Fixed: Detecting NzbGet free-space errors during unpack and move errors as warnings.
Fixed: NzbGet Script errors are again considered failures so that corruption-detection scripts trigger drone to grab another release.
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@ -210,7 +210,7 @@ namespace NzbDrone.Core.Test.Download.DownloadClientTests.NzbgetTests
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}
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[Test]
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public void should_report_health_deletestatus_as_failed()
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public void should_report_deletestatus_health_as_failed()
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{
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_completed.DeleteStatus = "HEALTH";
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@ -223,9 +223,9 @@ namespace NzbDrone.Core.Test.Download.DownloadClientTests.NzbgetTests
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}
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[Test]
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public void should_report_script_error_as_warning()
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public void should_report_unpackstatus_freespace_as_warning()
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{
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_completed.ScriptStatus = "FAILED";
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_completed.UnpackStatus = "SPACE";
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GivenQueue(null);
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GivenHistory(_completed);
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@ -235,6 +235,35 @@ namespace NzbDrone.Core.Test.Download.DownloadClientTests.NzbgetTests
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items.First().Status.Should().Be(DownloadItemStatus.Warning);
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}
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[Test]
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public void should_report_movestatus_failure_as_warning()
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{
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_completed.MoveStatus = "FAILURE";
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GivenQueue(null);
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GivenHistory(_completed);
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var items = Subject.GetItems();
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items.First().Status.Should().Be(DownloadItemStatus.Warning);
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}
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[Test]
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public void should_report_scriptstatus_failure_as_failed()
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{
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// TODO: We would love to have a way to distinguish between scripts reporting video corruption, or some internal script error.
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// That way we could return Warning instead of Failed to notify the user to take action.
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_completed.ScriptStatus = "FAILURE";
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GivenQueue(null);
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GivenHistory(_completed);
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var items = Subject.GetItems();
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items.First().Status.Should().Be(DownloadItemStatus.Failed);
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}
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[Test]
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public void Download_should_return_unique_id()
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@ -158,17 +158,29 @@ namespace NzbDrone.Core.Download.Clients.Nzbget
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continue;
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}
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if (!successStatus.Contains(item.ParStatus) ||
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!successStatus.Contains(item.UnpackStatus) ||
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!successStatus.Contains(item.MoveStatus))
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if (!successStatus.Contains(item.ParStatus))
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{
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historyItem.Status = DownloadItemStatus.Failed;
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}
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if (!successStatus.Contains(item.ScriptStatus))
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if (item.UnpackStatus == "SPACE")
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{
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historyItem.Status = DownloadItemStatus.Warning;
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}
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else if (!successStatus.Contains(item.UnpackStatus))
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{
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historyItem.Status = DownloadItemStatus.Failed;
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}
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if (!successStatus.Contains(item.MoveStatus))
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{
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historyItem.Status = DownloadItemStatus.Warning;
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}
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if (!successStatus.Contains(item.ScriptStatus))
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{
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historyItem.Status = DownloadItemStatus.Failed;
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}
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if (!successStatus.Contains(item.DeleteStatus))
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{
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