1) Calls to the growl SDK were not made in a thread safe manner 2) Loading the icon from a URL did not work in mono, and it made the GrowlService calls take exceptionally long 3) The result of the growl SDK calls was not checked 4) A bug in the growl for windows SDK caused the mono version on unix platforms to not work. A fixed version of the SDK is now included in the build (do not use the NuGet version, it's broken on unix). The bug was reported to growl for windows here: https://code.google.com/p/growl-for-windows/issues/detail?id=48 use var for locals made requested changes from code review Gave state class a better name |
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Manifest Tool | ||
MediaInfo | ||
Sqlite | ||
Growl.Connector.dll | ||
Growl.CoreLibrary.dll | ||
Interop.NetFwTypeLib.dll | ||
Mono.Posix.dll |