Fixed: Parsing .ts files for runtime should work now
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@ -61,7 +61,7 @@ namespace NzbDrone.Core.MediaFiles.MediaInfo
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aBitRate = aBitRate.Remove(ABindex);
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aBitRate = aBitRate.Remove(ABindex);
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Int32.TryParse(aBitRate, out audioBitRate);
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Int32.TryParse(aBitRate, out audioBitRate);
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Int32.TryParse(mediaInfo.Get(StreamKind.General, 0, "PlayTime"), out runTime);
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Int32.TryParse(mediaInfo.Get(StreamKind.Video, 0, "PlayTime"), out runTime);
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Int32.TryParse(mediaInfo.Get(StreamKind.Audio, 0, "StreamCount"), out streamCount);
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Int32.TryParse(mediaInfo.Get(StreamKind.Audio, 0, "StreamCount"), out streamCount);
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string audioChannelsStr = mediaInfo.Get(StreamKind.Audio, 0, "Channel(s)");
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string audioChannelsStr = mediaInfo.Get(StreamKind.Audio, 0, "Channel(s)");
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