Add debug logging when formatting audio channels
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@ -26,15 +26,21 @@ namespace NzbDrone.Core.MediaFiles.MediaInfo
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{
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{
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if (mediaInfo.SchemaRevision >= 3)
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if (mediaInfo.SchemaRevision >= 3)
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{
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{
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Logger.Debug("Formatiting audio channels using 'AudioChannels', with a value of: '{0}'", audioChannels);
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return audioChannels;
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return audioChannels;
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}
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}
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return 0;
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return 0;
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}
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}
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Logger.Debug("Formatiting audio channels using 'AudioChannelPositionsText', with a value of: '{0}'", audioChannelPositionsText);
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return mediaInfo.AudioChannelPositionsText.ContainsIgnoreCase("LFE") ? audioChannels - 1 + 0.1m : audioChannels;
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return mediaInfo.AudioChannelPositionsText.ContainsIgnoreCase("LFE") ? audioChannels - 1 + 0.1m : audioChannels;
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}
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}
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Logger.Debug("Formatiting audio channels using 'AudioChannelPositions', with a value of: '{0}'", audioChannelPositions);
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if (audioChannelPositions.Contains("+"))
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if (audioChannelPositions.Contains("+"))
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{
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{
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return audioChannelPositions.Split('+')
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return audioChannelPositions.Split('+')
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