should have been correct, but was not. In other words, these are instances of silent data corruption. The checksum errors show up in the vdev stats (and thus `zpool status`'s CKSUM column), and in the event log (`zpool events`). Note, this is in contrast with the more common "noisy" errors where a disk goes offline, in which case ZFS knows that the disk is bad and doesn't try to read it, or the device returns an error on the requested read or write operation. RAIDZ/DRAID generate checksum errors via three code paths: 1. When RAIDZ/DRAID reconstructs a damaged block, checksum errors are reported on any children whose data was not used during the reconstruction. This is handled in `raidz_reconstruct()`. This is the most common type of RAIDZ/DRAID checksum error. 2. When RAIDZ/DRAID is not able to reconstruct a damaged block, that means that the data has been lost. The zio fails and an error is returned to the consumer (e.g. the read(2) system call). This would happen if, for example, three different disks in a RAIDZ2 group are silently damaged. Since the damage is silent, it isn't possible to know which three disks are damaged, so a checksum error is reported against every child that returned data or parity for this read. (For DRAID, typically only one "group" of children is involved in each io.) This case is handled in `vdev_raidz_cksum_finish()`. This is the next most common type of RAIDZ/DRAID checksum error. 3. If RAIDZ/DRAID is not able to reconstruct a damaged block (like in case 2), but there happens to be additional copies of this block due to "ditto blocks" (i.e. multiple DVA's in this blkptr_t), and one of those copies is good, then RAIDZ/DRAID compares each sector of the data or parity that it retrieved with the good data from the other DVA, and if they differ then it reports a checksum error on this child. This differs from case 2 in that the checksum error is reported on only the subset of children that actually have bad data or parity. This case happens very rarely, since normally only metadata has ditto blocks. If the silent damage is extensive, there will be many instances of case 2, and the pool will likely be unrecoverable. The code for handling case 3 is considerably more complicated than the other cases, for two reasons: 1. It needs to run after the main raidz read logic has completed. The data RAIDZ read needs to be preserved until after the alternate DVA has been read, which necessitates refcounts and callbacks managed by the non-raidz-specific zio layer. 2. It's nontrivial to map the sections of data read by RAIDZ to the correct data. For example, the correct data does not include the parity information, so the parity must be recalculated based on the correct data, and then compared to the parity that was read from the RAIDZ children. Due to the complexity of case 3, the rareness of hitting it, and the minimal benefit it provides above case 2, this commit removes the code for case 3. These types of errors will now be handled the same as case 2, i.e. the checksum error will be reported against all children that returned data or parity. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> Closes #11735
2021-03-19 23:22:10 +00:00
/* Called from spa_sync(), but primarily an injection handler */
extern void spa_handle_ignored_writes(spa_t *spa);
2008-11-20 20:01:55 +00:00
/* zbookmark_phys functions */
boolean_t zbookmark_subtree_completed(const struct dnode_phys *dnp,
const zbookmark_phys_t *subtree_root, const zbookmark_phys_t *last_block);
boolean_t zbookmark_subtree_tbd(const struct dnode_phys *dnp,
const zbookmark_phys_t *subtree_root, const zbookmark_phys_t *last_block);
int zbookmark_compare(uint16_t dbss1, uint8_t ibs1, uint16_t dbss2,
uint8_t ibs2, const zbookmark_phys_t *zb1, const zbookmark_phys_t *zb2);
2008-11-20 20:01:55 +00:00
#ifdef __cplusplus
}
#endif
#endif /* _ZIO_H */