Only do the custom decompression on mono.
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76212ef908
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@ -26,18 +26,26 @@ namespace NzbDrone.Common.Http.Dispatchers
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{
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var webRequest = (HttpWebRequest)WebRequest.Create((Uri)request.Url);
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// Deflate is not a standard and could break depending on implementation.
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// we should just stick with the more compatible Gzip
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//http://stackoverflow.com/questions/8490718/how-to-decompress-stream-deflated-with-java-util-zip-deflater-in-net
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webRequest.AutomaticDecompression = DecompressionMethods.None;
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if (PlatformInfo.IsMono)
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{
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// On Mono GZipStream/DeflateStream leaks memory if an exception is thrown, use an intermediate buffer in that case.
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webRequest.AutomaticDecompression = DecompressionMethods.None;
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webRequest.Headers.Add("Accept-Encoding", "gzip");
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}
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else
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{
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// Deflate is not a standard and could break depending on implementation.
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// we should just stick with the more compatible Gzip
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//http://stackoverflow.com/questions/8490718/how-to-decompress-stream-deflated-with-java-util-zip-deflater-in-net
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webRequest.AutomaticDecompression = DecompressionMethods.GZip;
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}
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webRequest.Method = request.Method.ToString();
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webRequest.UserAgent = _userAgentBuilder.GetUserAgent(request.UseSimplifiedUserAgent);
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webRequest.KeepAlive = request.ConnectionKeepAlive;
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webRequest.AllowAutoRedirect = false;
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webRequest.CookieContainer = cookies;
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webRequest.Headers.Add("Accept-Encoding", "gzip");
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if (request.RequestTimeout != TimeSpan.Zero)
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{
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@ -111,8 +119,7 @@ namespace NzbDrone.Common.Http.Dispatchers
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{
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data = responseStream.ToBytes();
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// Do our own decompression.
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if (httpWebResponse.ContentEncoding == "gzip")
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if (PlatformInfo.IsMono && httpWebResponse.ContentEncoding == "gzip")
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{
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using (var compressedStream = new MemoryStream(data))
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using (var gzip = new GZipStream(compressedStream, CompressionMode.Decompress))
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