Fixed: Don't clean Kodi library if Always Update is disabled and video is playing

Fixes #2773
This commit is contained in:
Mark McDowall 2018-10-22 14:20:22 -07:00
parent ad69ecc5eb
commit b73b99df8d
2 changed files with 27 additions and 3 deletions

View File

@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@ -53,6 +53,18 @@ namespace NzbDrone.Core.Notifications.Xbmc
public void Clean(XbmcSettings settings)
{
if (!settings.AlwaysUpdate)
{
_logger.Debug("Determining if there are any active players on XBMC host: {0}", settings.Address);
var activePlayers = GetActivePlayers(settings);
if (activePlayers.Any(a => a.Type.Equals("video")))
{
_logger.Debug("Video is currently playing, skipping library cleaning");
return;
}
}
const string cleanVideoLibrary = "CleanLibrary(video)";
var command = BuildExecBuiltInCommand(cleanVideoLibrary);

View File

@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using System.Linq;
using NLog;
@ -33,7 +33,7 @@ namespace NzbDrone.Core.Notifications.Xbmc
if (!settings.AlwaysUpdate)
{
_logger.Debug("Determining if there are any active players on XBMC host: {0}", settings.Address);
var activePlayers = _proxy.GetActivePlayers(settings);
var activePlayers = GetActivePlayers(settings);
if (activePlayers.Any(a => a.Type.Equals("video")))
{
@ -47,6 +47,18 @@ namespace NzbDrone.Core.Notifications.Xbmc
public void Clean(XbmcSettings settings)
{
if (!settings.AlwaysUpdate)
{
_logger.Debug("Determining if there are any active players on XBMC host: {0}", settings.Address);
var activePlayers = GetActivePlayers(settings);
if (activePlayers.Any(a => a.Type.Equals("video")))
{
_logger.Debug("Video is currently playing, skipping library cleaning");
return;
}
}
_proxy.CleanLibrary(settings);
}