262 lines
8.6 KiB
C#
262 lines
8.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using NLog;
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using NzbDrone.Core.Lifecycle;
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using NzbDrone.Core.Model;
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using NzbDrone.Core.Model.Notification;
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using NzbDrone.Core.Providers;
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namespace NzbDrone.Core.Jobs
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{
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public interface IJobController
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{
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Stopwatch StopWatch { get; }
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List<JobQueueItem> Queue { get; }
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void QueueScheduled();
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void QueueJob(Type jobType, dynamic options = null, JobQueueItem.JobSourceType source = JobQueueItem.JobSourceType.User);
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bool QueueJob(string jobTypeString);
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}
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public class JobController : IJobController, IInitializable
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{
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private readonly NotificationProvider _notificationProvider;
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private readonly IEnumerable<IJob> _jobs;
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private readonly IJobRepository _jobRepository;
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private readonly Logger _logger;
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private Timer _timer;
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private Thread _jobThread;
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public Stopwatch StopWatch { get; private set; }
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private readonly object _executionLock = new object();
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private readonly List<JobQueueItem> _queue = new List<JobQueueItem>();
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private ProgressNotification _notification;
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public JobController(NotificationProvider notificationProvider, IEnumerable<IJob> jobs, IJobRepository jobRepository, Logger logger)
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{
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StopWatch = new Stopwatch();
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_notificationProvider = notificationProvider;
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_jobs = jobs;
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_jobRepository = jobRepository;
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_logger = logger;
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ResetThread();
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}
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public void Init()
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{
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_timer = new Timer(c => QueueScheduled());
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_timer.Change(0, 60 * 1000);
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}
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public List<JobQueueItem> Queue
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{
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get
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{
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return _queue;
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}
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}
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public virtual void QueueScheduled()
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{
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lock (_executionLock)
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{
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VerifyThreadTime();
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if (_jobThread.IsAlive)
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{
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_logger.Trace("Queue is already running. Ignoring scheduler's request.");
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return;
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}
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}
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var pendingJobs = _jobRepository.GetPendingJobs()
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.Select(c => _jobs.Single(t => t.GetType().ToString() == c.TypeName)
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.GetType()).ToList();
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pendingJobs.ForEach(jobType => QueueJob(jobType, source: JobQueueItem.JobSourceType.Scheduler));
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_logger.Trace("{0} Scheduled tasks have been added to the queue", pendingJobs.Count);
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}
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public virtual void QueueJob(Type jobType, dynamic options = null, JobQueueItem.JobSourceType source = JobQueueItem.JobSourceType.User)
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{
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var queueItem = new JobQueueItem
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{
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JobType = jobType,
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Options = options,
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Source = source
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};
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_logger.Debug("Attempting to queue {0}", queueItem);
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lock (_executionLock)
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{
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VerifyThreadTime();
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lock (Queue)
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{
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if (!Queue.Contains(queueItem))
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{
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Queue.Add(queueItem);
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_logger.Trace("Job {0} added to the queue. current items in queue: {1}", queueItem, Queue.Count);
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}
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else
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{
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_logger.Info("{0} already exists in the queue. Skipping. current items in queue: {1}", queueItem, Queue.Count);
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}
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}
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if (_jobThread.IsAlive)
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{
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_logger.Trace("Queue is already running. No need to start it up.");
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return;
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}
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ResetThread();
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StopWatch = Stopwatch.StartNew();
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_jobThread.Start();
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}
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}
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public virtual bool QueueJob(string jobTypeString)
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{
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var type = Type.GetType(jobTypeString);
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if (type == null)
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return false;
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QueueJob(type);
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return true;
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}
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private void ProcessQueue()
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{
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try
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{
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do
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{
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using (NestedDiagnosticsContext.Push(Guid.NewGuid().ToString()))
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{
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try
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{
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JobQueueItem job = null;
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lock (Queue)
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{
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if (Queue.Count != 0)
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{
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job = Queue.OrderBy(c => c.Source).First();
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_logger.Trace("Popping {0} from the queue.", job);
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Queue.Remove(job);
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}
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}
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if (job != null)
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{
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Execute(job);
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}
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}
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catch (ThreadAbortException)
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{
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throw;
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}
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catch (Exception e)
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{
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_logger.FatalException("An error has occurred while executing job.", e);
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}
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}
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} while (Queue.Count != 0);
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}
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catch (ThreadAbortException e)
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{
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_logger.Warn(e.Message);
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}
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catch (Exception e)
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{
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_logger.ErrorException("Error has occurred in queue processor thread", e);
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}
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finally
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{
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StopWatch.Stop();
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_logger.Trace("Finished processing jobs in the queue.");
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}
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}
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private void Execute(JobQueueItem queueItem)
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{
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var jobImplementation = _jobs.SingleOrDefault(t => t.GetType() == queueItem.JobType);
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if (jobImplementation == null)
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{
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_logger.Error("Unable to locate implementation for '{0}'. Make sure it is properly registered.", queueItem.JobType);
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return;
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}
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var jobDefinition = _jobRepository.GetDefinition(queueItem.JobType);
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using (_notification = new ProgressNotification(jobImplementation.Name))
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{
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try
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{
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_logger.Debug("Starting {0}. Last execution {1}", queueItem, jobDefinition.LastExecution);
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var sw = Stopwatch.StartNew();
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_notificationProvider.Register(_notification);
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jobImplementation.Start(_notification, queueItem.Options);
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_notification.Status = ProgressNotificationStatus.Completed;
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jobDefinition.LastExecution = DateTime.Now;
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jobDefinition.Success = true;
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sw.Stop();
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_logger.Debug("Job {0} successfully completed in {1:0}.{2} seconds.", queueItem, sw.Elapsed.TotalSeconds, sw.Elapsed.Milliseconds / 100,
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sw.Elapsed.Seconds);
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}
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catch (ThreadAbortException)
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{
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throw;
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}
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catch (Exception e)
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{
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_logger.ErrorException("An error has occurred while executing job [" + jobImplementation.Name + "].", e);
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_notification.Status = ProgressNotificationStatus.Failed;
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_notification.CurrentMessage = jobImplementation.Name + " Failed.";
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jobDefinition.LastExecution = DateTime.Now;
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jobDefinition.Success = false;
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}
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}
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//Only update last execution status if was triggered by the scheduler
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if (queueItem.Options == null)
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{
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_jobRepository.Update(jobDefinition);
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}
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}
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private void VerifyThreadTime()
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{
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if (StopWatch.Elapsed.TotalHours > 1)
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{
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_logger.Warn("Thread job has been running for more than an hour. fuck it!");
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ResetThread();
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}
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}
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private void ResetThread()
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{
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if (_jobThread != null)
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{
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_jobThread.Abort();
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}
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_logger.Trace("resetting queue processor thread");
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_jobThread = new Thread(ProcessQueue) { Name = "JobQueueThread" };
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}
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}
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} |