Small change to creating an itemMap during item update
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@ -72,8 +72,12 @@ export default function createHandleActions(handlers, defaultState, section) {
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if (section === baseSection) {
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if (section === baseSection) {
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const newState = getSectionState(state, payloadSection);
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const newState = getSectionState(state, payloadSection);
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const items = newState.items;
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const items = newState.items;
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const itemMap = newState.itemMap ?? {};
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// Client side collections that are created by adding items to an
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// existing array may not have an itemMap, the array is probably empty,
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// but on the offchance it's not create a new item map based on the
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// items in the array.
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const itemMap = newState.itemMap ?? createItemMap(items);
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const index = payload.id in itemMap ? itemMap[payload.id] : -1;
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const index = payload.id in itemMap ? itemMap[payload.id] : -1;
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newState.items = [...items];
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newState.items = [...items];
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