sonarr-repo-only/NzbDrone.Core/Providers/Jobs/JobProvider.cs

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C#
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using NLog;
using NzbDrone.Core.Model.Notification;
using NzbDrone.Core.Repository;
using SubSonic.Repository;
namespace NzbDrone.Core.Providers.Jobs
{
public class JobProvider
{
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
private readonly IRepository _repository;
private readonly NotificationProvider _notificationProvider;
private readonly IEnumerable<IJob> _jobs;
private static readonly object ExecutionLock = new object();
private Thread _jobThread;
private static bool _isRunning;
private static readonly List<Tuple<Type, Int32>> Queue = new List<Tuple<Type, int>>();
private ProgressNotification _notification;
public JobProvider(IRepository repository, NotificationProvider notificationProvider, IEnumerable<IJob> jobs)
{
_repository = repository;
_notificationProvider = notificationProvider;
_jobs = jobs;
}
public JobProvider() { }
/// <summary>
/// Returns a list of all registered jobs
/// </summary>
/// <returns></returns>
public virtual List<JobSetting> All()
{
return _repository.All<JobSetting>().ToList();
}
/// <summary>
/// Creates/Updates settings for a job
/// </summary>
/// <param name="settings">Settings to be created/updated</param>
public virtual void SaveSettings(JobSetting settings)
{
if (settings.Id == 0)
{
Logger.Debug("Adding job settings for {0}", settings.Name);
_repository.Add(settings);
}
else
{
Logger.Debug("Updating job settings for {0}", settings.Name);
_repository.Update(settings);
}
}
/// <summary>
/// Iterates through all registered jobs and executed any that are due for an execution.
/// </summary>
/// <returns>True if ran, false if skipped</returns>
public virtual bool RunScheduled()
{
lock (ExecutionLock)
{
if (_isRunning)
{
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Logger.Info("Another instance of this job is already running. Ignoring request.");
return false;
}
_isRunning = true;
}
try
{
var pendingJobs = All().Where(
t => t.Enable &&
(DateTime.Now - t.LastExecution) > TimeSpan.FromMinutes(t.Interval)
);
foreach (var pendingTimer in pendingJobs)
{
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var timer = pendingTimer;
var timerClass = _jobs.Where(t => t.GetType().ToString() == timer.TypeName).FirstOrDefault();
Execute(timerClass.GetType());
}
}
finally
{
_isRunning = false;
}
Logger.Debug("Finished executing scheduled tasks.");
return true;
}
/// <summary>
/// Starts the execution of a job asynchronously
/// </summary>
/// <param name="jobType">Type of the job that should be executed.</param>
/// <param name="targetId">The targetId could be any Id parameter eg. SeriesId. it will be passed to the job implementation
/// to allow it to filter it's target of execution.</param>
/// <returns>True if queued, false if duplicate and was skipped</returns>
/// <remarks>Job is only added to the queue if same job with the same targetId doesn't already exist in the queue.</remarks>
public virtual bool QueueJob(Type jobType, int targetId = 0)
{
Logger.Debug("Adding job ({0}:{1}) to the queue", jobType, targetId);
lock (Queue)
{
var queueTuple = new Tuple<Type, int>(jobType, targetId);
if (Queue.Contains(queueTuple))
{
Logger.Info("Job ({0}:{1}) already exists in queue. Skipping.", jobType, targetId);
return false;
}
Queue.Add(queueTuple);
Logger.Debug("Job ({0}:{1}) added to the queue", jobType, targetId);
}
lock (ExecutionLock)
{
if (_isRunning)
{
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Logger.Trace("Queue is already running. Ignoring request.");
return true;
}
_isRunning = true;
}
if (_jobThread == null || !_jobThread.IsAlive)
{
Logger.Trace("Initializing queue processor thread");
ThreadStart starter = () =>
{
try
{
ProcessQueue();
}
catch (Exception e)
{
Logger.ErrorException("Error has occured in queue processor thread", e);
}
finally
{
_isRunning = false;
}
};
_jobThread = new Thread(starter) { Name = "JobQueueThread", Priority = ThreadPriority.BelowNormal };
_jobThread.Start();
}
else
{
Logger.Warn("Execution lock has has fucked up. Thread still active. Ignoring request.");
return true;
}
return true;
}
/// <summary>
/// Starts processing of queue.
/// </summary>
private void ProcessQueue()
{
Tuple<Type, int> job = null;
try
{
lock (Queue)
{
if (Queue.Count != 0)
{
job = Queue[0];
}
}
if (job != null)
{
Execute(job.Item1, job.Item2);
}
}
catch (Exception e)
{
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Logger.FatalException("An error has occurred while processing queued job.", e);
}
finally
{
if (job != null)
{
Queue.Remove(job);
}
}
//Try to find next job is last run found a job.
if (job != null)
{
ProcessQueue();
}
else
{
Logger.Debug("Finished processing jobs in the queue.");
}
return;
}
/// <summary>
/// Executes the job
/// </summary>
/// <param name="jobType">Type of the job that should be executed</param>
/// <param name="targetId">The targetId could be any Id parameter eg. SeriesId. it will be passed to the timer implementation
/// to allow it to filter it's target of execution</param>
private void Execute(Type jobType, int targetId = 0)
{
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var jobImplementation = _jobs.Where(t => t.GetType() == jobType).FirstOrDefault();
if (jobImplementation == null)
{
Logger.Error("Unable to locate implementation for '{0}'. Make sure its properly registered.", jobType.ToString());
return;
}
var settings = All().Where(j => j.TypeName == jobType.ToString()).FirstOrDefault();
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using (_notification = new ProgressNotification(jobImplementation.Name))
{
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try
{
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Logger.Debug("Starting job '{0}'. Last execution {1}", settings.Name, settings.LastExecution);
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var sw = Stopwatch.StartNew();
_notificationProvider.Register(_notification);
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jobImplementation.Start(_notification, targetId);
_notification.Status = ProgressNotificationStatus.Completed;
settings.LastExecution = DateTime.Now;
settings.Success = true;
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sw.Stop();
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Logger.Debug("Job '{0}' successfully completed in {1} seconds", jobImplementation.Name, sw.Elapsed.Minutes,
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sw.Elapsed.Seconds);
}
catch (Exception e)
{
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Logger.ErrorException("An error has occurred while executing timer job " + jobImplementation.Name, e);
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_notification.Status = ProgressNotificationStatus.Failed;
_notification.CurrentMessage = jobImplementation.Name + " Failed.";
settings.LastExecution = DateTime.Now;
settings.Success = false;
}
}
if (targetId == 0)
{
SaveSettings(settings);
}
}
/// <summary>
/// Initializes jobs in the database using the IJob instances that are
/// registered in CentralDispatch
/// </summary>
public virtual void Initialize()
{
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Logger.Debug("Initializing jobs. Count {0}", _jobs.Count());
var currentTimer = All();
foreach (var timer in _jobs)
{
var timerProviderLocal = timer;
if (!currentTimer.Exists(c => c.TypeName == timerProviderLocal.GetType().ToString()))
{
var settings = new JobSetting
{
Enable = timerProviderLocal.DefaultInterval > 0,
TypeName = timer.GetType().ToString(),
Name = timerProviderLocal.Name,
Interval = timerProviderLocal.DefaultInterval,
LastExecution = DateTime.MinValue
};
SaveSettings(settings);
}
}
}
/// <summary>
/// Gets the next scheduled run time for the job
/// (Estimated due to schedule timer)
/// </summary>
/// <returns>DateTime of next scheduled job execution</returns>
public virtual DateTime NextScheduledRun(Type jobType)
{
var job = All().Where(t => t.TypeName == jobType.ToString()).FirstOrDefault();
if (job == null)
return DateTime.Now;
return job.LastExecution.AddMinutes(job.Interval);
}
}
}